Import of Empire 4.2.12
This commit is contained in:
commit
d8b7fdfae1
817 changed files with 126589 additions and 0 deletions
535
src/lib/gen/io.c
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535
src/lib/gen/io.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* io.c: Arrange for input and output on a file descriptor to be queued.
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*
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* Known contributors to this file:
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* Doug Hay, 1998
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* Steve McClure, 1998
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*/
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/*
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* Arrange for input and output on a file descriptor
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* to be queued. Provide main loop -- a mechanism for
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* blocking across all registered file descriptors, and
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* reading or writing when appropriate.
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*/
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#include <errno.h>
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#include <sys/types.h>
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#if !defined(_WIN32)
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#include <sys/uio.h>
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#include <sys/file.h>
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#include <unistd.h> /* close read shutdown select */
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#include <sys/socket.h>
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#endif
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#include <time.h>
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#include <fcntl.h>
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#include <stdlib.h> /* malloc calloc free */
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#if defined(_WIN32)
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#include <winsock.h>
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#endif
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#include "misc.h"
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#include "bit.h"
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#include "queue.h"
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#include "ioqueue.h"
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#include "io_mask.h"
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#include "empio.h"
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#include "gen.h" /* getfdtablesize */
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#include "empthread.h"
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extern struct player *player; /* XXX */
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static struct iop **io_list;
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static struct io_mask *iom;
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static bit_fdmask newoutput;
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struct iop {
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int fd;
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struct ioqueue *input;
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struct ioqueue *output;
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int flags;
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s_char *assoc;
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int bufsize;
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int (*notify)();
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};
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extern int errno;
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void
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io_init(void)
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{
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iom = iom_create(IO_READ|IO_WRITE);
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io_list = (struct iop **) calloc(getfdtablesize(), sizeof(*io_list));
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newoutput = bit_newfdmask();
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}
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struct iop *
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io_open(int fd, int flags, int bufsize, int (*notify) (void), s_char *assoc)
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{
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struct iop *iop;
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if (io_list[fd] != 0) {
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/* already exists */
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return 0;
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}
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flags = flags & (IO_READ|IO_WRITE|IO_NBLOCK|IO_NEWSOCK);
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if ((flags & (IO_READ|IO_WRITE)) == 0)
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return 0;
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iop = (struct iop *) malloc(sizeof(struct iop));
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iop->fd = fd;
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iop->input = 0;
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iop->output = 0;
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iop->flags = 0;
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iop->bufsize = bufsize;
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if ((flags & IO_READ) && (flags & IO_NEWSOCK) == 0)
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iop->input = ioq_create(bufsize);
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if ((flags & IO_WRITE) && (flags & IO_NEWSOCK) == 0)
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iop->output = ioq_create(bufsize);
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if (flags & IO_NBLOCK)
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io_noblocking(iop, 1);
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iop->flags = flags;
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iop->assoc = assoc;
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iop->notify = notify;
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io_list[fd] = iop;
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iom_set(iom, flags, fd);
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return iop;
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}
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void
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io_close(struct iop *iop)
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{
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if (iop->input != 0)
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ioq_destroy(iop->input);
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if (iop->output != 0)
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ioq_destroy(iop->output);
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iom_clear(iom, iop->flags, iop->fd);
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BIT_CLRB(iop->fd, newoutput);
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io_list[iop->fd] = 0;
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#if !defined(_WIN32)
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(void) close(iop->fd);
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#else
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closesocket(iop->fd);
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#endif
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free((s_char *)iop);
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}
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int
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io_input(struct iop *iop, int waitforinput)
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{
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s_char buf[IO_BUFSIZE];
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int cc;
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/* Not a read IOP */
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if ((iop->flags & IO_READ) == 0)
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return -1;
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/* IOP is markes as in error. */
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if (iop->flags & IO_ERROR)
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return -1;
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/* Wait for the file to have input. */
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if (waitforinput) {
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empth_select(iop->fd, EMPTH_FD_READ);
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}
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#if !defined(_WIN32)
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/* Do the actual read. */
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cc = read(iop->fd, buf, sizeof(buf));
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if (cc < 0) {
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/* would block, so nothing to read. */
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if (errno == EWOULDBLOCK)
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return 0;
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/* Some form of file error occurred... */
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iop->flags |= IO_ERROR;
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iom_clear(iom, IO_READ, iop->fd);
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return -1;
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}
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#else
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cc = recv(iop->fd, buf, sizeof(buf), 0);
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if (cc == SOCKET_ERROR) {
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int err = WSAGetLastError();
