Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* tend.c: Transfer goodies from one ship to another.
*
* Known contributors to this file:
* Dave Pare, 1986
* Thomas Ruschak, 1992
* Steve McClure, 2000
*/
#ifdef Rel4
#include <string.h>
#endif /* Rel4 */
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "file.h"
#include "ship.h"
#include "item.h"
#include "nsc.h"
#include "nat.h"
#include "land.h"
#include "plane.h"
#include "nuke.h"
#include "genitem.h"
#include "commands.h"
static void expose_ship(struct shpstr *s1, struct shpstr *s2);
static int tend_land(struct shpstr *tenderp, s_char *units);
int
tend(void)
{
struct nstr_item targets;
struct nstr_item tenders;
struct shpstr tender;
struct shpstr target;
struct ichrstr *ip;
struct mchrstr *vbase;
int amt;
int retval;
int ontender;
int ontarget;
int maxtender;
int maxtarget;
int transfer;
int total;
int type;
s_char *p;
s_char prompt[512];
s_char buf[1024];
if (!(p = getstarg(player->argp[1],
"Tend what commodity (or 'land')? ", buf)) || !*p)
return RET_SYN;
if (!strncmp(p, "land", 4))
type = EF_LAND;
else if (NULL != (ip = whatitem(p, (s_char *)0)))
type = EF_SECTOR;
else {
pr("Bad commodity.\n");
return RET_SYN;
}
if (!snxtitem(&tenders, EF_SHIP, getstarg(player->argp[2], "Tender(s)? ", buf)))
return RET_SYN;
while (nxtitem(&tenders, (s_char *)&tender)) {
if (!player->owner)
continue;
if (type == EF_LAND) {
sprintf(prompt, "Land unit(s) to tend from %s? ",
prship(&tender));
if (!(p = getstarg(player->argp[3], prompt, buf)) || !*p)
continue;
if (!check_ship_ok(&tender))
return RET_SYN;
if (0 != (retval=tend_land(&tender, p)))
return retval;
continue;
}
sprintf(prompt, "Number of %s to tend from %s? ",
ip->i_name, prship(&tender));
if (!(p = getstarg(player->argp[3], prompt, buf)) || !*p)
continue;
if (!check_ship_ok(&tender))
return RET_SYN;
if (!(amt = atoi(p))) {
pr("Amount must be non-zero!\n");
return RET_SYN;
}
ontender = getvar(ip->i_vtype, (s_char *)&tender, EF_SHIP);
if (ontender == 0 && amt > 0) {
pr("No %s on %s\n", ip->i_name, prship(&tender));
return RET_FAIL;
}
vbase = &mchr[(int)tender.shp_type];
maxtender = vl_find(ip->i_vtype, vbase->m_vtype,
vbase->m_vamt, (int)vbase->m_nv);
if (maxtender == 0) {
pr("A %s cannot hold any %s\n",
mchr[(int)tender.shp_type].m_name,
ip->i_name);
break;
}
if (!snxtitem(&targets, EF_SHIP,
getstarg(player->argp[4], "Ships to be tended? ", buf)))
break;
if (!check_ship_ok(&tender))
return RET_SYN;
total = 0;
while (tend_nxtitem(&targets, (s_char *)&target)) {
if (!player->owner &&
(getrel(getnatp(target.shp_own),
player->cnum) < FRIENDLY))
continue;
if (target.shp_uid == tender.shp_uid)
continue;
if (tender.shp_x != target.shp_x ||
tender.shp_y != target.shp_y)
continue;
ontarget = getvar(ip->i_vtype,
(s_char *)&target, EF_SHIP);
if (ontarget == 0 && amt < 0) {
pr("No %s on %s\n",
ip->i_name, prship(&target));
continue;
}
vbase = &mchr[(int)target.shp_type];
maxtarget = vl_find(ip->i_vtype, vbase->m_vtype,
vbase->m_vamt, (int)vbase->m_nv);
if (amt < 0) {
if (!player->owner)
amt=0;
/* take from target and give to tender */
transfer = min(ontarget, -amt);
transfer = min(maxtender - ontender, transfer);
if (transfer == 0)
continue;
putvar(ip->i_vtype, ontarget - transfer,
(s_char *)&target, EF_SHIP);
ontender += transfer;
total += transfer;
} else {
/* give to target from tender */
transfer = min(ontender, amt);
transfer = min(transfer, maxtarget - ontarget);
if (transfer == 0)
continue;
putvar(ip->i_vtype, ontarget + transfer,
(s_char *)&target, EF_SHIP);
ontender -= transfer;
total += transfer;
}
expose_ship(&tender, &target);
putship(target.shp_uid, &target);
if (amt > 0 && ontender == 0) {
pr("%s out of %s\n",
prship(&tender),
ip->i_name);
break;
}
}
pr("%d total %s transferred %s %s\n",
total, ip->i_name, (amt > 0) ? "off of" : "to",
prship(&tender));
putvar(ip->i_vtype, ontender, (s_char *)&tender, EF_SHIP);
tender.shp_mission = 0;
putship(tender.shp_uid, &tender);
}
return RET_OK;
}
static void
expose_ship(struct shpstr *s1, struct shpstr *s2)
{
if (getvar(V_PSTAGE, (s_char *)s1, EF_SHIP) == PLG_INFECT &&
getvar(V_PSTAGE, (s_char *)s2, EF_SHIP) == PLG_HEALTHY)
