Import of Empire 4.2.12
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src/lib/gen/emp_config.c
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src/lib/gen/emp_config.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* emp_config.c: Allows config file to control server config. from a file
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*
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* Known contributors to this file:
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* Julian Onions, 1995
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* Steve McClure, 1998-2000
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*/
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/*
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* STILL TO DO
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*
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* 1. Change other constants - such as Num Countries etc.
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* Just requires variables to be assigned, then dynamic allocation in
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* a few places. Some checks needed in the server to check the world
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* hasn't changed size etc.
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* 2. Could look at loading in planes, units etc. Should be easy enough.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h> /* atoi free atol */
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#ifdef Rel4
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#include <string.h>
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#endif /* Rel4 */
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#include "misc.h"
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#include "com.h"
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#include "match.h"
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#include "file.h"
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#include "optlist.h"
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#include "gen.h" /* parse */
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/* for systems without strdup */
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#ifdef NOSTRDUP
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extern char *strdup();
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#endif /* NOSTRDUP */
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/* All the configurable variables ... */
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extern s_char *infodir, *datadir, *gamedir, *loginport, *privname, *privlog;
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extern double buil_tower_bt, buil_tower_bc;
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extern double buytax, flakscale, maxmult, minmult, tradetax, uwbrate;
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extern double buil_bc, buil_bt, combat_mob, edu_cons, hap_cons, money_civ;
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extern double money_land, money_mil, money_plane, money_res, money_ship;
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extern double money_uw, people_damage, powe_cost, unit_damage, babyeat;
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extern double collateral_dam, assault_penalty;
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extern double bankint, eatrate, fcrate, fgrate, obrate, mission_mob_cost;
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extern float btu_build_rate, easy_tech, hard_tech, land_mob_scale;
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extern float level_age_rate, plane_mob_scale, sect_mob_scale;
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extern float ship_mob_scale, tech_log_base, ally_factor, edu_avg, hap_avg;
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extern int buil_tower_bh;
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extern int startmob, at_least_one_100, buil_bh, etu_per_update;
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extern int land_grow_scale, land_mob_max, m_m_p_d, max_btus, max_idle;
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extern int plane_grow_scale, plane_mob_max, players_at_00, sect_mob_max;
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extern int ship_grow_scale, ship_mob_max, torpedo_damage;
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extern int fort_max_interdiction_range;
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extern int land_max_interdiction_range;
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extern int ship_max_interdiction_range;
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extern int sect_mob_neg_factor;
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extern int lost_items_timeout;
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extern int WORLD_X;
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extern int WORLD_Y;
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extern int MARK_DELAY;
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extern int TRADE_DELAY;
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extern int morale_base;
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extern float fire_range_factor;
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extern long adj_update;
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extern long s_p_etu;
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extern int update_policy;
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extern s_char *update_times;
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extern int hourslop;
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extern int update_window;
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extern int blitz_time;
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extern int update_demandpolicy;
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extern s_char *update_demandtimes;
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extern int update_wantmin;
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extern int update_missed;
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extern s_char *game_days;
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extern s_char *game_hours;
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/* conditional ones */
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extern double decay_per_etu, fallout_spread;
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extern int fuel_mult;
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extern int War_Cost;
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extern long last_demand_update;
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extern float drnuke_const;
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extern float start_education, start_happiness;
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extern float start_technology, start_research;
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extern int trade_1_dist, trade_2_dist, trade_3_dist;
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extern float trade_1, trade_2, trade_3, trade_ally_bonus, trade_ally_cut;
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/* Dummy one */
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static int emp_config_dummy;
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/* things that can be changed */
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struct keymatch configkeys[] = {
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n### Server configuration and information" },
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{ "data", optstrset, (caddr_t) &datadir, 0,
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"Directory the data is stored in" },
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{ "info", optstrset, (caddr_t) &infodir, 0,
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"Directory the info pages are stored in" },
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{ "port", optstrset, (caddr_t) &loginport, 0,
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"TCP/IP port the server will start up on" },
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{ "privname", optstrset, (caddr_t) &privname, 0,
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"Name of the deity" },
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{ "privlog", optstrset, (caddr_t) &privlog, 0,
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"E-mail of the deity" },
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{ "WORLD_X", worldxset, (caddr_t) &WORLD_X, 0,
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"World size X dimension (enforced to be even by subtracting 1 if necessary)" },
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{ "WORLD_Y", intset, (caddr_t) &WORLD_Y, 0,
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"World size Y dimension" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Update policy" },
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{ "update_policy", intset, (caddr_t) &update_policy, 0,
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"0 - normal, 1 - update_times, 2 - blitz, 3 - demand only" },
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{ "etu_per_update", intset, (caddr_t) &etu_per_update, 0,
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"Number of ETUs per update" },
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{ "s_p_etu", longset, (caddr_t) &s_p_etu, 0,
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"Seconds per etu, updates will occur every s_p_etu * etu_per_update seconds" },
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{ "adj_update", longset, (caddr_t) &adj_update, 0,
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"Move the update forward or backward (in seconds)" },
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{ "update_window", intset, (caddr_t) &update_window, 0,
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"Window the update will occur in (in seconds) before and after the update time" },
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{ "update_times", optstrset, (caddr_t) &update_times, 0,
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"Times when updates occur under policy #1. Must coincide with schedule." },
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{ "hourslop", intset, (caddr_t) &hourslop, 0,
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"Number of minutes update check can slip to match update_times" },
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{ "blitz_time", intset, (caddr_t) &blitz_time, 0,
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"Number of minutes between updates under policy #2." },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Demand update policy" },
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{ "update_demandpolicy",intset, (caddr_t) &update_demandpolicy, 0,
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"0 - emp_tm checks, 1 - after setting, 2 - demand updates disabled" },
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{ "update_wantmin", intset, (caddr_t) &update_wantmin, 0,
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"number of requests needed for demand update" },
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{ "update_missed", intset, (caddr_t) &update_missed, 0,
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"number of demand updates country can miss before veto update" },
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{ "update_demandtimes", optstrset, (caddr_t) &update_demandtimes, 0,
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"Times when demand updates can occur. Ranges CANNOT cross midnight." },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Game hours restrictions" },
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{ "game_days", optstrset, (caddr_t) &game_days, 0,
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"Days game is up and running (Su Mo Tu We Th Fr Sa)" },
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{ "game_hours", optstrset, (caddr_t) &game_hours, 0,
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"Hours game is up and running (6:00-18:00)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Options\n" },
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{ "option", optionset, (caddr_t) NULL, 0, NULL },
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{ "nooption", optiondel, (caddr_t) NULL, 0, NULL },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Countries" },
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{ "btu_build_rate", floatset, (caddr_t) &btu_build_rate, 0,
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"Rate at which BTUs accumulate (etu * civ * eff * btu_build_rate)" },
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{ "m_m_p_d", intset, (caddr_t) &m_m_p_d, 0,
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"Maximum minutes per day a country is allowed to be logged in" },
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{ "max_btus", intset, (caddr_t) &max_btus, 0,
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"Maximum number of BTUs a country can have" },
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{ "max_idle", intset, (caddr_t) &max_idle, 0,
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"Maximum number of minutes a player can sit idle while logged in" },
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{ "players_at_00", intset, (caddr_t) &players_at_00, 0,
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"Players have their coordinate system at deity 0,0 (0 - no, 1 - yes)" },
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{ "at_least_one_100", intset, (caddr_t) &at_least_one_100, 0,
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"Initialize new countries with at least one sector with 100 of all resource" },
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{ "powe_cost", doubleset, (caddr_t) &powe_cost, 0,
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"Number of BTUs needed to generate a new power report" },
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{ "war_cost", intset, (caddr_t) &War_Cost, 0,
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"Cost to declare war (if SLOW_WAR is on)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Technology/Research/Education/Happiness" },
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{ "easy_tech", floatset, (caddr_t) &easy_tech, 0,
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"Amount of tech built with no penalty" },
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{ "hard_tech", floatset, (caddr_t) &hard_tech, 0,
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"Amount of in-efficiently built tech" },
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{ "start_tech", floatset, (caddr_t) &start_technology, 0,
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"Starting technology for new countries" },
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{ "start_happy", floatset, (caddr_t) &start_happiness, 0,
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"Starting happiness for new countries" },
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{ "start_research", floatset, (caddr_t) &start_research, 0,
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"Starting research for new countries" },
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{ "start_edu", floatset, (caddr_t) &start_education, 0,
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"Starting education for new countries" },
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{ "level_age_rate", floatset, (caddr_t) &level_age_rate, 0,
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"ETU rate at which tech decays (0 -> no decline)" },
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{ "tech_log_base", floatset, (caddr_t) &tech_log_base, 0,
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"Log base to apply to tech breakthroughs above the easy tech level" },
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{ "ally_factor", floatset, (caddr_t) &ally_factor, 0,
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"Shared tech with allies (1 / ally_factor)" },
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{ "edu_avg", floatset, (caddr_t) &edu_avg, 0,
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"Number of ETUs education is averaged over" },
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{ "hap_avg", floatset, (caddr_t) &hap_avg, 0,
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"Number of ETUs happiness is averaged over" },
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{ "edu_cons", doubleset, (caddr_t) &edu_cons, 0,
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"Education consumption (1 breakthrough per edu_cons)" },
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{ "hap_cons", doubleset, (caddr_t) &hap_cons, 0,
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"Happiness consumption (1 breakthrough per hap_cons)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Sectors" },
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{ "startmob", intset, (caddr_t) &startmob, 0,
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"Starting mobility for sanctuaries" },
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{ "sect_mob_scale", floatset, (caddr_t) §_mob_scale, 0,
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"Sector mobility accumulation (sect_mob_scale * ETUs per update)" },
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{ "sect_mob_max", intset, (caddr_t) §_mob_max, 0,
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"Maximum mobility for sectors" },
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{ "buil_bh", intset, (caddr_t) &buil_bh, 0,
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"Number of hcms required to build a bridge span" },
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{ "buil_bc", doubleset, (caddr_t) &buil_bc, 0,
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"Cash required to build a bridge span" },
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{ "buil_bt", doubleset, (caddr_t) &buil_bt, 0,
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"Technology required to build a bridge span" },
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{ "buil_tower_bh", intset, (caddr_t) &buil_tower_bh, 0,
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"Number of hcms required to build a bridge tower" },
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{ "buil_tower_bc", doubleset, (caddr_t) &buil_tower_bc, 0,
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"Cash required to build a bridge tower" },
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{ "buil_tower_bt", doubleset, (caddr_t) &buil_tower_bt, 0,
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"Technology required to build a bridge tower" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Land Units" },
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{ "land_mob_scale", floatset, (caddr_t) &land_mob_scale, 0,
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"Land unit mobility accumulation (land_mob_scale * ETUs per update)" },
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{ "land_grow_scale", intset, (caddr_t) &land_grow_scale, 0,
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"How fast efficiency grows for land units each update (* ETUs)" },
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{ "land_mob_max", intset, (caddr_t) &land_mob_max, 0,
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"Maximum mobility for land units" },
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{ "money_land", doubleset, (caddr_t) &money_land, 0,
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"Cost per ETU to maintain land units (percentage of unit price)" },
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{ "morale_base", intset, (caddr_t) &morale_base, 0,
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"Base level for setting morale of land units" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Planes" },
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{ "plane_mob_scale", floatset, (caddr_t) &plane_mob_scale, 0,
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"Plane mobility accumulation (plane_mob_scale * ETUs per update)" },
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{ "plane_grow_scale", intset, (caddr_t) &plane_grow_scale, 0,
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"How fast efficiency grows for planes each update (* ETUs)" },
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{ "plane_mob_max", intset, (caddr_t) &plane_mob_max, 0,
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"Maximum mobility for planes" },
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{ "money_plane", doubleset, (caddr_t) &money_plane, 0,
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"Cost per ETU to maintain planes (percentage of plane price)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Ships" },
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{ "ship_mob_scale", floatset, (caddr_t) &ship_mob_scale, 0,
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"Ship mobility accumulation (ship_mob_scale * ETUs per update)" },
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{ "ship_grow_scale", intset, (caddr_t) &ship_grow_scale, 0,
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"How fast efficiency grows for ships each update (* ETUs)" },
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{ "ship_mob_max", intset, (caddr_t) &ship_mob_max, 0,
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"Maximum mobility for ships" },
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{ "money_ship", doubleset, (caddr_t) &money_ship, 0,
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"Cost per ETU to maintain ships (percentage of ship price)" },
