Import of Empire 4.2.12
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src/lib/global/misc.c
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src/lib/global/misc.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* misc.c: Misc type description lists
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*
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* Known contributors to this file:
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*
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*/
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#include "misc.h"
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s_char *effadv_list[] = {
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"minimally", "partially", "moderately", "completely", 0,
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};
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/* must follow nation relation defines in nat.h */
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s_char *relates[] = {
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"At War", "Sitzkrieg", "Mobilizing", "Hostile", "Neutral", "Friendly", "Allied"
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};
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/* must follow reject flags defined in nat.h */
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s_char *rejects[] = {
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" YES YES YES YES",
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" NO YES YES YES",
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" YES NO YES YES",
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" NO NO YES YES",
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" YES YES NO YES",
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" NO YES NO YES",
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" YES NO NO YES",
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" NO NO NO YES",
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" YES YES YES NO ",
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" NO YES YES NO ",
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" YES NO YES NO ",
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" NO NO YES NO ",
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" YES YES NO NO ",
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" NO YES NO NO ",
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" YES NO NO NO ",
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" NO NO NO NO "
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};
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/* must follow TEL_ defines in tel.h */
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s_char *telnames[] = {
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"Telegram", "Announcement", "BULLETIN", "Production Report"
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};
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s_char *att_mode[] = {
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"defend", "attack", "assault", "paradrop", "board", "lboard"
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};
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