putvar(V_PSTAGE, PLG_EXPOSED, (s_char *)s2, EF_SHIP);
if (getvar(V_PSTAGE, (s_char *)s2, EF_SHIP) == PLG_INFECT &&
getvar(V_PSTAGE, (s_char *)s1, EF_SHIP) == PLG_HEALTHY)
putvar(V_PSTAGE, PLG_EXPOSED, (s_char *)s1, EF_SHIP);
}
/*
* tend_nxtitem.c
*
* get next item from list. Stolen from nxtitem to make 1 itsy-bitsy change
*
* Dave Pare, 1989
*/
int
tend_nxtitem(struct nstr_item *np, caddr_t ptr)
{
struct genitem *gp;
int selected;
if (np->sel == NS_UNDEF)
return 0;
gp = (struct genitem *) ptr;
do {
if (np->sel == NS_LIST) {
np->index++;
if (np->index >= np->size)
return 0;
np->cur = np->list[np->index];
} else {
np->cur++;
}
if (!np->read(np->type, np->cur, ptr)) {
/* if read fails, fatal */
return 0;
}
selected = 1;
switch (np->sel) {
case NS_LIST:
/* The change is to take the player->owner check out here */
break;
case NS_ALL:
/* XXX maybe combine NS_LIST and NS_ALL later */
break;
case NS_DIST:
if (!xyinrange(gp->x, gp->y, &np->range)) {
selected = 0;
break;
}
np->curdist = mapdist((int)gp->x, (int)gp->y,
(int)np->cx, (int)np->cy);
if (np->curdist > np->dist)
selected = 0;
break;
case NS_AREA:
if (!xyinrange(gp->x, gp->y, &np->range))
selected = 0;
if (gp->x == np->range.hx || gp->y == np->range.hy)
selected = 0;
break;
case NS_XY:
if (gp->x != np->cx || gp->y != np->cy)
selected = 0;
break;
case NS_GROUP:
if (np->group != gp->group)
selected = 0;
break;
default:
logerror("nxtitem: bad selector %d\n", np->sel);
return 0;
}
if (selected && np->ncond) {
/* nstr_exec is expensive, so we do it last */
if (!nstr_exec(np->cond, np->ncond, ptr, np->type))
selected = 0;
}
} while (!selected);
return 1;
}
static int
tend_land(struct shpstr *tenderp, s_char *units)
{
struct nstr_item lni;
struct nstr_item targets;
struct shpstr target;
struct lndstr land;
struct plnstr plane;
struct nstr_item pni;
s_char buf[1024];
if (!snxtitem(&lni, EF_LAND, units))
return RET_SYN;
while(nxtitem(&lni, (s_char *)&land)) {
if (!player->owner)
continue;
if (land.lnd_ship != tenderp->shp_uid) {
pr("%s is not on %s!\n",
prland(&land), prship(tenderp));
continue;
}
if (!(lchr[(int)land.lnd_type].l_flags & L_ASSAULT)) {
pr("%s does not have \"assault\" capability and can't be tended\n", prland(&land));
continue;
}
if (!snxtitem(&targets, EF_SHIP,
getstarg(player->argp[4], "Ship to be tended? ", buf)))
break;
if (!check_land_ok(&land))
return RET_SYN;
while (tend_nxtitem(&targets, (s_char *)&target)) {
if (!player->owner &&
(getrel(getnatp(target.shp_own),
player->cnum) < FRIENDLY))
continue;
if (target.shp_uid == tenderp->shp_uid)
continue;
if (tenderp->shp_x != target.shp_x ||
tenderp->shp_y != target.shp_y)
continue;
/* Fit unit on ship */
count_units(&target);
getship(target.shp_uid,&target);
if (target.shp_nland >= mchr[(int)target.shp_type].m_nland) {
if (mchr[(int)target.shp_type].m_nland)
pr("%s doesn't have room for any more land units!\n",prship(&target));
else
pr("%s doesn't carry land units!\n",prship(&target));
continue;
}
pr("%s transferred from %s to %s\n",
prland(&land), prship(tenderp), prship(&target));
sprintf(buf, "loaded on your %s at %s",
prship(&target),xyas(target.shp_x,target.shp_y,
target.shp_own));
gift(target.shp_own,player->cnum,(s_char *)&land,
EF_LAND, buf);
makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x, land.lnd_y);
land.lnd_own = target.shp_own;
makenotlost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x, land.lnd_y);
land.lnd_ship = target.shp_uid;
land.lnd_harden = 0;
land.lnd_mission = 0;
target.shp_nland++;
putland(land.lnd_uid,&land);
expose_ship(tenderp, &target);
putship(target.shp_uid, &target);
count_units(tenderp);
putship(tenderp->shp_uid, tenderp);
snxtitem_xy(&pni,EF_PLANE,land.lnd_x,land.lnd_y);
while (nxtitem(&pni, (s_char *)&plane)) {
if (plane.pln_flags & PLN_LAUNCHED)
continue;
if (plane.pln_land != land.lnd_uid)
continue;
sprintf(buf, "loaded on %s", prship(&target));
gift(target.shp_own,player->cnum,(s_char *)&plane,
EF_PLANE, buf);
makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
plane.pln_own = target.shp_own;
makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
plane.pln_mission = 0;
putplane(plane.pln_uid,&plane);
}
}
}
return 0;
}