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/* Hmm, it would block. file is opened noblock, soooooo.. */
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if (err == WSAEWOULDBLOCK)
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return 0;
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/* Some form of file error occurred... */
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iop->flags |= IO_ERROR;
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iom_clear(iom, IO_READ, iop->fd);
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return -1;
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}
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#endif
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/* We eof'd */
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if (cc == 0) {
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iop->flags |= IO_EOF;
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return 0;
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}
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/* Append the input to the IOQ. */
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ioq_append(iop->input, buf, cc);
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return cc;
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}
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int
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io_inputwaiting(struct iop *iop)
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{
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return ioq_qsize(iop->input);
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}
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int
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io_outputwaiting(struct iop *iop)
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{
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return ioq_qsize(iop->output);
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}
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int
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io_output(struct iop *iop, int waitforoutput)
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{
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#if !defined(_WIN32)
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struct iovec iov[16];
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#else
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s_char buf[IO_BUFSIZE];
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#endif
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int cc;
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int n;
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int remain;
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/* If there is no output waiting. */
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if (!io_outputwaiting(iop))
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return 0;
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/* bit clear */
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BIT_CLRB(iop->fd, newoutput);
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/* If the iop is not write enabled. */
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if ((iop->flags & IO_WRITE) == 0)
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return -1;
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/* If the io is marked as in error... */
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if (iop->flags & IO_ERROR)
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return -1;
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/* This is the same test as io_outputwaiting.... */
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if (ioq_qsize(iop->output) == 0)
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return 0;
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#if !defined(_WIN32)
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/* make the iov point to the data in the queue. */
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/* I.E., each of the elements in the queue. */
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/* returns the number of elements in the iov. */
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n = ioq_makeiov(iop->output, iov, IO_BUFSIZE);
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#else
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/* Make a buffer containing the output to write. */
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n = ioq_makebuf(iop->output, buf, sizeof(buf));
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#endif
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if (n <= 0) {
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/* If we got no elements, we have no output.... */
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iom_clear(iom, IO_WRITE, iop->fd);
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return 0;
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}
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/* wait for the file to be output ready. */
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if (waitforoutput != IO_NOWAIT) {
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/* This waits for the file to be ready for writing, */
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/* and lets other threads run. */
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empth_select(iop->fd, EMPTH_FD_WRITE);
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}
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/* Do the actual write. */
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#if !defined(_WIN32)
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cc = writev(iop->fd, iov, n);
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/* if it failed.... */
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if (cc < 0) {
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/* Hmm, it would block. file is opened noblock, soooooo.. */
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if (errno == EWOULDBLOCK) {
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/* If there are remaining bytes, set the IO as remaining.. */
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remain = ioq_qsize(iop->output);
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if (remain > 0)
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iom_set(iom, IO_WRITE, iop->fd);
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return remain;
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}
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iop->flags |= IO_ERROR;
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iom_clear(iom, IO_WRITE, iop->fd);
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return -1;
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}
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#else
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cc = send(iop->fd, buf, n, 0);
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/* if it failed.... */
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if (cc == SOCKET_ERROR) {
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int err = WSAGetLastError();
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/* Hmm, it would block. file is opened noblock, soooooo.. */
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if (err == WSAEWOULDBLOCK) {
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/* If there are remaining bytes, set the IO as remaining.. */
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remain = ioq_qsize(iop->output);
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if (remain > 0)
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iom_set(iom, IO_WRITE, iop->fd);
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return remain;
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}
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iop->flags |= IO_ERROR;
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iom_clear(iom, IO_WRITE, iop->fd);
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return -1;
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}
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#endif
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/* If no bytes were written, something happened.. Like an EOF. */
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#ifndef hpux
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if (cc == 0) {
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iop->flags |= IO_EOF;
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return 0;
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}
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#else
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if (cc == 0) {
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remain = ioq_qsize(iop->output);
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if (remain > 0)
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iom_set(iom, IO_WRITE, iop->fd);
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return remain;
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}
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#endif /* hpux */
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/* Remove the number of written bytes from the queue. */
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ioq_dequeue(iop->output, cc);
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/* If the queue has stuff remaining, set it still needing output. */
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remain = ioq_qsize(iop->output);
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if (remain == 0) {
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iom_clear(iom, IO_WRITE, iop->fd);
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} else {
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iom_set(iom, IO_WRITE, iop->fd);
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}
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return cc;
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}
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int
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io_select(struct timeval *tv)
