Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
817 changed files with 126589 additions and 0 deletions

200
src/lib/subs/nreport.c Normal file
View file

@ -0,0 +1,200 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* nreport.c: File a news report. Downgrade relations if things get hostile.
*
* Known contributors to this file:
* Dave Pare, 1994
* Steve McClure, 1997
*/
#include "misc.h"
#include "news.h"
#include "nat.h"
#include "deity.h"
#include "file.h"
#include "empio.h"
#include <fcntl.h>
#include "prototypes.h"
void
nreport(natid actor, int event, natid victim, int times)
{
int nice;
int rel;
struct natstr *np;
filereport(actor, event, victim, times);
/*
* this is probably pretty expensive, but hopefully we
* don't fire zillions of these things off every second.
*/
if (victim == 0 || (nice = rpt[event].r_good_will) >= 0)
return;
/*
* Pretty schlocky to put it here, but
* I guess it can't go anywhere else.
*/
if (actor == victim)
return;
if (!chance((double)-nice * times/20.0))
return;
if ((np = getnatp(victim)) == 0)
return;
if ((rel = getrel(np, actor)) < HOSTILE)
return;
rel = HOSTILE;
/*
if (rel > HOSTILE)
rel = HOSTILE;
else
rel = AT_WAR;
*/
setrel(victim, actor, rel);
}
struct free {
struct free *next;
int id;
};
struct free *freelist;
static void
addfree(int n)
{
struct free *fp;
fp = (struct free *) malloc(sizeof(*fp));
fp->next = freelist;
fp->id = n;
freelist = fp;
}
/*
* snoop through the news articles looking
* for articles which have timed out. Only
* called when no free items left.
*/
static void
findfree(void)
{
register time_t oldnewstime;
register int n;
struct nwsstr news;
time_t newstime;
(void) time(&newstime);
oldnewstime = newstime - NEWS_PERIOD;
for (n=0; getnews(n, &news); n++) {
if (news.nws_when < oldnewstime)
addfree(n);
}
if (freelist == 0) {
if (!ef_extend(EF_NEWS, 100))
return;
findfree();
}
}
static
int
nextfree(void)
{
struct free *fp;
int id;
if (freelist == 0)
findfree();
if ((fp = freelist) == 0)
return 0;
freelist = fp->next;
id = fp->id;
free(fp);
return id;
}
#define SLOTS 5
struct newscache {
struct nwsstr news;
int id;
};
static
struct newscache *
ncache(time_t now, int actor, int event, int victim, int times)
{
static struct newscache cache[MAXNOC][SLOTS];
register struct newscache *np;
int i;
int oldslot;
time_t oldtime;
oldslot = -1;
oldtime = 0x7fffffff;
for (i=0; i<SLOTS; i++) {
np = &cache[actor][i];
if (np->news.nws_when < oldtime) {
oldslot = i;
oldtime = np->news.nws_when;
}
if (np->id == 0)
continue;
if ((now - np->news.nws_when) > minutes(5))
continue;
if (np->news.nws_vrb == event && np->news.nws_vno == victim &&
np->news.nws_ntm + times <= 127) {
np->news.nws_ntm += times;
return np;
}
}
if (oldslot < 0) {
logerror("internal error; ncache oldslot < 0");
return &cache[actor][0];
}
np = &cache[actor][oldslot];
np->news.nws_ano = actor;
np->news.nws_vno = victim;
np->news.nws_when = now;
np->news.nws_vrb = event;
np->news.nws_ntm = times;
np->id = nextfree();
return np;
}
void
filereport(int actor, int event, int victim, int times)
{
struct newscache *np;
time_t now;
time(&now);
np = ncache(now, actor, event, victim, times);
ef_write(EF_NEWS, np->id, (s_char *)&np->news);
}