Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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src/lib/gen/emp_config.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* emp_config.c: Allows config file to control server config. from a file
*
* Known contributors to this file:
* Julian Onions, 1995
* Steve McClure, 1998-2000
*/
/*
* STILL TO DO
*
* 1. Change other constants - such as Num Countries etc.
* Just requires variables to be assigned, then dynamic allocation in
* a few places. Some checks needed in the server to check the world
* hasn't changed size etc.
* 2. Could look at loading in planes, units etc. Should be easy enough.
*
*/
#include <stdio.h>
#include <stdlib.h> /* atoi free atol */
#ifdef Rel4
#include <string.h>
#endif /* Rel4 */
#include "misc.h"
#include "com.h"
#include "match.h"
#include "file.h"
#include "optlist.h"
#include "gen.h" /* parse */
/* for systems without strdup */
#ifdef NOSTRDUP
extern char *strdup();
#endif /* NOSTRDUP */
/* All the configurable variables ... */
extern s_char *infodir, *datadir, *gamedir, *loginport, *privname, *privlog;
extern double buil_tower_bt, buil_tower_bc;
extern double buytax, flakscale, maxmult, minmult, tradetax, uwbrate;
extern double buil_bc, buil_bt, combat_mob, edu_cons, hap_cons, money_civ;
extern double money_land, money_mil, money_plane, money_res, money_ship;
extern double money_uw, people_damage, powe_cost, unit_damage, babyeat;
extern double collateral_dam, assault_penalty;
extern double bankint, eatrate, fcrate, fgrate, obrate, mission_mob_cost;
extern float btu_build_rate, easy_tech, hard_tech, land_mob_scale;
extern float level_age_rate, plane_mob_scale, sect_mob_scale;
extern float ship_mob_scale, tech_log_base, ally_factor, edu_avg, hap_avg;
extern int buil_tower_bh;
extern int startmob, at_least_one_100, buil_bh, etu_per_update;
extern int land_grow_scale, land_mob_max, m_m_p_d, max_btus, max_idle;
extern int plane_grow_scale, plane_mob_max, players_at_00, sect_mob_max;
extern int ship_grow_scale, ship_mob_max, torpedo_damage;
extern int fort_max_interdiction_range;
extern int land_max_interdiction_range;
extern int ship_max_interdiction_range;
extern int sect_mob_neg_factor;
extern int lost_items_timeout;
extern int WORLD_X;
extern int WORLD_Y;
extern int MARK_DELAY;
extern int TRADE_DELAY;
extern int morale_base;
extern float fire_range_factor;
extern long adj_update;
extern long s_p_etu;
extern int update_policy;
extern s_char *update_times;
extern int hourslop;
extern int update_window;
extern int blitz_time;
extern int update_demandpolicy;
extern s_char *update_demandtimes;
extern int update_wantmin;
extern int update_missed;
extern s_char *game_days;
extern s_char *game_hours;
/* conditional ones */
extern double decay_per_etu, fallout_spread;
extern int fuel_mult;
extern int War_Cost;
extern long last_demand_update;
extern float drnuke_const;
extern float start_education, start_happiness;
extern float start_technology, start_research;
extern int trade_1_dist, trade_2_dist, trade_3_dist;
extern float trade_1, trade_2, trade_3, trade_ally_bonus, trade_ally_cut;
/* Dummy one */
static int emp_config_dummy;
/* things that can be changed */
struct keymatch configkeys[] = {
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n### Server configuration and information" },
{ "data", optstrset, (caddr_t) &datadir, 0,
"Directory the data is stored in" },
{ "info", optstrset, (caddr_t) &infodir, 0,
"Directory the info pages are stored in" },
{ "port", optstrset, (caddr_t) &loginport, 0,
"TCP/IP port the server will start up on" },
{ "privname", optstrset, (caddr_t) &privname, 0,
"Name of the deity" },
{ "privlog", optstrset, (caddr_t) &privlog, 0,
"E-mail of the deity" },
{ "WORLD_X", worldxset, (caddr_t) &WORLD_X, 0,
"World size X dimension (enforced to be even by subtracting 1 if necessary)" },
{ "WORLD_Y", intset, (caddr_t) &WORLD_Y, 0,
"World size Y dimension" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Update policy" },
{ "update_policy", intset, (caddr_t) &update_policy, 0,
"0 - normal, 1 - update_times, 2 - blitz, 3 - demand only" },
{ "etu_per_update", intset, (caddr_t) &etu_per_update, 0,
"Number of ETUs per update" },
{ "s_p_etu", longset, (caddr_t) &s_p_etu, 0,
"Seconds per etu, updates will occur every s_p_etu * etu_per_update seconds" },
{ "adj_update", longset, (caddr_t) &adj_update, 0,
"Move the update forward or backward (in seconds)" },
{ "update_window", intset, (caddr_t) &update_window, 0,
"Window the update will occur in (in seconds) before and after the update time" },
{ "update_times", optstrset, (caddr_t) &update_times, 0,
"Times when updates occur under policy #1. Must coincide with schedule." },
{ "hourslop", intset, (caddr_t) &hourslop, 0,
"Number of minutes update check can slip to match update_times" },
{ "blitz_time", intset, (caddr_t) &blitz_time, 0,
"Number of minutes between updates under policy #2." },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Demand update policy" },
{ "update_demandpolicy",intset, (caddr_t) &update_demandpolicy, 0,
"0 - emp_tm checks, 1 - after setting, 2 - demand updates disabled" },
{ "update_wantmin", intset, (caddr_t) &update_wantmin, 0,
"number of requests needed for demand update" },
{ "update_missed", intset, (caddr_t) &update_missed, 0,
"number of demand updates country can miss before veto update" },
{ "update_demandtimes", optstrset, (caddr_t) &update_demandtimes, 0,
"Times when demand updates can occur. Ranges CANNOT cross midnight." },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Game hours restrictions" },
{ "game_days", optstrset, (caddr_t) &game_days, 0,
"Days game is up and running (Su Mo Tu We Th Fr Sa)" },
{ "game_hours", optstrset, (caddr_t) &game_hours, 0,
"Hours game is up and running (6:00-18:00)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Options\n" },
{ "option", optionset, (caddr_t) NULL, 0, NULL },
{ "nooption", optiondel, (caddr_t) NULL, 0, NULL },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Countries" },
{ "btu_build_rate", floatset, (caddr_t) &btu_build_rate, 0,
"Rate at which BTUs accumulate (etu * civ * eff * btu_build_rate)" },
{ "m_m_p_d", intset, (caddr_t) &m_m_p_d, 0,
"Maximum minutes per day a country is allowed to be logged in" },
{ "max_btus", intset, (caddr_t) &max_btus, 0,
"Maximum number of BTUs a country can have" },
{ "max_idle", intset, (caddr_t) &max_idle, 0,
"Maximum number of minutes a player can sit idle while logged in" },
{ "players_at_00", intset, (caddr_t) &players_at_00, 0,
"Players have their coordinate system at deity 0,0 (0 - no, 1 - yes)" },
{ "at_least_one_100", intset, (caddr_t) &at_least_one_100, 0,
"Initialize new countries with at least one sector with 100 of all resource" },
{ "powe_cost", doubleset, (caddr_t) &powe_cost, 0,
"Number of BTUs needed to generate a new power report" },
{ "war_cost", intset, (caddr_t) &War_Cost, 0,
"Cost to declare war (if SLOW_WAR is on)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Technology/Research/Education/Happiness" },
{ "easy_tech", floatset, (caddr_t) &easy_tech, 0,
"Amount of tech built with no penalty" },
{ "hard_tech", floatset, (caddr_t) &hard_tech, 0,
"Amount of in-efficiently built tech" },
{ "start_tech", floatset, (caddr_t) &start_technology, 0,
"Starting technology for new countries" },
{ "start_happy", floatset, (caddr_t) &start_happiness, 0,
"Starting happiness for new countries" },
{ "start_research", floatset, (caddr_t) &start_research, 0,
"Starting research for new countries" },
{ "start_edu", floatset, (caddr_t) &start_education, 0,
"Starting education for new countries" },
{ "level_age_rate", floatset, (caddr_t) &level_age_rate, 0,
"ETU rate at which tech decays (0 -> no decline)" },
{ "tech_log_base", floatset, (caddr_t) &tech_log_base, 0,
"Log base to apply to tech breakthroughs above the easy tech level" },
{ "ally_factor", floatset, (caddr_t) &ally_factor, 0,
"Shared tech with allies (1 / ally_factor)" },
{ "edu_avg", floatset, (caddr_t) &edu_avg, 0,
"Number of ETUs education is averaged over" },
{ "hap_avg", floatset, (caddr_t) &hap_avg, 0,
"Number of ETUs happiness is averaged over" },
{ "edu_cons", doubleset, (caddr_t) &edu_cons, 0,
"Education consumption (1 breakthrough per edu_cons)" },
{ "hap_cons", doubleset, (caddr_t) &hap_cons, 0,
"Happiness consumption (1 breakthrough per hap_cons)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Sectors" },
{ "startmob", intset, (caddr_t) &startmob, 0,
"Starting mobility for sanctuaries" },
{ "sect_mob_scale", floatset, (caddr_t) &sect_mob_scale, 0,
"Sector mobility accumulation (sect_mob_scale * ETUs per update)" },
{ "sect_mob_max", intset, (caddr_t) &sect_mob_max, 0,
"Maximum mobility for sectors" },
{ "buil_bh", intset, (caddr_t) &buil_bh, 0,
"Number of hcms required to build a bridge span" },
{ "buil_bc", doubleset, (caddr_t) &buil_bc, 0,
"Cash required to build a bridge span" },
{ "buil_bt", doubleset, (caddr_t) &buil_bt, 0,
"Technology required to build a bridge span" },
{ "buil_tower_bh", intset, (caddr_t) &buil_tower_bh, 0,
"Number of hcms required to build a bridge tower" },
{ "buil_tower_bc", doubleset, (caddr_t) &buil_tower_bc, 0,
"Cash required to build a bridge tower" },
{ "buil_tower_bt", doubleset, (caddr_t) &buil_tower_bt, 0,
"Technology required to build a bridge tower" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Land Units" },
{ "land_mob_scale", floatset, (caddr_t) &land_mob_scale, 0,
"Land unit mobility accumulation (land_mob_scale * ETUs per update)" },
{ "land_grow_scale", intset, (caddr_t) &land_grow_scale, 0,
"How fast efficiency grows for land units each update (* ETUs)" },
{ "land_mob_max", intset, (caddr_t) &land_mob_max, 0,
"Maximum mobility for land units" },
{ "money_land", doubleset, (caddr_t) &money_land, 0,
"Cost per ETU to maintain land units (percentage of unit price)" },
{ "morale_base", intset, (caddr_t) &morale_base, 0,
"Base level for setting morale of land units" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Planes" },
{ "plane_mob_scale", floatset, (caddr_t) &plane_mob_scale, 0,
"Plane mobility accumulation (plane_mob_scale * ETUs per update)" },
{ "plane_grow_scale", intset, (caddr_t) &plane_grow_scale, 0,
"How fast efficiency grows for planes each update (* ETUs)" },
{ "plane_mob_max", intset, (caddr_t) &plane_mob_max, 0,
"Maximum mobility for planes" },
{ "money_plane", doubleset, (caddr_t) &money_plane, 0,
"Cost per ETU to maintain planes (percentage of plane price)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Ships" },
{ "ship_mob_scale", floatset, (caddr_t) &ship_mob_scale, 0,
"Ship mobility accumulation (ship_mob_scale * ETUs per update)" },
{ "ship_grow_scale", intset, (caddr_t) &ship_grow_scale, 0,
"How fast efficiency grows for ships each update (* ETUs)" },
{ "ship_mob_max", intset, (caddr_t) &ship_mob_max, 0,
"Maximum mobility for ships" },
{ "money_ship", doubleset, (caddr_t) &money_ship, 0,
"Cost per ETU to maintain ships (percentage of ship price)" },
{ "torpedo_damage", intset, (caddr_t) &torpedo_damage, 0,
"Torpedo damage (damage is X + 1dX + 1dX)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Combat/Damage" },
{ "fort_max_interdiction_range", intset, (caddr_t)&fort_max_interdiction_range, 0,
"Maximum range (in sectors) a fort will try to interdict another country" },
{ "land_max_interdiction_range", intset, (caddr_t)&land_max_interdiction_range, 0,
"Maximum range (in sectors) a land unit will try to interdict another country" },
{ "ship_max_interdiction_range", intset, (caddr_t)&ship_max_interdiction_range, 0,
"Maximum range (in sectors) a ship will try to interdict another country" },
{ "flakscale", doubleset, (caddr_t) &flakscale, 0,
"Scale factor for flak damage" },
{ "combat_mob", doubleset, (caddr_t) &combat_mob, 0,
"How much mobility do units spend for combat (* casualties/bodies)" },
{ "people_damage", doubleset, (caddr_t) &people_damage, 0,
"People take this amount of normal damage" },
{ "unit_damage", doubleset, (caddr_t) &unit_damage, 0,
"Land units take this amount of normal damage" },
{ "collateral_dam", doubleset, (caddr_t) &collateral_dam, 0,
"Side effect damage amount done to sector" },
{ "assault_penalty", doubleset, (caddr_t) &assault_penalty, 0,
"Amount of normal attacking efficiency for paratroopers and assaulting" },
{ "fire_range_factor", floatset, (caddr_t) &fire_range_factor, 0,
"Scale normal firing ranges by this amount" },
{ "sect_mob_neg_factor", intset, (caddr_t) &sect_mob_neg_factor, 0,
"Amount of negative mobility a sector has after takeover (ETU / x) (MOB_ACCESS)" },
{ "mission_mob_cost", doubleset, (caddr_t) &mission_mob_cost, 0,
"Cost to put something on a mission (percentage of max mob)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Populace" },
{ "uwbrate", doubleset, (caddr_t) &uwbrate, 0,
"Birth rate for uw's" },
{ "money_civ", doubleset, (caddr_t) &money_civ, 0,
"Money gained from taxes on a civilian in one ETU" },
{ "money_mil", doubleset, (caddr_t) &money_mil, 0,
"Money gained from taxes on an active soldier in one ETU" },
{ "money_res", doubleset, (caddr_t) &money_res, 0,
"Money gained from taxes on a soldier on active reserve in one ETU" },
{ "money_uw", doubleset, (caddr_t) &money_uw, 0,
"Money gained from taxes on an uncompensated worker in one ETU" },
{ "babyeat", doubleset, (caddr_t) &babyeat, 0,
"Amount of food to mature 1 baby into a civilian" },
{ "bankint", doubleset, (caddr_t) &bankint, 0,
"Bank dollar gain (per bar per etu)" },
{ "eatrate", doubleset, (caddr_t) &eatrate, 0,
"Food eating rate for mature people" },
{ "fcrate", doubleset, (caddr_t) &fcrate, 0,
"Food cultivation rate (* workforce in sector)" },
{ "fgrate", doubleset, (caddr_t) &fgrate, 0,
"Food growth rate (* fertility of sector)" },
{ "obrate", doubleset, (caddr_t) &obrate, 0,
"Civilian birth rate" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Nukes" },
{ "decay_per_etu", doubleset, (caddr_t) &decay_per_etu, 0,
"Decay of fallout per ETU" },
{ "fallout_spread", doubleset, (caddr_t) &fallout_spread, 0,
"Amount of fallout that leaks into surrounding sectors" },
{ "drnuke_const", floatset, (caddr_t) &drnuke_const, 0,
"Amount of research to tech needed to build a nuke (if DR_NUKE is on)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Market/Trade" },
{ "MARK_DELAY", intset, (caddr_t) &MARK_DELAY, 0,
"Number of seconds commodities stay on the market for bidding" },
{ "TRADE_DELAY", intset, (caddr_t) &TRADE_DELAY, 0,
"Number of seconds ships, planes, and units stay on the market for bidding" },
{ "maxmult", doubleset, (caddr_t) &maxmult, 0,
"Maximum trade multiple (used for mult command)" },
{ "minmult", doubleset, (caddr_t) &minmult, 0,
"Minimum trade multiple (used for mult command)" },
{ "buytax", doubleset, (caddr_t) &buytax, 0,
"Tax (in percentage points) charged to the buyer on market purchases" },
{ "tradetax", doubleset, (caddr_t) &tradetax, 0,