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{
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bit_fdmask readmask;
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bit_fdmask writemask;
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int n;
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int nfds;
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int fd;
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struct iop *iop;
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iom_getmask(iom, &nfds, &readmask, &writemask);
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n = select(nfds + 1, (fd_set *)readmask, (fd_set *)writemask, 0, tv);
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if (n <= 0) {
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if (errno == EINTR)
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return 0;
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return -1;
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}
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while ((fd = bit_fd(readmask)) >= 0) {
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iop = io_list[fd];
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if ((iop->flags & IO_NEWSOCK) == 0)
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(void) io_input(iop, IO_NOWAIT);
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if (iop->notify != 0)
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iop->notify(iop, IO_READ, iop->assoc);
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BIT_CLRB(fd, readmask);
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}
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while ((fd = bit_fd(writemask)) >= 0) {
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iop = io_list[fd];
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if (io_output(iop, IO_NOWAIT) < 0 && iop->notify != 0)
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iop->notify(iop, IO_WRITE, iop->assoc);
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BIT_CLRB(fd, writemask);
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}
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return n;
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}
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void
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io_flush(int doWait)
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{
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int fd;
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struct iop *iop;
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while ((fd = bit_fd(newoutput)) >= 0) {
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iop = io_list[fd];
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if (io_output(iop, doWait) < 0 && iop->notify != 0)
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iop->notify(iop, IO_WRITE, iop->assoc);
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}
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}
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int
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io_peek(struct iop *iop, s_char *buf, int nbytes)
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{
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if ((iop->flags & IO_READ) == 0)
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return -1;
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return ioq_peek(iop->input, buf, nbytes);
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}
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int
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io_read(struct iop *iop, s_char *buf, int nbytes)
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{
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int cc;
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if ((iop->flags & IO_READ) == 0)
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return -1;
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cc = ioq_peek(iop->input, buf, nbytes);
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if (cc > 0)
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ioq_dequeue(iop->input, cc);
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return cc;
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}
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int
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io_write(struct iop *iop, s_char *buf, int nbytes, int doWait)
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{
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int len;
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if ((iop->flags & IO_WRITE) == 0)
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return -1;
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ioq_append(iop->output, buf, nbytes);
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BIT_SETB(iop->fd, newoutput);
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len = ioq_qsize(iop->output);
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if (len > iop->bufsize) {
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if (doWait) {
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io_output_all(iop);
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} else {
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/* only try a write every BUFSIZE characters */
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if (((len-nbytes) % iop->bufsize) <
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(len % iop->bufsize))
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io_output(iop, 0);
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}
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}
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return nbytes;
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}
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int
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io_output_all(struct iop *iop)
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{
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int n;
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while ((n = io_output(iop, IO_NOWAIT)) > 0) {
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empth_select(iop->fd, EMPTH_FD_WRITE);
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}
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return n;
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||||
}
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int
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io_gets(struct iop *iop, s_char *buf, int nbytes)
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{
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if ((iop->flags & IO_READ) == 0)
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return -1;
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return ioq_gets(iop->input, buf, nbytes);
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}
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int
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io_puts(struct iop *iop, s_char *buf)
|
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{
|
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if ((iop->flags & IO_WRITE) == 0)
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return -1;
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BIT_SETB(iop->fd, newoutput);
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return ioq_puts(iop->output, buf);
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}
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int
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io_shutdown(struct iop *iop, int flags)
|
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{
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||||
flags &= (IO_READ|IO_WRITE);
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if ((iop->flags & flags) != flags)
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return -1;
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if (flags & IO_READ) {
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shutdown(iop->fd, 0);
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ioq_drain(iop->input);
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}
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if (flags & IO_WRITE) {
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shutdown(iop->fd, 1);
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ioq_drain(iop->output);
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}
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return 0;
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||||
}
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int
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||||
io_noblocking(struct iop *iop, int value)
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||||
{
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#if !defined(_WIN32)
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int flags;
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flags = fcntl(iop->fd, F_GETFL, 0);
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||||
if (flags < 0)
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return -1;
|
||||
if (value == 0)
|
||||
flags &= ~FNDELAY;
|
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else
|
||||
flags |= FNDELAY;
|
||||
if (fcntl(iop->fd, F_SETFL, flags) < 0)
|
||||
return -1;
|
||||
#else
|
||||
u_long arg = value;
|
||||
ioctlsocket(iop->fd, FIONBIO, &arg);
|
||||
#endif
|
||||
if (value == 0)
|
||||
iop->flags &= ~IO_NBLOCK;
|
||||
else
|
||||
iop->flags |= IO_NBLOCK;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
io_conn(struct iop *iop)
|
||||
{
|
||||
return (iop->flags & IO_CONN);
|
||||
}
|
||||
|
||||
int
|
||||
io_error(struct iop *iop)
|
||||
{
|
||||
return (iop->flags & IO_ERROR);
|
||||
}
|
||||
|
||||
int
|
||||
io_eof(struct iop *iop)
|
||||
{
|
||||
return (iop->flags & IO_EOF);
|
||||
}
|
||||
|
||||
int
|
||||
io_fileno(struct iop *iop)
|
||||
{
|
||||
return iop->fd;
|
||||
}
|
||||
|
||||
struct iop *
|
||||
io_iopfromfd(int fd)
|
||||
{
|
||||
return io_list[fd];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue