Import of Empire 4.2.12
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src/lib/player/recvclient.c
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72
src/lib/player/recvclient.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* recvclient.c: Send and receive commands from the client
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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*/
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#include "prototypes.h"
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#include <stdio.h>
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#include "misc.h"
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#include "bit.h"
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#include "empio.h"
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#include "player.h"
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#include "empthread.h"
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#include <errno.h>
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int
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recvclient(s_char *cmd, int size)
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{
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extern int errno;
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int count;
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if (player->aborted)
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return -2;
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count = io_gets(player->iop, cmd, size);
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while (!player->aborted && count < 0) {
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io_output_all(player->iop);
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io_input(player->iop, IO_WAIT);
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if (io_error(player->iop))
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player->aborted++;
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else if (io_eof(player->iop))
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return -1;
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else
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count = io_gets(player->iop, cmd, size);
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}
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if (count > 0) {
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if (strcmp(cmd, "ctld") == 0)
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return -1;
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if (strcmp(cmd, "aborted") == 0)
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player->aborted = 1;
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}
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if (player->aborted)
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return -2;
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return count;
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}
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