Import of Empire 4.2.12
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src/lib/subs/caploss.c
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129
src/lib/subs/caploss.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* caploss.c: Lose your capital (kiss of death)
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*
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* Known contributors to this file:
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* Steve McClure, 2000
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*
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*/
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#include "misc.h"
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#include "player.h"
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#include "nat.h"
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#include "var.h"
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#include "sect.h"
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#include "file.h"
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#include "xy.h"
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#include "news.h"
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#include "path.h"
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#include "loan.h"
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#include "commodity.h"
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#include "prototypes.h"
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#include "optlist.h"
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void
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caploss(struct sctstr *sp, natid coun, s_char *msg)
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{
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struct natstr *natp;
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struct lonstr loan;
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struct comstr comm;
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long lose;
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long gain;
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struct sctstr sect;
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int n;
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int loan_num = 0;
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int comm_num = 0;
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if (coun == 0) return;
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natp = getnatp(coun);
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if ((xrel(natp,natp->nat_xcap) != xrel(natp,sp->sct_x)) ||
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(yrel(natp,natp->nat_ycap) != yrel(natp,sp->sct_y)))
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return;
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if (coun == player->cnum) {
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player->nstat &= ~CAP;
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return;
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}
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/* Ok, has the country owner reset their capital yet after it was last sacked? */
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if (natp->nat_flags & NF_SACKED)
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return; /* No, so not really the capital yet, so return */
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pr(msg, natp->nat_cnam);
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gain = lose = natp->nat_money / 2;
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if (lose < 3000)
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lose = 3000;
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n = roll(6);
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getsect(sp->sct_x + diroff[n][0],
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sp->sct_y + diroff[n][1],
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§);
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natp->nat_xcap = sect.sct_x;
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natp->nat_ycap = sect.sct_y;
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natp->nat_money -= lose;
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/* Your capital has now been sacked, no more sacking until you reset it */
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natp->nat_flags |= NF_SACKED;
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putnat(natp);
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wu(0, coun,
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"* %s just sacked your capital! *\n",
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cname(player->cnum));
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if (gain >= 0) {
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gain = (0.2 + 0.8 * (sp->sct_effic/100.0)) * gain;
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player->dolcost -= gain;
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} else
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gain = 0;
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wu(0, coun,
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"You lost $%d and they gained $%d\n",
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lose, gain);
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wu(0, coun,
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"Your capital has been moved to %s. You must use 'capital' to reset it.\n",
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xyas(natp->nat_xcap, natp->nat_ycap, coun));
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wu(0, 0, "%s just took %s's capital and gained $%d\n",
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cname(player->cnum), cname(coun),
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-(int)(player->dolcost));
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if (opt_LOANS) {
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for (loan_num = 0; getloan(loan_num, &loan); loan_num++) {
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if (loan.l_ldur != 0 && loan.l_loner == coun) {
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loan.l_loner = player->cnum;
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putloan(loan_num, &loan);
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pr("Loan %d has been transfered over to you\n",
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loan_num);
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}
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}
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}
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if (opt_MARKET) {
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for (comm_num = 0; getcomm(comm_num, &comm); comm_num++) {
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if (comm.com_owner == coun) {
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if (comm.com_owner == comm.com_maxbidder)
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comm.com_maxbidder = player->cnum;
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comm.com_owner = player->cnum;
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putcomm(comm_num, &comm);
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pr("You now own commodity #%d.\n",
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comm_num);
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}
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}
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}
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nreport(player->cnum, N_SACK_CAP, coun, 1);
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}
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