Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* misc.c: Misc type description lists
*
* Known contributors to this file:
*
*/
#include "misc.h"
s_char *effadv_list[] = {
"minimally", "partially", "moderately", "completely", 0,
};
/* must follow nation relation defines in nat.h */
s_char *relates[] = {
"At War", "Sitzkrieg", "Mobilizing", "Hostile", "Neutral", "Friendly", "Allied"
};
/* must follow reject flags defined in nat.h */
s_char *rejects[] = {
" YES YES YES YES",
" NO YES YES YES",
" YES NO YES YES",
" NO NO YES YES",
" YES YES NO YES",
" NO YES NO YES",
" YES NO NO YES",
" NO NO NO YES",
" YES YES YES NO ",
" NO YES YES NO ",
" YES NO YES NO ",
" NO NO YES NO ",
" YES YES NO NO ",
" NO YES NO NO ",
" YES NO NO NO ",
" NO NO NO NO "
};
/* must follow TEL_ defines in tel.h */
s_char *telnames[] = {
"Telegram", "Announcement", "BULLETIN", "Production Report"
};
s_char *att_mode[] = {
"defend", "attack", "assault", "paradrop", "board", "lboard"
};