"Amount of a trade transaction the seller makes (the rest is tax)" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Trade ships" },
{ "trade_1_dist", intset, (caddr_t) &trade_1_dist, 0,
"Less than this distance no money for cashing in" },
{ "trade_2_dist", intset, (caddr_t) &trade_2_dist, 0,
"Less than this distance gets trade_1 money for cashing in" },
{ "trade_3_dist", intset, (caddr_t) &trade_3_dist, 0,
"Less than this distance gets trade_2 money for cashing in (>= gets trade_3" },
{ "trade_1", floatset, (caddr_t) &trade_1, 0,
"Return per sector on trade_1 distance amount" },
{ "trade_2", floatset, (caddr_t) &trade_2, 0,
"Return per sector on trade_2 distance amount" },
{ "trade_3", floatset, (caddr_t) &trade_3, 0,
"Return per sector on trade_3 distance amount" },
{ "trade_ally_bonus", floatset, (caddr_t) &trade_ally_bonus, 0,
"Bonus you get for cashing in with an ally" },
{ "trade_ally_cut", floatset, (caddr_t) &trade_ally_cut, 0,
"Bonus your ally gets for you cashing in with them" },
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Misc." },
{ "fuel_mult", intset, (caddr_t) &fuel_mult, 0,
"Multiplier for fuel to mobility calculation" },
{ "lost_items_timeout", intset, (caddr_t) &lost_items_timeout, 0,
"Seconds before a lost item is timed out of the database" },
{ "last_demand_update", longset, (caddr_t) &last_demand_update, 0,
"When was the last demand update occured" },
{ NULL, NULL, (caddr_t)0, 0, NULL }
};
static void fixup_files _PROTO((void));
static struct keymatch *keylookup _PROTO((s_char *key, struct keymatch tbl[]));
/*
* read in empire configuration
*/
int
emp_config (char *file)
{
FILE *fp;
s_char scanspace[1024];
s_char *av[65];
char buf[BUFSIZ];
struct keymatch *kp;
if (file == NULL || (fp = fopen (file, "r")) == NULL) {
fixup_files ();
return RET_OK;
}
while (fgets (buf, sizeof buf, fp) != NULL) {
if (buf[0] == '#' || buf[0] == '\n')
continue;
if (parse (buf, av, 0, scanspace, 0) < 0) {
fprintf (stderr, "Can't parse line %s", buf);
continue;
}
if ((kp = keylookup (av[0], configkeys)) != NULL) {
(*kp -> km_func) (kp, av + 1);
}
else {
fprintf (stderr, "Unknown config key %s\n", av[0]);
}
}
fclose (fp);
fixup_files ();
return RET_OK;
}
struct otherfiles {
s_char **files;
char *name;
};
extern s_char *upfil, *downfil, *disablefil, *banfil, *authfil;
extern s_char *commfil, *annfil, *telfil, *teldir, *timestampfil;
/* list of other well known files... -maybe tailor these oneday
* anyway - meantime they are all relative to datadir */
static struct otherfiles ofiles[] = {
{ &upfil, "up" },
{ &downfil, "down"},
{ &disablefil, "disable"},
{ &banfil, "ban" },
{ &authfil, "auth" },
{ &commfil, "comm" },
{ &annfil, "ann" },
{ &timestampfil, "timestamp" },
{ &teldir, "tel" },
#if !defined(_WIN32)
{ &telfil, "tel/tel" },
#else
{ &telfil, "tel\\tel" },
#endif
{ NULL, NULL }
};
/* fix up the empfile struct to reference full path names */
static void fixup_files (void)
{
struct empfile *ep;
struct otherfiles *op;
s_char buf[1024];
for (ep = empfile; ep < &empfile[EF_MAX]; ep ++) {
#if !defined(_WIN32)
sprintf (buf, "%s/%s", datadir, ep->name);
#else
sprintf (buf, "%s\\%s", datadir, ep->name);
#endif
ep->file = strdup (buf);
}
for (op = ofiles; op -> files; op ++) {
#if !defined(_WIN32)
sprintf (buf, "%s/%s", datadir, op -> name);
#else
sprintf (buf, "%s\\%s", datadir, op -> name);
#endif
*op -> files = strdup (buf);
}
}
/* find the key in the table */
static struct keymatch *keylookup (register s_char *command, struct keymatch *tbl)
{
register struct keymatch *kp;
if (command == 0 || *command == 0)
return 0;
for (kp = tbl; kp->km_key != 0; kp++) {
if (strcmp (kp -> km_key, command) == 0)
return kp;
}
return NULL;
}
/* worldx int setting function */
void worldxset (struct keymatch *kp, s_char **av)
{
int *intptr = (int *)kp -> km_data;
if (*av == NULL || intptr == NULL)
return;
*intptr = atoi (*av);
if (!((*intptr % 2) == 0)) {
/* Must be div / 2, so subtract one */
*intptr = *intptr - 1;
}
}
/* generic int setting function */
void intset (struct keymatch *kp, s_char **av)
{
int *intptr = (int *)kp -> km_data;
if (*av == NULL || intptr == NULL)
return;
*intptr = atoi (*av);
}
/* generic float set function */
void floatset (struct keymatch *kp, s_char **av)
{
float *floatptr = (float *)kp -> km_data;
if (*av == NULL || floatptr == NULL)
return;
*floatptr = atof (*av);
}
/* generic string set function */
void optstrset (struct keymatch *kp, s_char **av)
{
s_char **confstrp = (s_char **)kp -> km_data;
if (*av == NULL || confstrp == NULL)
return;
if (kp -> km_flags & KM_ALLOC)
free (*confstrp);
*confstrp = strdup (*av);
kp -> km_flags |= KM_ALLOC;
}
/* generic double set function */
void doubleset (struct keymatch *kp, s_char **av)
{
double *doublep = (double *)kp -> km_data;
if (*av == NULL || doublep == NULL)
return;
*doublep = atof (*av);
}
/* generic long set function */
void longset (struct keymatch *kp, s_char **av)
{
long int *longp = (long int *)kp -> km_data;
if (*av == NULL || longp == NULL)
return;
*longp = atol (*av);
}
void
print_config (FILE *fp)
{
struct empfile *ep;
struct otherfiles *op;
struct keymatch *kp;
fprintf(fp, "# Empire Configuration File:\n");
for (kp = configkeys; kp -> km_key; kp ++) {
/* We print a few special things here */
if (kp->km_comment) {
if (kp->km_comment[0]) {
if (kp->km_comment[0] != '\n')
fprintf(fp, "\n# ");
fprintf(fp, "%s\n", kp->km_comment);
}
}
if (!kp->km_key[0])
continue;
if (kp -> km_func == optstrset) {
fprintf (fp, "%s \"%s\"\n", kp -> km_key,
*(s_char **)kp -> km_data);
}
else if (kp -> km_func == intset) {
fprintf (fp, "%s %d\n", kp -> km_key,
*(int *)kp -> km_data);
}
else if (kp -> km_func == worldxset) {
fprintf (fp, "%s %d\n", kp -> km_key,
*(int *)kp -> km_data);
}
else if (kp -> km_func == floatset) {
fprintf (fp, "%s %g\n", kp -> km_key,
*(float *)kp -> km_data);
}
else if (kp -> km_func == doubleset) {
fprintf (fp, "%s %g\n", kp -> km_key,
*(double *)kp -> km_data);
}
else if (kp -> km_func == longset) {
fprintf (fp, "%s %ld\n", kp -> km_key,
*(long *)kp -> km_data);
}
else if (kp -> km_func == optionset) {
struct option_list *op;
for (op = Options; op -> opt_key; op++) {
if (*op -> opt_valuep)
fprintf (fp, "%s %s\n", kp -> km_key,
op -> opt_key);
}
}
else if (kp -> km_func == optiondel) {
struct option_list *op;
for (op = Options; op -> opt_key; op++) {
if (*op -> opt_valuep == 0)
fprintf (fp, "%s %s\n", kp -> km_key,
op -> opt_key);
}
}
else fprintf (fp, "# Unknown format %s\n", kp -> km_key);
}
fprintf(fp, "\n");
for (ep = empfile; ep < &empfile[EF_MAX]; ep ++)
fprintf (fp, "# File %s -> %s\n", ep -> name, ep -> file);
for (op = ofiles; op -> files; op ++)
fprintf (fp, "# File %s -> %s\n", op -> name, *(op -> files));
}
/* add an option to the list */
void set_option (const char *s)
{
struct option_list *op;
for (op = Options; op -> opt_key; op++) {
if (strcmp (op -> opt_key, s) == 0)
*op -> opt_valuep = 1;
}
}
/* delete an option from the list */
void delete_option (const char *s)
{
struct option_list *op;
for (op = Options; op -> opt_key; op++) {
if (strcmp (op -> opt_key, s) == 0)
*op -> opt_valuep = 0;
}
}
/* config interface */
void optionset (struct keymatch *kp, s_char **av)
/* unused - we have a well known global */
{
char **cpp;
for (cpp = (char **)av; *cpp; cpp++)
set_option (*cpp);
}
/* config interface */
void optiondel (struct keymatch *kp, s_char **av)
/* unused - we have a well known global */
{
char **cpp;
for (cpp = (char **)av; *cpp; cpp++)
delete_option (*cpp);
}