Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
817 changed files with 126589 additions and 0 deletions

167
src/lib/subs/rej.c Normal file
View file

@ -0,0 +1,167 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* rej.c: Various relations setting routines
*
* Known contributors to this file:
* Dave Pare, 1994
*/
#include "misc.h"
#include "nat.h"
#include "file.h"
#include "news.h"
#include "player.h"
#include "prototypes.h"
#include "optlist.h"
extern s_char *relates[];
extern int update_pending;
int
setrel(natid us, natid them, int rel)
{
struct natstr *mynp;
struct natstr *themnp;
s_char *myname = cname(us);
s_char *themname;
int oldrel;
s_char *whichway;
int n_up = 0;
int n_down = 0;
s_char *addendum = 0;
int theirrel;
extern int War_Cost;
if (rel < AT_WAR)
rel = AT_WAR;
if (rel > ALLIED)
rel = ALLIED;
if (!(mynp = getnatp(us)))
return RET_FAIL;
if (!(themnp = getnatp(them)))
return RET_FAIL;
if ((oldrel = getrel(mynp, them)) == rel)
return RET_FAIL;
themname = cname(them);
if (rel > oldrel)
whichway = "upgraded";
else
whichway = "downgraded";
if (rel == ALLIED) {
addendum = "Congratulations!";
n_up = N_DECL_ALLY;
} else if (rel == FRIENDLY) {
n_up = N_UP_FRIENDLY;
n_down = N_DOWN_FRIENDLY;
} else if (rel == NEUTRAL) {
n_up = N_UP_NEUTRAL;
n_down = N_DOWN_NEUTRAL;
} else if (rel == HOSTILE) {
addendum = "Another cold war...";
n_up = N_UP_HOSTILE;
n_down = N_DOWN_HOSTILE;
} else if (rel < HOSTILE) {
if (opt_SLOW_WAR) {
struct natstr *natp2;
double cost;
if (!player->god) {
natp2 = themnp;
theirrel = getrel(natp2,us);
if (theirrel <= MOBILIZATION) {
rel = theirrel;
cost = 0;
} else if (us == player->cnum && !update_pending) {
if (mynp->nat_money < War_Cost){
mpr(us, "You don't have the money!\n");
return RET_FAIL;
}
rel = MOBILIZATION;
cost = War_Cost;
} else { /* nreport is forcing us to decl war */
return RET_FAIL;
}
if (rel >= oldrel) {
if (us == player->cnum && !update_pending)
mpr(us, "No change required for that!\n");
return RET_FAIL;
}
player->dolcost += cost;
}
}
addendum = "Declaration made (give 'em hell).";
n_down = N_DECL_WAR;
}
if (addendum && us == player->cnum && !update_pending)
pr("%s\n", addendum);
mpr(us, "Diplomatic relations with %s %s to \"%s\".\n", themname, whichway, relates[rel]);
if(!(getrejects(us, themnp) & REJ_TELE))
mpr(them,
"Country %s (#%d) has %s their relations with you to \"%s\"!\n", myname, us, whichway, relates[rel]);
putrel(mynp, them, rel);
putnat(mynp);
if (!player->god) {
if (oldrel == ALLIED)
nreport(us, N_DIS_ALLY, them, 1);
else if (oldrel < HOSTILE && rel >= HOSTILE)
nreport(us, N_DIS_WAR, them, 1);
if (rel > oldrel)
nreport(us, n_up, them, 1);
else
nreport(us, n_down, them, 1);
}
return RET_OK;
}
int
setcont(natid us, natid them, int contact)
{
struct natstr *np;
if ((np = getnatp(us)) == 0)
return 0;
putcontact(np, them, contact);
putnat(np);
return 1;
}
int
setrej(natid us, natid them, int how, int what)
{
struct natstr *np;
if ((np = getnatp(us)) == 0)
return 0;
putreject(np, them, how, what);
putnat(np);
return 1;
}