Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* copy.c: Copy and return pointer to end of copied string.
*
* Known contributors to this file:
*
*/
#include "misc.h"
#include "xy.h"
#include "map.h"
#include "gen.h"
#include "optlist.h"
s_char *
copy(register s_char *s1, register s_char *s2)
{
while ((*s2++ = *s1++) != 0)
;
return s2 - 1;
}
#ifdef hpux
#include <memory.h>
void
bzero(s_char *ptr, int len)
{
memset(ptr, 0, len);
}
void
bcopy(s_char *src, s_char *dst, int len)
{
memcpy(dst, src, len);
}
#endif
/*
* space-fill a map or radar scan;
* null terminate
*/
void
blankfill(s_char *ptr, register struct range *range, int size)
{
register s_char *p;
register int row;
register int col;
for (row=0; row<range->height; row++) {
col = (range->width + 1) * (size + 1) / 2 - 1;
p = ptr;
while (--col >= 0)
*p++ = ' ';
*p++ = 0;
ptr += MAPWIDTH(size);
}
}