Import of Empire 4.2.12
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commit
d8b7fdfae1
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456
src/lib/gen/ioqueue.c
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456
src/lib/gen/ioqueue.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* ioqueue.c: Read and write i/o queues
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*
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* Known contributors to this file:
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*
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*/
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/*
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* Read and write onto io queues. Note that
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* the io queues don't actually do any writing;
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* that is left for a higher level.
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*/
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#include <stdio.h>
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#include <stdlib.h> /* malloc free */
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#include <sys/types.h>
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#if !defined(_WIN32)
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#include <sys/uio.h>
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#endif
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#include "misc.h"
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#include "queue.h"
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#include "ioqueue.h"
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static int ioqtocbuf(struct ioqueue *ioq, s_char *buf, int cc, register int stopc);
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#if !defined(_WIN32)
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static int ioqtoiov(struct ioqueue *ioq, struct iovec *iov, register int max);
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#endif
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static int ioqtobuf(struct ioqueue *ioq, s_char *buf, int cc);
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static int appendcc(struct ioqueue *ioq, s_char *buf, int cc);
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static int removecc(struct ioqueue *ioq, register int cc);
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#if defined(_WIN32)
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static void loc_StripDels(char *pBuf);
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#endif
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struct ioqueue *
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ioq_create(int size)
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{
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struct ioqueue *ioq;
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ioq = (struct ioqueue *) malloc(sizeof(struct ioqueue));
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emp_initque(&ioq->list.queue);
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ioq->list.nbytes = 0;
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ioq->list.offset = 0;
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ioq->list.size = 0;
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ioq->list.data = 0;
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ioq->bufsize = size;
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ioq->cc = 0;
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return ioq;
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}
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void
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ioq_destroy(struct ioqueue *ioq)
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{
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#if !defined(aix) && !defined(NeXT)
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/* ioq_drain doesn't work under aix or NeXT... dunno why --ts */
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ioq_drain(ioq);
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#endif /* aix */
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free((s_char *)ioq);
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}
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void
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ioq_drain(struct ioqueue *ioq)
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{
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struct emp_qelem *qp;
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struct io *io;
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while ((qp = ioq->list.queue.q_forw) != &ioq->list.queue){
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io = (struct io *) qp;
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(void) emp_remque(&io->queue);
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(void) free((s_char *)io->data);
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(void) free((s_char *)io);
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}
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ioq->cc = 0;
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}
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/*
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* copy batch of pointers into the passed
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* iovec, but don't actually dequeue the data.
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* return # of iovec initialized.
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*/
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#if !defined(_WIN32)
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int
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ioq_makeiov(struct ioqueue *ioq, struct iovec *iov, int cc)
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{
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if (ioq->cc <= 0)
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return 0;
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return ioqtoiov(ioq, iov, cc);
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}
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#endif
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/*
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* Copy the specified number of characters into the buffer
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* provided, without actually dequeueing the data. Return
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* number of bytes actually found.
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*/
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int
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ioq_peek(struct ioqueue *ioq, s_char *buf, int cc)
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{
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return ioqtobuf(ioq, buf, cc);
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}
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int
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ioq_dequeue(struct ioqueue *ioq, int cc)
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{
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return removecc(ioq, cc);
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}
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void
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ioq_append(struct ioqueue *ioq, s_char *buf, int cc)
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{
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appendcc(ioq, buf, cc);
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}
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int
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ioq_qsize(struct ioqueue *ioq)
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{
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return ioq->cc;
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}
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/*
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* read a line of text up to (but not including)
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* the newline. return -1 and read nothing if
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* no input is available
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*/
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int
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ioq_gets(struct ioqueue *ioq, s_char *buf, int cc)
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{
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int nbytes;
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int actual;
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nbytes = ioqtocbuf(ioq, buf, cc - 1, '\n');
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if (nbytes >= 0) {
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actual = nbytes;
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if (actual > cc - 1)
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actual = cc - 1;
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buf[actual] = '\0';
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/* remove the newline too */
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removecc(ioq, nbytes + 1);
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#if defined(_WIN32)
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loc_StripDels(buf);
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#endif
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}
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return nbytes;
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}
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int
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ioq_puts(struct ioqueue *ioq, s_char *buf)
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{
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return appendcc(ioq, buf, strlen(buf));
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}
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/*
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* all the rest are local to this module
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*/
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/*
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* copy cc bytes from ioq to buf.
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* this routine doesn't free memory; this is
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* left for a higher level.
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*/
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static
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int
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ioqtobuf(struct ioqueue *ioq, s_char *buf, int cc)
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{
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struct io *io;
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struct emp_qelem *qp;
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struct emp_qelem *head;
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register int nbytes;
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register int nleft;
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register s_char *offset;
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nleft = cc;
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offset = buf;
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head = &ioq->list.queue;
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for (qp = head->q_forw; qp != head && nleft > 0; qp = qp->q_forw) {
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io = (struct io *) qp;
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if ((nbytes = io->nbytes - io->offset) < 0) {
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/* XXX log something here */
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continue;
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}
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if (nbytes > 0) {
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if (nleft < nbytes)
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nbytes = nleft;
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bcopy(io->data + io->offset, offset, nbytes);
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offset += nbytes;
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nleft -= nbytes;
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}
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}
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return offset - buf;
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}
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/*
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* copy at most cc bytes from ioq to buf,
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* terminating on the stop character.
