Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* io.c: Arrange for input and output on a file descriptor to be queued.
*
* Known contributors to this file:
* Doug Hay, 1998
* Steve McClure, 1998
*/
/*
* Arrange for input and output on a file descriptor
* to be queued. Provide main loop -- a mechanism for
* blocking across all registered file descriptors, and
* reading or writing when appropriate.
*/
#include <errno.h>
#include <sys/types.h>
#if !defined(_WIN32)
#include <sys/uio.h>
#include <sys/file.h>
#include <unistd.h> /* close read shutdown select */
#include <sys/socket.h>
#endif
#include <time.h>
#include <fcntl.h>
#include <stdlib.h> /* malloc calloc free */
#if defined(_WIN32)
#include <winsock.h>
#endif
#include "misc.h"
#include "bit.h"
#include "queue.h"
#include "ioqueue.h"
#include "io_mask.h"
#include "empio.h"
#include "gen.h" /* getfdtablesize */
#include "empthread.h"
extern struct player *player; /* XXX */
static struct iop **io_list;
static struct io_mask *iom;
static bit_fdmask newoutput;
struct iop {
int fd;
struct ioqueue *input;
struct ioqueue *output;
int flags;
s_char *assoc;
int bufsize;
int (*notify)();
};
extern int errno;
void
io_init(void)
{
iom = iom_create(IO_READ|IO_WRITE);
io_list = (struct iop **) calloc(getfdtablesize(), sizeof(*io_list));
newoutput = bit_newfdmask();
}
struct iop *
io_open(int fd, int flags, int bufsize, int (*notify) (void), s_char *assoc)
{
struct iop *iop;
if (io_list[fd] != 0) {
/* already exists */
return 0;
}
flags = flags & (IO_READ|IO_WRITE|IO_NBLOCK|IO_NEWSOCK);
if ((flags & (IO_READ|IO_WRITE)) == 0)
return 0;
iop = (struct iop *) malloc(sizeof(struct iop));
iop->fd = fd;
iop->input = 0;
iop->output = 0;
iop->flags = 0;
iop->bufsize = bufsize;
if ((flags & IO_READ) && (flags & IO_NEWSOCK) == 0)
iop->input = ioq_create(bufsize);
if ((flags & IO_WRITE) && (flags & IO_NEWSOCK) == 0)
iop->output = ioq_create(bufsize);
if (flags & IO_NBLOCK)
io_noblocking(iop, 1);
iop->flags = flags;
iop->assoc = assoc;
iop->notify = notify;
io_list[fd] = iop;
iom_set(iom, flags, fd);
return iop;
}
void
io_close(struct iop *iop)
{
if (iop->input != 0)
ioq_destroy(iop->input);
if (iop->output != 0)
ioq_destroy(iop->output);
iom_clear(iom, iop->flags, iop->fd);
BIT_CLRB(iop->fd, newoutput);
io_list[iop->fd] = 0;
#if !defined(_WIN32)
(void) close(iop->fd);
#else
closesocket(iop->fd);
#endif
free((s_char *)iop);
}
int
io_input(struct iop *iop, int waitforinput)
{
s_char buf[IO_BUFSIZE];
int cc;
/* Not a read IOP */
if ((iop->flags & IO_READ) == 0)
return -1;
/* IOP is markes as in error. */
if (iop->flags & IO_ERROR)
return -1;
/* Wait for the file to have input. */
if (waitforinput) {
empth_select(iop->fd, EMPTH_FD_READ);
}
#if !defined(_WIN32)
/* Do the actual read. */
cc = read(iop->fd, buf, sizeof(buf));
if (cc < 0) {
/* would block, so nothing to read. */
if (errno == EWOULDBLOCK)
return 0;
/* Some form of file error occurred... */
iop->flags |= IO_ERROR;
iom_clear(iom, IO_READ, iop->fd);
return -1;
}
#else
cc = recv(iop->fd, buf, sizeof(buf), 0);
if (cc == SOCKET_ERROR) {
int err = WSAGetLastError();
/* Hmm, it would block. file is opened noblock, soooooo.. */
if (err == WSAEWOULDBLOCK)
return 0;
/* Some form of file error occurred... */
iop->flags |= IO_ERROR;
iom_clear(iom, IO_READ, iop->fd);
return -1;
}
#endif
/* We eof'd */
if (cc == 0) {
iop->flags |= IO_EOF;
return 0;
}
/* Append the input to the IOQ. */
ioq_append(iop->input, buf, cc);
return cc;
}
int
io_inputwaiting(struct iop *iop)
{
return ioq_qsize(iop->input);
}
int
io_outputwaiting(struct iop *iop)
{
return ioq_qsize(iop->output);
}
int
io_output(struct iop *iop, int waitforoutput)
{
#if !defined(_WIN32)
struct iovec iov[16];
#else
s_char buf[IO_BUFSIZE];
#endif
int cc;
int n;
int remain;
/* If there is no output waiting. */
if (!io_outputwaiting(iop))
return 0;
/* bit clear */
BIT_CLRB(iop->fd, newoutput);
/* If the iop is not write enabled. */
if ((iop->flags & IO_WRITE) == 0)
return -1;
/* If the io is marked as in error... */
if (iop->flags & IO_ERROR)
return -1;
/* This is the same test as io_outputwaiting.... */
if (ioq_qsize(iop->output) == 0)
return 0;
#if !defined(_WIN32)
/* make the iov point to the data in the queue. */
/* I.E., each of the elements in the queue. */
/* returns the number of elements in the iov. */
n = ioq_makeiov(iop->output, iov, IO_BUFSIZE);
#else
/* Make a buffer containing the output to write. */
n = ioq_makebuf(iop->output, buf, sizeof(buf));
#endif
if (n <= 0) {
/* If we got no elements, we have no output.... */
iom_clear(iom, IO_WRITE, iop->fd);
return 0;
}
/* wait for the file to be output ready. */
if (waitforoutput != IO_NOWAIT) {
/* This waits for the file to be ready for writing, */
/* and lets other threads run. */
empth_select(iop->fd, EMPTH_FD_WRITE);
}
/* Do the actual write. */
#if !defined(_WIN32)
cc = writev(iop->fd, iov, n);
/* if it failed.... */
if (cc < 0) {
/* Hmm, it would block. file is opened noblock, soooooo.. */
if (errno == EWOULDBLOCK) {
/* If there are remaining bytes, set the IO as remaining.. */
remain = ioq_qsize(iop->output);
if (remain > 0)
iom_set(iom, IO_WRITE, iop->fd);
return remain;
}
iop->flags |= IO_ERROR;
iom_clear(iom, IO_WRITE, iop->fd);
return -1;
}
#else
cc = send(iop->fd, buf, n, 0);
/* if it failed.... */
if (cc == SOCKET_ERROR) {
int err = WSAGetLastError();
/* Hmm, it would block. file is opened noblock, soooooo.. */
if (err == WSAEWOULDBLOCK) {
/* If there are remaining bytes, set the IO as remaining.. */
remain = ioq_qsize(iop->output);
if (remain > 0)
iom_set(iom, IO_WRITE, iop->fd);
return remain;
}
iop->flags |= IO_ERROR;
iom_clear(iom, IO_WRITE, iop->fd);
return -1;
}
#endif
/* If no bytes were written, something happened.. Like an EOF. */
#ifndef hpux
if (cc == 0) {
iop->flags |= IO_EOF;
return 0;
}
#else
if (cc == 0) {
remain = ioq_qsize(iop->output);
if (remain > 0)
iom_set(iom, IO_WRITE, iop->fd);
return remain;
}
#endif /* hpux */
/* Remove the number of written bytes from the queue. */
ioq_dequeue(iop->output, cc);
/* If the queue has stuff remaining, set it still needing output. */
remain = ioq_qsize(iop->output);
if (remain == 0) {
iom_clear(iom, IO_WRITE, iop->fd);
} else {
iom_set(iom, IO_WRITE, iop->fd);
}
return cc;
}
int
io_select(struct timeval *tv)
{
bit_fdmask readmask;
bit_fdmask writemask;
int n;
int nfds;
int fd;
struct iop *iop;
iom_getmask(iom, &nfds, &readmask, &writemask);
n = select(nfds + 1, (fd_set *)readmask, (fd_set *)writemask, 0, tv);
if (n <= 0) {
if (errno == EINTR)
return 0;
return -1;
}
while ((fd = bit_fd(readmask)) >= 0) {
iop = io_list[fd];
if ((iop->flags & IO_NEWSOCK) == 0)
(void) io_input(iop, IO_NOWAIT);
if (iop->notify != 0)
iop->notify(iop, IO_READ, iop->assoc);
BIT_CLRB(fd, readmask);
}
while ((fd = bit_fd(writemask)) >= 0) {
iop = io_list[fd];
if (io_output(iop, IO_NOWAIT) < 0 && iop->notify != 0)
iop->notify(iop, IO_WRITE, iop->assoc);
BIT_CLRB(fd, writemask);
}
return n;
}
void
io_flush(int doWait)
{
int fd;
struct iop *iop;
while ((fd = bit_fd(newoutput)) >= 0) {
iop = io_list[fd];
if (io_output(iop, doWait) < 0 && iop->notify != 0)
iop->notify(iop, IO_WRITE, iop->assoc);
}
}
int
io_peek(struct iop *iop, s_char *buf, int nbytes)
{
if ((iop->flags & IO_READ) == 0)
return -1;
return ioq_peek(iop->input, buf, nbytes);
}
int
io_read(struct iop *iop, s_char *buf, int nbytes)
{
int cc;
if ((iop->flags & IO_READ) == 0)
return -1;
cc = ioq_peek(iop->input, buf, nbytes);
if (cc > 0)
ioq_dequeue(iop->input, cc);
return cc;
}
int
io_write(struct iop *iop, s_char *buf, int nbytes, int doWait)
{
int len;
if ((iop->flags & IO_WRITE) == 0)
return -1;
ioq_append(iop->output, buf, nbytes);
BIT_SETB(iop->fd, newoutput);
len = ioq_qsize(iop->output);
if (len > iop->bufsize) {
if (doWait) {
io_output_all(iop);
} else {
/* only try a write every BUFSIZE characters */
if (((len-nbytes) % iop->bufsize) <
(len % iop->bufsize))
io_output(iop, 0);
}
}
return nbytes;
}
int
io_output_all(struct iop *iop)
{
int n;
while ((n = io_output(iop, IO_NOWAIT)) > 0) {
empth_select(iop->fd, EMPTH_FD_WRITE);
}
return n;
}
int
io_gets(struct iop *iop, s_char *buf, int nbytes)
{
if ((iop->flags & IO_READ) == 0)
return -1;
return ioq_gets(iop->input, buf, nbytes);
}
int
io_puts(struct iop *iop, s_char *buf)
{
if ((iop->flags & IO_WRITE) == 0)
return -1;
BIT_SETB(iop->fd, newoutput);
return ioq_puts(iop->output, buf);
}
int
io_shutdown(struct iop *iop, int flags)
{
flags &= (IO_READ|IO_WRITE);
if ((iop->flags & flags) != flags)
return -1;
if (flags & IO_READ) {
shutdown(iop->fd, 0);
ioq_drain(iop->input);
}
if (flags & IO_WRITE) {
shutdown(iop->fd, 1);
ioq_drain(iop->output);
}
return 0;
}
int
io_noblocking(struct iop *iop, int value)
{
#if !defined(_WIN32)
int flags;
flags = fcntl(iop->fd, F_GETFL, 0);
if (flags < 0)
return -1;
if (value == 0)
flags &= ~FNDELAY;
else
flags |= FNDELAY;
if (fcntl(iop->fd, F_SETFL, flags) < 0)
return -1;
#else
u_long arg = value;
ioctlsocket(iop->fd, FIONBIO, &arg);
#endif
if (value == 0)
iop->flags &= ~IO_NBLOCK;
else
iop->flags |= IO_NBLOCK;
return 0;
}
int
io_conn(struct iop *iop)
{
return (iop->flags & IO_CONN);
}
int
io_error(struct iop *iop)
{
return (iop->flags & IO_ERROR);
}
int
io_eof(struct iop *iop)
{
return (iop->flags & IO_EOF);
}
int
io_fileno(struct iop *iop)
{
return iop->fd;
}
struct iop *
io_iopfromfd(int fd)
{
return io_list[fd];
}