Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* nstr.c: compile and execute the item selections on sectors
*
* Known contributors to this file:
* Dave Pare, 1989
* Steve McClure, 1997
*/
#include <ctype.h>
#include "struct.h"
#include "misc.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "nat.h"
#include "match.h"
#include "file.h"
#include "player.h"
#include "prototypes.h"
static int legal_val(s_char *str, int val);
/*
* Compiles and adds "str" to the list of conditionals.
* type is the EF typename of the item type we're selecting.
* returns amount of "str" used by nstr_comp (i.e. how far
* the pointer was advanced). The last is only meaningful
* if several conditionals are expected in one string.
*/
s_char *
nstr_comp(struct nscstr *np, int *size, int type, s_char *str)
{
register s_char *bp;
register s_char *cp;
register int c;
s_char ident[80];
s_char arg[255];
int op;
int val;
strncpy(arg, str, sizeof(arg)-1);
arg[sizeof(arg)-1] = 0;
cp = arg;
bp = ident;
while ((c = *cp++) && bp < &ident[sizeof(ident)-1]) {
if (c == '<' || c == '=' || c == '>' || c == '#')
break;
*bp++ = c;
}
*bp = 0;
if (c == 0) {
pr("'%s'? -- meaningless condition?\n", arg);
return 0;
}
op = c;
np[*size].oper = op;
if ((val = encode(ident, &np[*size].fld1, type)) < 0)
return 0;
if (val == 2)
np[*size].oper += 255;
bp = ident;
while ((c = *cp++) && bp < &ident[sizeof(ident)-1]) {
if (c == '&')
break;
*bp++ = c;
}
*bp = 0;
if ((val = encode(ident, &np[*size].fld2, type)) < 0)
return 0;
if (val == 2)
np[*size].oper += 65535;
if (c == 0)
cp--;
(*size)++;
return str + (cp - arg);
}
int
encode(register s_char *str, long int *val, int type)
{
register int i;
struct castr *cap;
if (str == 0) {
*val = 0;
return 0;
}
if (isdigit(*str) || ((*str == '-') && isdigit(str[1]))) {
#ifdef BIT16ONLY
/* XXX silently truncate to 16 bit int */
*val = atoi(str) & 0xffff;
#else
*val = atoi(str);
#endif /* BIT16ONLY */
return 2;
}
if ((i = typematch(str, type)) >= 0) {
*val = i;
return 1;
}
if ((cap = ef_cadef(type)) != 0) {
i = stmtch(str, (caddr_t)cap, fldoff(castr, ca_name),
sizeof(struct castr));
if (i >= 0) {
*val = cap[i].ca_code|NSC_OFF;
*val &= ~NSC_ROUND;
return legal_val(str, *val);
}
if (i == M_NOTUNIQUE) {
pr("%s -- ambiguous type selector\n", str);
return 0;
}
}
/*
* Only check for commodity selectors on objects which
* are allowed to have commodities.
*/
if (ef_flags(type) & EFF_COM) {
i = stmtch(str, (caddr_t)var_ca, fldoff(castr, ca_name),
sizeof(struct castr));
if (i >= 0) {
*val = var_ca[i].ca_code & ~NSC_ROUND;
return legal_val(str, *val);
return 1;
}
if (i == M_NOTUNIQUE) {
pr("%s -- ambiguous commodity selector\n", str);
return 0;
}
}
pr("%s -- not a valid selector\n", str);
return 0;
}
static int
legal_val(s_char *str, int val)
{
if (val & NSC_DEITY && !player->god) {
pr("%s -- permission denied\n", str);
return -1;
}
return 1;
}
/*
* The rest of this stuff has been moved to libcommon
* so it can be used elsewhere (emp_update, mostly)
*/