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*/
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static
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int
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ioqtocbuf(struct ioqueue *ioq, s_char *buf, int cc, register int stopc)
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{
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register int nbytes;
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register s_char *p;
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register int n;
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struct io *io;
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struct emp_qelem *qp;
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struct emp_qelem *head;
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int total;
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int found;
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head = &ioq->list.queue;
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found = 0;
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total = 0;
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for (qp = head->q_forw; qp != head; qp = qp->q_forw) {
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io = (struct io *) qp;
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if ((nbytes = io->nbytes - io->offset) <= 0)
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continue;
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p = io->data + io->offset;
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for (n=0; n < nbytes && p[n] != stopc; n++)
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;
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total += n;
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if (n < nbytes) {
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found++;
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break;
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}
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}
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if (found == 0)
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return -1;
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ioqtobuf(ioq, buf, cc < total ? cc : total);
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return total;
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}
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/*
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* initialize an iovec to point at max bytes worth
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* of data from the ioqueue.
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*/
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#if !defined(_WIN32)
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static
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int
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ioqtoiov(struct ioqueue *ioq, struct iovec *iov, register int max)
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{
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struct io *io;
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register int cc;
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register int niov;
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register int len;
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struct emp_qelem *qp;
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cc = max;
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niov = 0;
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qp = ioq->list.queue.q_forw;
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while (qp != &ioq->list.queue && cc > 0) {
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io = (struct io *) qp;
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len = io->nbytes - io->offset;
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if (len > cc)
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len = cc;
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iov->iov_base = io->data + io->offset;
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iov->iov_len = len;
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cc -= len;
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niov++;
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iov++;
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qp = qp->q_forw;
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if (niov >= 16)
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break;
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}
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return niov;
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}
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#endif
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/*
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* append a buffer to the end of the ioq.
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*/
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static
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int
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appendcc(struct ioqueue *ioq, s_char *buf, int cc)
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{
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struct io *io;
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int len;
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s_char *ptr;
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int avail;
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/* determine if any space is left */
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io = (struct io *)ioq->list.queue.q_back;
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avail = io->size - io->nbytes;
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if (avail > 0) {
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/* append to existing buffer */
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len = cc > avail ? avail : cc;
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bcopy(buf, io->data + io->nbytes, len);
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io->nbytes += len;
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ioq->cc += len;
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if (avail < cc)
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appendcc(ioq, buf + len, cc - len);
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} else {
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/* create a new buffer, minimum bufsize bytes */
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len = cc > ioq->bufsize ? cc : ioq->bufsize;
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ptr = malloc(len);
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bcopy(buf, ptr, cc);
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io = (struct io *) malloc(sizeof(struct io));
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io->nbytes = cc;
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io->size = len;
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io->offset = 0;
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io->data = ptr;
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emp_insque(&io->queue, ioq->list.queue.q_back);
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ioq->cc += cc;
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}
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return cc;
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}
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/*
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* remove cc bytes from ioqueue ioq
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* free memory, dequeue io elements
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* which are no longer used.
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*/
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static
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int
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removecc(struct ioqueue *ioq, register int cc)
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{
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struct io *io;
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struct emp_qelem *qp;
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register int nbytes;
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register int there;
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register int remain;
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nbytes = 0;
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remain = cc;
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while ((qp = ioq->list.queue.q_forw) != &ioq->list.queue) {
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io = (struct io *) qp;
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there = io->nbytes - io->offset;
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if (there < 0) {
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/* error */
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(void) emp_remque(&io->queue);
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(void) free((s_char *)io);
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continue;
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}
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if (remain >= there) {
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/* not enough or exact; free entry */
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nbytes += there;
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remain -= there;
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(void) emp_remque(&io->queue);
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(void) free(io->data);
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(void) free((s_char *)io);
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} else {
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/* too much; increment offset */
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io->offset += remain;
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nbytes += remain;
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remain = 0;
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}
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if (remain <= 0)
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break;
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}
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ioq->cc -= nbytes;
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return nbytes;
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}
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#if defined(_WIN32)
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/*
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* Make an (output) buffer up to the
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* maximum size of the buffer.
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*
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* We don't free the bytes...
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*/
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int
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ioq_makebuf(struct ioqueue *ioq, char *pBuf, int nBufLen)
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{
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struct io *io;
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struct emp_qelem *qp;
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struct emp_qelem *head;
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int nbytes;
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int nleft;
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int ncopied;
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s_char *offset;
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ncopied = 0;
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nleft = nBufLen;
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offset = pBuf;
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head = &ioq->list.queue;
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for (qp = head->q_forw;
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(qp != head) && (nleft > 0);
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qp = qp->q_forw) {
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io = (struct io *) qp;
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nbytes = io->nbytes - io->offset;
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if (nbytes < 0) {
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/* Paranoid check for bad buffer. */
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continue;
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}
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/* too many bytes, wait till next time. */
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if (nbytes > nleft)
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break;
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bcopy(io->data + io->offset, offset, nbytes);
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offset += nbytes;
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nleft -= nbytes;
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ncopied += nbytes;
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}
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return ncopied;
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}
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#endif /* _WIN32 */
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#if defined(_WIN32)
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/*
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* Remove backspaces and DELs from the buffer.
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*
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* Why? Because I got tired of telneting into the
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* server and having to type perfectly...
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*/
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static void
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loc_StripDels(char *pBuf)
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{
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char *cp;
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char *dp;
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char *sp;
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for (cp = pBuf; *cp;) {
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/* Remove Backspace and DEL */
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if (*cp == '\b' || *cp == '\x8F') {
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if (cp == pBuf)
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dp = cp;
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else
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dp = cp - 1;
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sp = cp + 1;
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while (*sp)
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*dp++ = *sp++;
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*dp = 0;
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} else
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cp++;
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}
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}
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#endif
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