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{ "torpedo_damage", intset, (caddr_t) &torpedo_damage, 0,
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"Torpedo damage (damage is X + 1dX + 1dX)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Combat/Damage" },
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{ "fort_max_interdiction_range", intset, (caddr_t)&fort_max_interdiction_range, 0,
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"Maximum range (in sectors) a fort will try to interdict another country" },
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{ "land_max_interdiction_range", intset, (caddr_t)&land_max_interdiction_range, 0,
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"Maximum range (in sectors) a land unit will try to interdict another country" },
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{ "ship_max_interdiction_range", intset, (caddr_t)&ship_max_interdiction_range, 0,
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"Maximum range (in sectors) a ship will try to interdict another country" },
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{ "flakscale", doubleset, (caddr_t) &flakscale, 0,
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"Scale factor for flak damage" },
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{ "combat_mob", doubleset, (caddr_t) &combat_mob, 0,
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"How much mobility do units spend for combat (* casualties/bodies)" },
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{ "people_damage", doubleset, (caddr_t) &people_damage, 0,
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"People take this amount of normal damage" },
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{ "unit_damage", doubleset, (caddr_t) &unit_damage, 0,
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"Land units take this amount of normal damage" },
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{ "collateral_dam", doubleset, (caddr_t) &collateral_dam, 0,
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"Side effect damage amount done to sector" },
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{ "assault_penalty", doubleset, (caddr_t) &assault_penalty, 0,
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"Amount of normal attacking efficiency for paratroopers and assaulting" },
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{ "fire_range_factor", floatset, (caddr_t) &fire_range_factor, 0,
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"Scale normal firing ranges by this amount" },
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{ "sect_mob_neg_factor", intset, (caddr_t) §_mob_neg_factor, 0,
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"Amount of negative mobility a sector has after takeover (ETU / x) (MOB_ACCESS)" },
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{ "mission_mob_cost", doubleset, (caddr_t) &mission_mob_cost, 0,
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"Cost to put something on a mission (percentage of max mob)" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Populace" },
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{ "uwbrate", doubleset, (caddr_t) &uwbrate, 0,
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"Birth rate for uw's" },
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{ "money_civ", doubleset, (caddr_t) &money_civ, 0,
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"Money gained from taxes on a civilian in one ETU" },
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{ "money_mil", doubleset, (caddr_t) &money_mil, 0,
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"Money gained from taxes on an active soldier in one ETU" },
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{ "money_res", doubleset, (caddr_t) &money_res, 0,
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"Money gained from taxes on a soldier on active reserve in one ETU" },
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{ "money_uw", doubleset, (caddr_t) &money_uw, 0,
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"Money gained from taxes on an uncompensated worker in one ETU" },
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{ "babyeat", doubleset, (caddr_t) &babyeat, 0,
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"Amount of food to mature 1 baby into a civilian" },
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{ "bankint", doubleset, (caddr_t) &bankint, 0,
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"Bank dollar gain (per bar per etu)" },
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{ "eatrate", doubleset, (caddr_t) &eatrate, 0,
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"Food eating rate for mature people" },
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{ "fcrate", doubleset, (caddr_t) &fcrate, 0,
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"Food cultivation rate (* workforce in sector)" },
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{ "fgrate", doubleset, (caddr_t) &fgrate, 0,
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"Food growth rate (* fertility of sector)" },
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{ "obrate", doubleset, (caddr_t) &obrate, 0,
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"Civilian birth rate" },
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{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Nukes" },
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{ "decay_per_etu", doubleset, (caddr_t) &decay_per_etu, 0,
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"Decay of fallout per ETU" },
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{ "fallout_spread", doubleset, (caddr_t) &fallout_spread, 0,
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"Amount of fallout that leaks into surrounding sectors" },
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{ "drnuke_const", floatset, (caddr_t) &drnuke_const, 0,
|
||||
"Amount of research to tech needed to build a nuke (if DR_NUKE is on)" },
|
||||
|
||||
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Market/Trade" },
|
||||
{ "MARK_DELAY", intset, (caddr_t) &MARK_DELAY, 0,
|
||||
"Number of seconds commodities stay on the market for bidding" },
|
||||
{ "TRADE_DELAY", intset, (caddr_t) &TRADE_DELAY, 0,
|
||||
"Number of seconds ships, planes, and units stay on the market for bidding" },
|
||||
{ "maxmult", doubleset, (caddr_t) &maxmult, 0,
|
||||
"Maximum trade multiple (used for mult command)" },
|
||||
{ "minmult", doubleset, (caddr_t) &minmult, 0,
|
||||
"Minimum trade multiple (used for mult command)" },
|
||||
{ "buytax", doubleset, (caddr_t) &buytax, 0,
|
||||
"Tax (in percentage points) charged to the buyer on market purchases" },
|
||||
{ "tradetax", doubleset, (caddr_t) &tradetax, 0,
|
||||
"Amount of a trade transaction the seller makes (the rest is tax)" },
|
||||
|
||||
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Trade ships" },
|
||||
{ "trade_1_dist", intset, (caddr_t) &trade_1_dist, 0,
|
||||
"Less than this distance no money for cashing in" },
|
||||
{ "trade_2_dist", intset, (caddr_t) &trade_2_dist, 0,
|
||||
"Less than this distance gets trade_1 money for cashing in" },
|
||||
{ "trade_3_dist", intset, (caddr_t) &trade_3_dist, 0,
|
||||
"Less than this distance gets trade_2 money for cashing in (>= gets trade_3" },
|
||||
{ "trade_1", floatset, (caddr_t) &trade_1, 0,
|
||||
"Return per sector on trade_1 distance amount" },
|
||||
{ "trade_2", floatset, (caddr_t) &trade_2, 0,
|
||||
"Return per sector on trade_2 distance amount" },
|
||||
{ "trade_3", floatset, (caddr_t) &trade_3, 0,
|
||||
"Return per sector on trade_3 distance amount" },
|
||||
{ "trade_ally_bonus", floatset, (caddr_t) &trade_ally_bonus, 0,
|
||||
"Bonus you get for cashing in with an ally" },
|
||||
{ "trade_ally_cut", floatset, (caddr_t) &trade_ally_cut, 0,
|
||||
"Bonus your ally gets for you cashing in with them" },
|
||||
|
||||
{ "", intset, (caddr_t)&emp_config_dummy, 0, "\n\n### Misc." },
|
||||
{ "fuel_mult", intset, (caddr_t) &fuel_mult, 0,
|
||||
"Multiplier for fuel to mobility calculation" },
|
||||
{ "lost_items_timeout", intset, (caddr_t) &lost_items_timeout, 0,
|
||||
"Seconds before a lost item is timed out of the database" },
|
||||
{ "last_demand_update", longset, (caddr_t) &last_demand_update, 0,
|
||||
"When was the last demand update occured" },
|
||||
|
||||
{ NULL, NULL, (caddr_t)0, 0, NULL }
|
||||
};
|
||||
|
||||
static void fixup_files _PROTO((void));
|
||||
static struct keymatch *keylookup _PROTO((s_char *key, struct keymatch tbl[]));
|
||||
|
||||
|
||||
/*
|
||||
* read in empire configuration
|
||||
*/
|
||||
int
|
||||
emp_config (char *file)
|
||||
{
|
||||
FILE *fp;
|
||||
s_char scanspace[1024];
|
||||
s_char *av[65];
|
||||
char buf[BUFSIZ];
|
||||
struct keymatch *kp;
|
||||
|
||||
if (file == NULL || (fp = fopen (file, "r")) == NULL) {
|
||||
fixup_files ();
|
||||
return RET_OK;
|
||||
}
|
||||
while (fgets (buf, sizeof buf, fp) != NULL) {
|
||||
if (buf[0] == '#' || buf[0] == '\n')
|
||||
continue;
|
||||
if (parse (buf, av, 0, scanspace, 0) < 0) {
|
||||
fprintf (stderr, "Can't parse line %s", buf);
|
||||
continue;
|
||||
}
|
||||
if ((kp = keylookup (av[0], configkeys)) != NULL) {
|
||||
(*kp -> km_func) (kp, av + 1);
|
||||
}
|
||||
else {
|
||||
fprintf (stderr, "Unknown config key %s\n", av[0]);
|
||||
}
|
||||
}
|
||||
fclose (fp);
|
||||
fixup_files ();
|
||||
|
||||
return RET_OK;
|
||||
}
|
||||
|
||||
struct otherfiles {
|
||||
s_char **files;
|
||||
char *name;
|
||||
};
|
||||
|
||||
extern s_char *upfil, *downfil, *disablefil, *banfil, *authfil;
|
||||
extern s_char *commfil, *annfil, *telfil, *teldir, *timestampfil;
|
||||
|
||||
/* list of other well known files... -maybe tailor these oneday
|
||||
* anyway - meantime they are all relative to datadir */
|
||||
static struct otherfiles ofiles[] = {
|
||||
{ &upfil, "up" },
|
||||
{ &downfil, "down"},
|
||||
{ &disablefil, "disable"},
|
||||
{ &banfil, "ban" },
|
||||
{ &authfil, "auth" },
|
||||
{ &commfil, "comm" },
|
||||
{ &annfil, "ann" },
|
||||
{ ×tampfil, "timestamp" },
|
||||
{ &teldir, "tel" },
|
||||
#if !defined(_WIN32)
|
||||
{ &telfil, "tel/tel" },
|
||||
#else
|
||||
{ &telfil, "tel\\tel" },
|
||||
#endif
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
/* fix up the empfile struct to reference full path names */
|
||||
static void fixup_files (void)
|
||||
{
|
||||
struct empfile *ep;
|
||||
struct otherfiles *op;
|
||||
s_char buf[1024];
|
||||
|
||||
for (ep = empfile; ep < &empfile[EF_MAX]; ep ++) {
|
||||
#if !defined(_WIN32)
|
||||
sprintf (buf, "%s/%s", datadir, ep->name);
|
||||
#else
|
||||
sprintf (buf, "%s\\%s", datadir, ep->name);
|
||||
#endif
|
||||
ep->file = strdup (buf);
|
||||
}
|
||||
|
||||
for (op = ofiles; op -> files; op ++) {
|
||||
#if !defined(_WIN32)
|
||||
sprintf (buf, "%s/%s", datadir, op -> name);
|
||||
#else
|
||||
sprintf (buf, "%s\\%s", datadir, op -> name);
|
||||
#endif
|
||||
*op -> files = strdup (buf);
|
||||
}
|
||||
}
|
||||
|
||||
/* find the key in the table */
|
||||
static struct keymatch *keylookup (register s_char *command, struct keymatch *tbl)
|
||||
{
|
||||
register struct keymatch *kp;
|
||||
|
||||
if (command == 0 || *command == 0)
|
||||
return 0;
|
||||
for (kp = tbl; kp->km_key != 0; kp++) {
|
||||
if (strcmp (kp -> km_key, command) == 0)
|
||||
return kp;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* worldx int setting function */
|
||||
void worldxset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
int *intptr = (int *)kp -> km_data;
|
||||
|
||||
if (*av == NULL || intptr == NULL)
|
||||
return;
|
||||
*intptr = atoi (*av);
|
||||
if (!((*intptr % 2) == 0)) {
|
||||
/* Must be div / 2, so subtract one */
|
||||
*intptr = *intptr - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* generic int setting function */
|
||||
void intset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
int *intptr = (int *)kp -> km_data;
|
||||
|
||||
if (*av == NULL || intptr == NULL)
|
||||
return;
|
||||
*intptr = atoi (*av);
|
||||
}
|
||||
|
||||
/* generic float set function */
|
||||
void floatset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
float *floatptr = (float *)kp -> km_data;
|
||||
|
||||
if (*av == NULL || floatptr == NULL)
|
||||
return;
|
||||
*floatptr = atof (*av);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* generic string set function */
|
||||
void optstrset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
s_char **confstrp = (s_char **)kp -> km_data;
|
||||
|
||||
if (*av == NULL || confstrp == NULL)
|
||||
return;
|
||||
if (kp -> km_flags & KM_ALLOC)
|
||||
free (*confstrp);
|
||||
*confstrp = strdup (*av);
|
||||
kp -> km_flags |= KM_ALLOC;
|
||||
}
|
||||
|
||||
/* generic double set function */
|
||||
void doubleset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
double *doublep = (double *)kp -> km_data;
|
||||
|
||||
if (*av == NULL || doublep == NULL)
|
||||
return;
|
||||
*doublep = atof (*av);
|
||||
}
|
||||
|
||||
/* generic long set function */
|
||||
void longset (struct keymatch *kp, s_char **av)
|
||||
{
|
||||
long int *longp = (long int *)kp -> km_data;
|
||||
|
||||
if (*av == NULL || longp == NULL)
|
||||
return;
|
||||
*longp = atol (*av);
|
||||
}
|
||||
|
||||
void
|
||||
print_config (FILE *fp)
|
||||
{
|
||||
struct empfile *ep;
|
||||
struct otherfiles *op;
|
||||
struct keymatch *kp;
|
||||
|
||||
fprintf(fp, "# Empire Configuration File:\n");
|
||||
for (kp = configkeys; kp -> km_key; kp ++) {
|
||||
/* We print a few special things here */
|
||||
if (kp->km_comment) {
|
||||
if (kp->km_comment[0]) {
|
||||
if (kp->km_comment[0] != '\n')
|
||||
fprintf(fp, "\n# ");
|
||||
fprintf(fp, "%s\n", kp->km_comment);
|
||||
}
|
||||
}
|
||||
if (!kp->km_key[0])
|
||||
continue;
|
||||
if (kp -> km_func == optstrset) {
|
||||
fprintf (fp, "%s \"%s\"\n", kp -> km_key,
|
||||
*(s_char **)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == intset) {
|
||||
fprintf (fp, "%s %d\n", kp -> km_key,
|
||||
*(int *)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == worldxset) {
|
||||
fprintf (fp, "%s %d\n", kp -> km_key,
|
||||
*(int *)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == floatset) {
|
||||
fprintf (fp, "%s %g\n", kp -> km_key,
|
||||
*(float *)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == doubleset) {
|
||||
fprintf (fp, "%s %g\n", kp -> km_key,
|
||||
*(double *)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == longset) {
|
||||
fprintf (fp, "%s %ld\n", kp -> km_key,
|
||||
*(long *)kp -> km_data);
|
||||
}
|
||||
else if (kp -> km_func == optionset) {
|
||||
struct option_list *op;
|
||||
|
||||
for (op = Options; op -> opt_key; op++) {
|
||||
if (*op -> opt_valuep)
|
||||
fprintf (fp, "%s %s\n", kp -> km_key,
|
||||
op -> opt_key);
|
||||
}
|
||||
}
|
||||
else if (kp -> km_func == optiondel) {
|
||||
struct option_list *op;
|
||||
|
||||
for (op = Options; op -> opt_key; op++) {
|
||||
if (*op -> opt_valuep == 0)
|
||||
fprintf (fp, "%s %s\n", kp -> km_key,
|
||||
op -> opt_key);
|
||||
}
|
||||
}
|
||||
else fprintf (fp, "# Unknown format %s\n", kp -> km_key);
|
||||
}
|
||||
|
||||
fprintf(fp, "\n");
|
||||
for (ep = empfile; ep < &empfile[EF_MAX]; ep ++)
|
||||
fprintf (fp, "# File %s -> %s\n", ep -> name, ep -> file);
|
||||
for (op = ofiles; op -> files; op ++)
|
||||
fprintf (fp, "# File %s -> %s\n", op -> name, *(op -> files));
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* add an option to the list */
|
||||
void set_option (const char *s)
|
||||
{
|
||||
struct option_list *op;
|
||||
|
||||
for (op = Options; op -> opt_key; op++) {
|
||||
if (strcmp (op -> opt_key, s) == 0)
|
||||
*op -> opt_valuep = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* delete an option from the list */
|
||||
void delete_option (const char *s)
|
||||
{
|
||||
struct option_list *op;
|
||||
|
||||
for (op = Options; op -> opt_key; op++) {
|
||||
if (strcmp (op -> opt_key, s) == 0)
|
||||
*op -> opt_valuep = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* config interface */
|
||||
void optionset (struct keymatch *kp, s_char **av)
|
||||
/* unused - we have a well known global */
|
||||
|
||||
{
|
||||
char **cpp;
|
||||
|
||||
for (cpp = (char **)av; *cpp; cpp++)
|
||||
set_option (*cpp);
|
||||
}
|
||||
|
||||
/* config interface */
|
||||
void optiondel (struct keymatch *kp, s_char **av)
|
||||
/* unused - we have a well known global */
|
||||
|
||||
{
|
||||
char **cpp;
|
||||
|
||||
for (cpp = (char **)av; *cpp; cpp++)
|
||||
delete_option (*cpp);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue