Import of Empire 4.2.12
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src/lib/subs/nstr.c
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176
src/lib/subs/nstr.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* nstr.c: compile and execute the item selections on sectors
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*
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1997
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*/
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#include <ctype.h>
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#include "struct.h"
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#include "misc.h"
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#include "var.h"
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#include "xy.h"
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#include "sect.h"
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#include "nsc.h"
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#include "nat.h"
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#include "match.h"
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#include "file.h"
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#include "player.h"
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#include "prototypes.h"
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static int legal_val(s_char *str, int val);
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/*
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* Compiles and adds "str" to the list of conditionals.
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* type is the EF typename of the item type we're selecting.
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* returns amount of "str" used by nstr_comp (i.e. how far
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* the pointer was advanced). The last is only meaningful
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* if several conditionals are expected in one string.
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*/
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s_char *
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nstr_comp(struct nscstr *np, int *size, int type, s_char *str)
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{
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register s_char *bp;
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register s_char *cp;
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register int c;
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s_char ident[80];
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s_char arg[255];
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int op;
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int val;
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strncpy(arg, str, sizeof(arg)-1);
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arg[sizeof(arg)-1] = 0;
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cp = arg;
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bp = ident;
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while ((c = *cp++) && bp < &ident[sizeof(ident)-1]) {
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if (c == '<' || c == '=' || c == '>' || c == '#')
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break;
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*bp++ = c;
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}
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*bp = 0;
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if (c == 0) {
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pr("'%s'? -- meaningless condition?\n", arg);
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return 0;
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}
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op = c;
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np[*size].oper = op;
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if ((val = encode(ident, &np[*size].fld1, type)) < 0)
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return 0;
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if (val == 2)
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np[*size].oper += 255;
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bp = ident;
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while ((c = *cp++) && bp < &ident[sizeof(ident)-1]) {
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if (c == '&')
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break;
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*bp++ = c;
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}
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*bp = 0;
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if ((val = encode(ident, &np[*size].fld2, type)) < 0)
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return 0;
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if (val == 2)
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np[*size].oper += 65535;
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if (c == 0)
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cp--;
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(*size)++;
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return str + (cp - arg);
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}
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int
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encode(register s_char *str, long int *val, int type)
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{
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register int i;
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struct castr *cap;
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if (str == 0) {
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*val = 0;
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return 0;
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}
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if (isdigit(*str) || ((*str == '-') && isdigit(str[1]))) {
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#ifdef BIT16ONLY
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/* XXX silently truncate to 16 bit int */
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*val = atoi(str) & 0xffff;
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#else
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*val = atoi(str);
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#endif /* BIT16ONLY */
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return 2;
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}
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if ((i = typematch(str, type)) >= 0) {
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*val = i;
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return 1;
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}
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if ((cap = ef_cadef(type)) != 0) {
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i = stmtch(str, (caddr_t)cap, fldoff(castr, ca_name),
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sizeof(struct castr));
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if (i >= 0) {
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*val = cap[i].ca_code|NSC_OFF;
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*val &= ~NSC_ROUND;
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return legal_val(str, *val);
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}
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if (i == M_NOTUNIQUE) {
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pr("%s -- ambiguous type selector\n", str);
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return 0;
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}
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}
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/*
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* Only check for commodity selectors on objects which
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* are allowed to have commodities.
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*/
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if (ef_flags(type) & EFF_COM) {
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i = stmtch(str, (caddr_t)var_ca, fldoff(castr, ca_name),
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sizeof(struct castr));
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if (i >= 0) {
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*val = var_ca[i].ca_code & ~NSC_ROUND;
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return legal_val(str, *val);
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return 1;
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}
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if (i == M_NOTUNIQUE) {
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pr("%s -- ambiguous commodity selector\n", str);
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return 0;
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}
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}
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pr("%s -- not a valid selector\n", str);
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return 0;
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}
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static int
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legal_val(s_char *str, int val)
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{
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if (val & NSC_DEITY && !player->god) {
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pr("%s -- permission denied\n", str);
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return -1;
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}
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return 1;
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}
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/*
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* The rest of this stuff has been moved to libcommon
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* so it can be used elsewhere (emp_update, mostly)
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*/
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