Import of Empire 4.2.12
This commit is contained in:
commit
d8b7fdfae1
817 changed files with 126589 additions and 0 deletions
728
src/lib/empthread/ntthread.c
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728
src/lib/empthread/ntthread.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* ntthread.c: Interface from Empire threads to Windows NT threads
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*
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* Known contributors to this file:
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* Doug Hay, 1998
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* Steve McClure, 1998
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*/
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/*
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* EMPTHREADs for Windows NT.
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*
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* Actually, threads for any Win32 platform,
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* like Win95, Win98, WinCE, and whatever other
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* toy OSs are in our future from Microsoft.
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*
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* WIN32 has a full pre-emptive threading environment.
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* But, Empire can not handle pre-emptive threading.
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* Thus, we will use the threads, but limit the preemption
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* using a Mutex semaphore.
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*
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*/
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#include <stdio.h>
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#include <sys/types.h>
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#include <signal.h>
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#include <errno.h>
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#include "misc.h"
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#include "empthread.h"
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#include "prototypes.h"
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#if defined(_WIN32) && defined(_EMPTH_WIN32)
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#include <windows.h>
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#include <process.h>
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#define loc_MIN_THREAD_STACK 16384
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/************************
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* loc_Thread_t
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*
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* The REAL empth_t thread structure.
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* The external world only gets
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* a void pointer to this.
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*/
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typedef struct {
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/* The thread name, passed in at create time. */
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char szName[17];
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/* The thread description, passed in at create time. */
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char szDesc[80];
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/* True if this is the main line, and not a real thread. */
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BOOL bMainThread;
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/* The user data passed in at create time. */
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void *pvUserData;
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/* True if this thread has been killed. */
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BOOL bKilled;
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/* The entry function for the thread. */
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void (*pfnEntry)(void *);
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/* The system thread ID. */
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unsigned long ulThreadID;
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/* An Event sem that the thread will wait/sleep on. */
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HANDLE hThreadEvent;
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} loc_Thread_t;
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/************************
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* loc_Sem_t
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*
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* The REAL empth_sem_t structure.
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* The external world only gets
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* a void pointer to this.
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*/
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typedef struct {
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char szName[17];
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/* An exclusion semaphore for this sem. */
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HANDLE hMutex;
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/* An Event sem that the thread(s) will sleep on. */
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HANDLE hEvent;
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/* The count variable */
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int count;
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} loc_Sem_t;
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static struct
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{
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/* This is the thread exclusion/non-premption mutex. */
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/* The running thread has this MUTEX, and all others are */
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/* either blocked on it, or waiting for some OS response. */
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HANDLE hThreadMutex;
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/* This is the thread startup event sem. */
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/* We use this to lockstep when we are starting up threads. */
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HANDLE hThreadStartEvent;
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/* The Thread Local Storage index. We store the pThread pointer */
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/* for each thread at this index. */
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DWORD dwTLSIndex;
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/* The current running thread. */
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loc_Thread_t *pCurThread;
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/* Ticks at start */
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unsigned long ulTickAtStart;
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/* Pointer out to global context. "player". */
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/* From empth_init parameter. */
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char **ppvUserData;
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/* Global flags. From empth_init parameter. */
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int flags;
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} loc_GVAR;
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/************************
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* loc_debug
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*
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* Print out the current thread's status??
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*/
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static void
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loc_debug(const char *pszFmt, ...)
