Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* fileinit.c: Stuff that ef_init uses to initialize the ca pointers and
* the pre/post i/o calls.
*
* Known contributors to this file:
*
*/
#include <fcntl.h>
#include "misc.h"
#include "xy.h"
#include "nsc.h"
#include "file.h"
#include "loan.h"
#include "lost.h"
#include "commodity.h"
#include "prototypes.h"
#include "optlist.h"
extern struct castr sect_ca[];
extern struct castr news_ca[];
extern struct castr loan_ca[];
extern struct castr ship_ca[];
extern struct castr plane_ca[];
extern struct castr treaty_ca[];
extern struct castr nuke_ca[];
extern struct castr trade_ca[];
extern struct castr commodity_ca[];
extern struct castr lost_ca[];
struct fileinit fileinit[EF_MAX] = {
{ (ef_fileinit) sct_init, sct_postread, sct_prewrite, sect_ca },
{ shp_init, shp_postread, shp_prewrite, ship_ca },
{ pln_init, pln_postread, pln_prewrite, plane_ca },
{ lnd_init, lnd_postread, lnd_prewrite, land_ca },
{ nuk_init, nuk_postread, nuk_prewrite, nuke_ca },
{ 0, 0, 0, news_ca },
{ 0, 0, 0, treaty_ca },
{ 0, 0, 0, trade_ca },
{ 0, 0, 0, 0 }, /* power */
{ 0, 0, 0, 0 }, /* nation */
{ 0, 0, 0, loan_ca },
{ 0, 0, 0, 0 }, /* map */
{ 0, 0, 0, 0 }, /* map */
{ 0, 0, 0, commodity_ca },
{ 0, 0, 0, lost_ca }
};
void
ef_init(void)
{
int i;
struct empfile *ef;
struct fileinit *fi;
ef = empfile;
fi = fileinit;
for (i=0; i<EF_MAX; i++, ef++, fi++) {
ef->init = fi->init;
ef->postread = fi->postread;
ef->prewrite = fi->prewrite;
ef->cadef = fi->cadef;
/* We have to set the size for the map and bmap files at
runtime. */
if (i == EF_MAP || i == EF_BMAP)
ef->size = (WORLD_X * WORLD_Y) / 2;
}
}