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{
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va_list vaList;
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unsigned long ulCurTick;
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unsigned long ulRunTick;
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unsigned long ulMs, ulSec, ulMin, ulHr;
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loc_Thread_t *pThread =
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(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
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char buf[1024];
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if ((loc_GVAR.flags & EMPTH_PRINT) != 0) {
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/* Ticks are in milliseconds */
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ulCurTick = GetTickCount();
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ulRunTick = ulCurTick - loc_GVAR.ulTickAtStart;
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ulMs = ulRunTick % 1000L;
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ulSec = (ulRunTick / 1000L) % 60L;
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ulMin = (ulRunTick / (60L * 1000L)) % 60L;
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ulHr = (ulRunTick / (60L * 60L * 1000L));
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va_start(vaList, pszFmt);
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vsprintf(buf, pszFmt, vaList);
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va_end(vaList);
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if (pThread) {
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printf("%ld:%02ld:%02ld.%03ld %17s: %s\n",
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ulHr, ulMin, ulSec, ulMs,
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pThread->szName,
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buf);
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} else {
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printf("%ld:%02ld:%02ld.%03ld %17s: %s\n",
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ulHr, ulMin, ulSec, ulMs,
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"UNKNOWN",
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buf);
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}
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}
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}
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/************************
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* loc_FreeThreadInfo
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*
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*/
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static void
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loc_FreeThreadInfo(loc_Thread_t *pThread)
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{
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if (pThread) {
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if (pThread->hThreadEvent)
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CloseHandle(pThread->hThreadEvent);
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memset(pThread, 0, sizeof(*pThread));
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free(pThread);
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}
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}
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/************************
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* loc_RunThisThread
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*
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* This thread wants to run.
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* When this function returns, the
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* globals are set to this thread info,
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* and the thread owns the MUTEX sem.
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*/
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static void
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loc_RunThisThread()
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{
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loc_Thread_t *pThread =
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(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
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if (pThread->bKilled) {
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if (!pThread->bMainThread) {
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TlsSetValue(loc_GVAR.dwTLSIndex, NULL);
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loc_FreeThreadInfo(pThread);
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_endthread();
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}
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}
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/* Get the MUTEX semaphore, wait forever. */
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WaitForSingleObject(loc_GVAR.hThreadMutex, INFINITE);
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if (!loc_GVAR.pCurThread) {
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/* Set the globals to this thread. */
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*loc_GVAR.ppvUserData = pThread->pvUserData;
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loc_GVAR.pCurThread = pThread;
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} else {
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/* Hmm, a problem, eh? */
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logerror("RunThisThread, someone already running.");
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}
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}
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/************************
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* loc_BlockThisThread
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*
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* This thread was running. It no longer wants to.
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*/
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static void
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loc_BlockThisThread()
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{
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loc_Thread_t *pThread =
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(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
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if (loc_GVAR.pCurThread == pThread) {
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/* Reset the globals back to original */
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loc_GVAR.pCurThread = NULL;
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*loc_GVAR.ppvUserData = NULL;
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/* Release the MUTEX */
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ReleaseMutex(loc_GVAR.hThreadMutex);
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} else {
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/* Hmm, this thread was not the running one. */
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logerror("BlockThisThread, not running.");
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}
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}
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/************************
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* loc_SleepThisThread
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*/
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static void
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loc_SleepThisThread(unsigned long ulMillisecs)
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{
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loc_Thread_t *pThread =
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(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
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/* Make sure the event thread is clean. */
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ResetEvent(pThread->hThreadEvent);
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/* Get the MUTEX semaphore, wait the number of MS */
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WaitForSingleObject(pThread->hThreadEvent, ulMillisecs);
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}
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/************************
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* empth_threadMain
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*
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* This is the main line of each thread.
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* This is really a static local func....
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*/
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void
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empth_threadMain(void *pvData)
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{
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loc_Thread_t *pThread = (loc_Thread_t *)pvData;
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/* Out of here... */
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if (!pvData) return;
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/* Store pThread on this thread. */
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TlsSetValue(loc_GVAR.dwTLSIndex, pvData);
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/* Get the ID of the thread. */
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pThread->ulThreadID = GetCurrentThreadId();
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/* Signal that the thread has started. */
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SetEvent(loc_GVAR.hThreadStartEvent);
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/* Switch to this thread context */
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loc_RunThisThread();
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/* Run the thread. */
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if (pThread->pfnEntry)
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pThread->pfnEntry(pThread->pvUserData);
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/* Kill the thread. */
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empth_exit();
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}
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/************************
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* empth_init
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*
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* Initialize the thread environment.
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*
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* This is called from the program
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* main line.
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*/
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int
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empth_init (char **ctx_ptr, int flags)
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{
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loc_Thread_t *pThread = NULL;
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loc_GVAR.ulTickAtStart = GetTickCount();
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loc_GVAR.ppvUserData = ctx_ptr;
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loc_GVAR.flags = flags;
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loc_GVAR.dwTLSIndex = TlsAlloc();
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/* Create the thread mutex sem. */
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/* Initally unowned. */
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loc_GVAR.hThreadMutex = CreateMutex(NULL, FALSE, NULL);
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if (!loc_GVAR.hThreadMutex) {
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logerror("Failed to create mutex");
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return 0;
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}
|
||||
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||||
/* Create the thread start event sem. */
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/* Automatic state reset. */
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loc_GVAR.hThreadStartEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (!loc_GVAR.hThreadStartEvent) {
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logerror("Failed to create mutex");
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return 0;
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}
|
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/* Create the global Thread context. */
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pThread = (loc_Thread_t *) malloc(sizeof(*pThread));
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if (!pThread) {
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logerror("not enough memory to create main thread.");
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return 0;
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}
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memset(pThread, 0, sizeof(*pThread));
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strncpy(pThread->szName, "Main", sizeof(pThread->szName)-1);
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strncpy(pThread->szDesc, "The main process", sizeof(pThread->szDesc)-1);
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pThread->ulThreadID = GetCurrentThreadId();
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pThread->bMainThread = TRUE;
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||||
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TlsSetValue(loc_GVAR.dwTLSIndex, pThread);
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/* Make this the running thread. */
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loc_RunThisThread();
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logerror("NT pthreads initialized");
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return 0;
|
||||
}
|
||||
|
||||
|
||||
/************************
|
||||
* empth_create
|
||||
*
|
||||
* Create a new thread.
|
||||
*
|
||||
* prio - priority, not particularly useful in our context.
|
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* entry - entry point function for thread.
|
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* size - stack size.
|
||||
* flags - debug control.
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||||
* LWP_STACKCHECK - not needed
|
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* name - name of the thread, for debug.
|
||||
* desc - description of thread, for debug.
|
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* ud - "user data". The "ctx_ptr" gets this value
|
||||
* when the thread is active.
|
||||
* It is also passed to the entry function...
|
||||
*/
|
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empth_t *
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empth_create (int prio, void (*entry)(), int size, int flags,
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char *name, char *desc, void *ud)
|
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{
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||||
loc_Thread_t *pThread = NULL;
|
||||
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loc_debug("creating new thread %s:%s", name, desc);
|
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|
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pThread = (loc_Thread_t *) malloc(sizeof(*pThread));
|
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if (!pThread) {
|
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logerror("not enough memory to create thread: %s (%s)", name, desc);
|
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return NULL;
|
||||
}
|
||||
memset(pThread, 0, sizeof(*pThread));
|
||||
|
||||
strncpy(pThread->szName, name, sizeof(pThread->szName)-1);
|
||||
strncpy(pThread->szDesc, desc, sizeof(pThread->szDesc)-1);
|
||||
pThread->pvUserData = ud;
|
||||
pThread->pfnEntry = entry;
|
||||
pThread->bMainThread = FALSE;
|
||||
|
||||
/* Create thread event sem, auto reset. */
|
||||
pThread->hThreadEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
|
||||
if (size < loc_MIN_THREAD_STACK)
|
||||
size = loc_MIN_THREAD_STACK;
|
||||
|
||||
pThread->ulThreadID = _beginthread(empth_threadMain, size,
|
||||
(void *)pThread);
|
||||
if (pThread->ulThreadID == -1) {
|
||||
logerror("can not create thread: %s (%s): %s", name, desc,
|
||||
strerror(errno));
|
||||
goto bad;
|
||||
}
|
||||
|
||||
loc_debug("new thread id is %ld", pThread->ulThreadID);
|
||||
return pThread;
|
||||
|
||||
bad:
|
||||
if (pThread) {
|
||||
loc_FreeThreadInfo(pThread);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/************************
|
||||
* empth_self
|
||||
*/
|
||||
empth_t *
|
||||
empth_self(void)
|
||||
{
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
|
||||
return pThread;
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_exit
|
||||
*/
|
||||
void
|
||||
empth_exit (void)
|
||||
{
|
||||
s_char *getlogfile();
|
||||
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
|
||||
loc_BlockThisThread();
|
||||
|
||||
loc_debug("empth_exit");
|
||||
|
||||
if (pThread->bMainThread) {
|
||||
char buf[20];
|
||||
/* The main line. Wait forever. */
|
||||
if (getlogfile() == (s_char *)0)
|
||||
loginit();
|
||||
printf("log file: %s\n", getlogfile());
|
||||
while (1) {
|
||||
printf("\nEmpire Server>");
|
||||
fgets(buf, sizeof(buf), stdin);
|
||||
if (!strnicmp(buf, "quit", 4))
|
||||
break;
|
||||
}
|
||||
TlsSetValue(loc_GVAR.dwTLSIndex, NULL);
|
||||
loc_FreeThreadInfo(pThread);
|
||||
} else {
|
||||
TlsSetValue(loc_GVAR.dwTLSIndex, NULL);
|
||||
loc_FreeThreadInfo(pThread);
|
||||
_endthread();
|
||||
}
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_yield
|
||||
*
|
||||
* Yield processing to another thread.
|
||||
*/
|
||||
void
|
||||
empth_yield (void)
|
||||
{
|
||||
loc_BlockThisThread();
|
||||
loc_RunThisThread();
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_terminate
|
||||
*
|
||||
* Kill off the thread.
|
||||
*/
|
||||
void
|
||||
empth_terminate(empth_t *a)
|
||||
{
|
||||
loc_Thread_t *pThread = (loc_Thread_t *) a;
|
||||
|
||||
loc_debug("killing thread %s", pThread->szName);
|
||||
pThread->bKilled = TRUE;
|
||||
|
||||
SetEvent(pThread->hThreadEvent);
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_select
|
||||
*
|
||||
* Do a select on the given file.
|
||||
* Wait for IO on it.
|
||||
*
|
||||
* This would be one of the main functions used within
|
||||
* gen\io.c
|
||||
*/
|
||||
void
|
||||
empth_select(int fd, int flags)
|
||||
{
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
fd_set readmask;
|
||||
fd_set writemask;
|
||||
struct lwpProc *proc;
|
||||
struct timeval tv;
|
||||
int n;
|
||||
|
||||
loc_debug("%s select on %d",
|
||||
flags == EMPTH_FD_READ ? "read" : "write", fd );
|
||||
loc_BlockThisThread();
|
||||
|
||||
while (1) {
|
||||
tv.tv_sec = 1000000;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
FD_ZERO(&readmask);
|
||||
FD_ZERO(&writemask);
|
||||
|
||||
switch(flags) {
|
||||
case EMPTH_FD_READ:
|
||||
FD_SET(fd, &readmask);
|
||||
break;
|
||||
case EMPTH_FD_WRITE:
|
||||
FD_SET(fd, &writemask);
|
||||
break;
|
||||
default:
|
||||
logerror("bad flag %d passed to empth_select", flags);
|
||||
empth_exit();
|
||||
}
|
||||
|
||||
n = select(fd + 1, &readmask, &writemask, (fd_set *)0, &tv);
|
||||
|
||||
if (n < 0) {
|
||||
if (errno == EINTR) {
|
||||
/* go handle the signal */
|
||||
loc_debug("select broken by signal");
|
||||
goto done;
|
||||
return;
|
||||
}
|
||||
/* strange but we dont get EINTR on select broken by signal */
|
||||
loc_debug("select failed (%s)", strerror(errno));
|
||||
goto done;
|
||||
return;
|
||||
}
|
||||
|
||||
if (flags == EMPTH_FD_READ && FD_ISSET(fd, &readmask)) {
|
||||
loc_debug("input ready");
|
||||
break;
|
||||
}
|
||||
if (flags == EMPTH_FD_WRITE && FD_ISSET(fd, &writemask)) {
|
||||
loc_debug("output ready");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
done:
|
||||
loc_RunThisThread();
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_alarm
|
||||
*/
|
||||
emp_sig_t
|
||||
empth_alarm(int sig)
|
||||
{
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
|
||||
loc_debug("got alarm signal %d", sig);
|
||||
|
||||
/* Let it run if it is blocked like... */
|
||||
SetEvent(pThread->hThreadEvent);
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_wakeup
|
||||
*
|
||||
* Wake up the specified thread.
|
||||
*/
|
||||
void
|
||||
empth_wakeup(empth_t *a)
|
||||
{
|
||||
loc_Thread_t *pThread = (loc_Thread_t *)a;
|
||||
|
||||
loc_debug("waking up thread %s", pThread->szName);
|
||||
|
||||
/* Let it run if it is blocked... */
|
||||
SetEvent(pThread->hThreadEvent);
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_sleep
|
||||
*
|
||||
* Put the given thread to sleep...
|
||||
*/
|
||||
void
|
||||
empth_sleep(long until)
|
||||
{
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
unsigned long ulSec;
|
||||
|
||||
ulSec = until - time(0);
|
||||
|
||||
loc_debug("going to sleep %ld sec", ulSec);
|
||||
|
||||
loc_BlockThisThread();
|
||||
|
||||
WaitForSingleObject(pThread->hThreadEvent, (ulSec * 1000));
|
||||
|
||||
loc_debug("sleep done. Waiting to run.");
|
||||
|
||||
loc_RunThisThread();
|
||||
}
|
||||
|
||||
|
||||
/************************
|
||||
* empth_sem_create
|
||||
*
|
||||
* Create a signalling semaphore.
|
||||
*/
|
||||
empth_sem_t *
|
||||
empth_sem_create(char *name, int cnt)
|
||||
{
|
||||
loc_Sem_t *pSem;
|
||||
|
||||
pSem = (loc_Sem_t *) malloc(sizeof(*pSem));
|
||||
if (!pSem) {
|
||||
logerror("out of memory at %s:%d", __FILE__, __LINE__);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memset(pSem, 0, sizeof(pSem));
|
||||
strncpy(pSem->szName, name, sizeof(pSem->szName)-1);
|
||||
|
||||
pSem->hMutex = CreateMutex(NULL, FALSE, NULL);
|
||||
pSem->hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
pSem->count = cnt;
|
||||
|
||||
return pSem;
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_sem_signal
|
||||
*
|
||||
* Hit/signal the specified semaphore.
|
||||
*/
|
||||
void
|
||||
empth_sem_signal(empth_sem_t *sm)
|
||||
{
|
||||
loc_Sem_t *pSem = (loc_Sem_t *) sm;
|
||||
|
||||
loc_debug("signal on semaphore %s:%d", pSem->szName, pSem->count);
|
||||
|
||||
/* Wait for the Semaphore */
|
||||
WaitForSingleObject(pSem->hMutex, INFINITE);
|
||||
|
||||
if (pSem->count++ < 0) {
|
||||
SetEvent(pSem->hEvent);
|
||||
}
|
||||
|
||||
ReleaseMutex(pSem->hMutex);
|
||||
}
|
||||
|
||||
/************************
|
||||
* empth_sem_wait
|
||||
*
|
||||
* Wait for the specified signal semaphore
|
||||
* to be signaled.
|
||||
*/
|
||||
void
|
||||
empth_sem_wait (empth_sem_t *sm)
|
||||
{
|
||||
loc_Thread_t *pThread =
|
||||
(loc_Thread_t *) TlsGetValue(loc_GVAR.dwTLSIndex);
|
||||
loc_Sem_t *pSem = (loc_Sem_t *) sm;
|
||||
|
||||
loc_debug("wait on semaphore %s:%d", pSem->szName, pSem->count);
|
||||
|
||||
/* Remove the thread from the running state. */
|
||||
loc_BlockThisThread();
|
||||
|
||||
/* Wait for the Semaphore */
|
||||
WaitForSingleObject(pSem->hMutex, INFINITE);
|
||||
if (--pSem->count < 0) {
|
||||
loc_debug("blocking");
|
||||
ReleaseMutex(pSem->hMutex);
|
||||
|
||||
WaitForSingleObject(pSem->hEvent, INFINITE);
|
||||
|
||||
loc_debug("waking up");
|
||||
}
|
||||
else
|
||||
ReleaseMutex(pSem->hMutex);
|
||||
|
||||
loc_RunThisThread();
|
||||
}
|
||||
|
||||
#endif /* _WIN32 */
|
Loading…
Add table
Add a link
Reference in a new issue