Import of Empire 4.2.12
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commit
d8b7fdfae1
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567
src/lib/subs/retreat.c
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567
src/lib/subs/retreat.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* retreat.c: Retreat subroutines
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*
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* Known contributors to this file:
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* Steve McClure, 2000
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*
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*/
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#include "misc.h"
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#include "player.h"
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#include "nat.h"
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#include "var.h"
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#include "retreat.h"
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#include "ship.h"
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#include "land.h"
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#include "sect.h"
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#include "news.h"
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#include "xy.h"
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#include "nsc.h"
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#include "path.h"
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#include "deity.h"
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#include "file.h"
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#include "options.h"
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#include "damage.h"
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#include "prototypes.h"
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#include "optlist.h"
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struct ccode{
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s_char code;
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s_char *desc[2];
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} conditions[] = {
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{ 'i', {
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"retreated with a damaged friend",
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"was damaged",
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}, },
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{ 't', {
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"retreated with a torpedoed ship",
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"was hit by a torpedo",
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}, },
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{ 's', {
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"retreated with a ship scared by sonar",
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"detected a sonar ping",
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}, },
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{ 'h', {
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"retreated with a helpless ship",
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"was fired upon with no one able to defend it",
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}, },
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{ 'b', {
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"retreated with a bombed friend",
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"was bombed",
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}, },
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{ 'd', {
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"retreated with a depth-charged ship",
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"was depth-charged",
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}, },
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{ 'u', {
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"retreated with a boared ship",
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"was boarded",
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}, },
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{ 0, {"",""} },
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};
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int
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check_retreat_and_do_shipdamage(struct shpstr *sp, int dam)
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{
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if (dam <=0)
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return 0;
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shipdamage(sp,dam);
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if (sp->shp_rflags & RET_INJURED)
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retreat_ship(sp, 'i');
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return 1;
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}
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void
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retreat_ship(struct shpstr *sp, s_char code)
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{
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struct nstr_item ni;
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struct shpstr ship;
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s_char buf[2];
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if (sp->shp_rflags & RET_GROUP){
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bzero(buf,2);
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buf[0] = sp->shp_fleet;
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snxtitem(&ni, EF_SHIP, buf);
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while(nxtitem(&ni,(s_char *)&ship))
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if ((ship.shp_fleet == buf[0]) &&
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(ship.shp_own == sp->shp_own)) {
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if (ship.shp_uid == sp->shp_uid){
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retreat_ship1(sp,code,1);
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if (sp->shp_rpath[0] == 0)
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sp->shp_rflags = 0;
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} else {
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retreat_ship1(&ship,code,0);
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getship(ship.shp_uid,&ship);
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if (ship.shp_rpath[0] == 0){
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ship.shp_rflags = 0;
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putship(ship.shp_uid,&ship);
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}
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}
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}
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} else {
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retreat_ship1(sp,code,1);
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if (sp->shp_rpath[0] == 0)
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sp->shp_rflags = 0;
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}
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}
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int
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retreat_ship1(struct shpstr *sp, s_char code, int orig)
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/* Is this the originally scared ship, or a follower */
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{
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extern double techfact(int, double);
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struct sctstr sect;
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register int n;
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register int m;
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int max;
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int dir;
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coord newx;
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coord newy;
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coord dx;
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coord dy;
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int stopping;
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int mines;
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int shells;
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double mobcost;
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struct mchrstr *mcp;
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int vec[I_MAX+1];
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int time_to_stop;
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s_char buf[RET_LEN-1];
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sp->shp_mission = 0;
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if (sp->shp_own == 0)
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return 0;
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if (isupper(code))
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code = tolower(code);
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n = 0;
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if (sp->shp_effic < SHIP_MINEFF){
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wu(0, sp->shp_own, "%s %s,\nbut it died in the attack, and so couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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if (opt_SAIL) {
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/* can't retreat a ship that's sailin, bad things happend */
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if (*sp->shp_path){
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wu(0, sp->shp_own, "%s %s,\nbut had sailing orders, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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}
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/* check crew - uws don't count */
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getvec(VT_ITEM, vec, (s_char *)sp, EF_SHIP);
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if (vec[I_MILIT] == 0 && vec[I_CIVIL] == 0){
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wu(0, sp->shp_own, "%s %s,\nbut had no crew, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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getsect(sp->shp_x,sp->shp_y,§);
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switch (check_nav(§)) {
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case CN_CONSTRUCTION:
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wu(0, sp->shp_own, "%s %s,\nbut was caught in a construction zone, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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case CN_LANDLOCKED:
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wu(0, sp->shp_own, "%s %s,\nbut was landlocked, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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/*NOTREACHED*/
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case CN_NAVIGABLE:
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break;
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case CN_ERROR:
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default:
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wu(0, sp->shp_own, "%s %s,\nbut was subject to an empire error, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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/*NOTREACHED*/
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}
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if (sp->shp_mobil <= 0.0) {
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wu(0, sp->shp_own, "%s %s,\nbut had no mobility, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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n=(-1*MAX_RETREAT);
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stopping = 0;
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time_to_stop = 0;
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while ((!stopping) && n){
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dx = dy = 0;
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if (sp->shp_rpath[0] == 0 || sp->shp_rpath[0] == 0){
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stopping=1;
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continue;
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}
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if (sp->shp_mobil <= 0.0) {
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wu(0, sp->shp_own, "%s %s,\nbut ran out of mobility, and couldn't retreat fully!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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dir = chkdir(sp->shp_rpath[0], DIR_STOP, DIR_VIEW);
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bzero(buf,RET_LEN-1);
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bcopy(&sp->shp_rpath[1],buf,RET_LEN-1);
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bzero(sp->shp_rpath,RET_LEN);
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bcopy(buf,sp->shp_rpath,RET_LEN-1);
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if (dir == -1)
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continue;
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if (dir == DIR_STOP)
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stopping++;
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else {
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dx = diroff[dir][0];
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dy = diroff[dir][1];
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}
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n++;
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mcp = &mchr[(int)sp->shp_type];
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newx = xnorm(sp->shp_x + dx);
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newy = ynorm(sp->shp_y + dy);
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mobcost = sp->shp_effic * 0.01 * sp->shp_speed;
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mobcost = 480.0 / (mobcost + techfact(sp->shp_tech, mobcost));
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getsect(newx, newy, §);
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if (check_nav(§) != CN_NAVIGABLE ||
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(sect.sct_own && !player->owner &&
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getrel(getnatp(sect.sct_own), sp->shp_own) < FRIENDLY)) {
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wu(0, sp->shp_own, "%s %s,\nbut could not retreat to %s!\n", prship(sp),
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conditions[findcondition(code)].desc[orig],
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xyas(newx, newy, sp->shp_own));
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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sp->shp_x = newx;
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sp->shp_y = newy;
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sp->shp_mobil -= mobcost;
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if (stopping)
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continue;
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mines = getvar(V_MINE, (s_char *)§, EF_SECTOR);
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if ((mcp->m_flags & M_SWEEP) && mines > 0 && !player->owner) {
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max = vl_find(V_SHELL, mcp->m_vtype,
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mcp->m_vamt, (int) mcp->m_nv);
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shells = getvar(V_SHELL, (s_char *)sp, EF_SHIP);
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for (m=0; mines > 0 && m < 5; m++) {
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if (chance(0.66)) {
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mines--;
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shells = min(max, shells + 1);
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}
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}
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putvar(V_MINE, mines, (s_char *)§, EF_SECTOR);
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putvar(V_SHELL, shells, (s_char *)sp, EF_SHIP);
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putsect(§);
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}
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if (mines > 0 && !player->owner &&
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chance(DMINE_HITCHANCE(mines))) {
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wu(0, sp->shp_own, "%s %s,\nand hit a mine in %s while retreating!\n", prship(sp),
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conditions[findcondition(code)].desc[orig],
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xyas(newx, newy, sp->shp_own));
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nreport(sp->shp_own, N_HIT_MINE, 0, 1);
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m = MINE_DAMAGE();
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shipdamage(sp, m);
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mines--;
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putvar(V_MINE, mines, (s_char *)§, EF_SECTOR);
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putsect(§);
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if (sp->shp_effic < SHIP_MINEFF)
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time_to_stop = 1;
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if (!orig) putship(sp->shp_uid,sp);
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return 0;
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}
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if (time_to_stop)
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stopping = 1;
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}
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if (orig) {
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wu(0, sp->shp_own, "%s %s, and retreated to %s\n", prship(sp),
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conditions[findcondition(code)].desc[orig],
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xyas(sp->shp_x, sp->shp_y, sp->shp_own));
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}else{
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wu(0, sp->shp_own, "%s %s, and ended up at %s\n",
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prship(sp),
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conditions[findcondition(code)].desc[orig],
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xyas(sp->shp_x, sp->shp_y, sp->shp_own));
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}
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if (!orig) putship(sp->shp_uid,sp);
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return 1;
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}
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#if 0
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static int
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check_nav(sect)
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struct sctstr *sect;
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{
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extern struct dchrstr dchr[];
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switch (dchr[sect->sct_type].d_flg & 03) {
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case NAVOK:
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break;
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case NAV_02:
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if (sect->sct_effic < 2)
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return CN_CONSTRUCTION;
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break;
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case NAV_60:
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if (sect->sct_effic < 60)
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return CN_CONSTRUCTION;
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break;
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default:
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return CN_LANDLOCKED;
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}
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return CN_NAVIGABLE;
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}
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#endif
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int
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findcondition(s_char code)
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{
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int x;
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x=0;
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while (conditions[x].code){
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if (conditions[x].code == code)
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return(x);
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x++;
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}
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return(x);
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}
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int
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check_retreat_and_do_landdamage(struct lndstr *lp, int dam)
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{
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if (dam <=0)
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return 0;
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landdamage(lp,dam);
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if (lp->lnd_rflags & RET_INJURED)
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retreat_land(lp, 'i');
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return 1;
|
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}
|
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|
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void
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retreat_land(struct lndstr *lp, s_char code)
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{
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struct nstr_item ni;
|
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struct lndstr land;
|
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s_char buf[2];
|
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|
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if (lp->lnd_rflags & RET_GROUP){
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bzero(buf,2);
|
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buf[0] = lp->lnd_army;
|
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snxtitem(&ni, EF_SHIP, buf);
|
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while(nxtitem(&ni,(s_char *)&land))
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if ((land.lnd_army == buf[0]) &&
|
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(land.lnd_own == lp->lnd_own)) {
|
||||
if (land.lnd_uid == lp->lnd_uid){
|
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retreat_land1(lp,code,1);
|
||||
if (lp->lnd_rpath[0] == 0)
|
||||
lp->lnd_rflags = 0;
|
||||
}else{
|
||||
retreat_land1(&land,code,0);
|
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getland(land.lnd_uid,&land);
|
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if (land.lnd_rpath[0] == 0){
|
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land.lnd_rflags = 0;
|
||||
putland(land.lnd_uid,&land);
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
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retreat_land1(lp,code,1);
|
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if (lp->lnd_rpath[0] == 0)
|
||||
lp->lnd_rflags = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
retreat_land1(struct lndstr *lp, s_char code, int orig)
|
||||
|
||||
|
||||
/* Is this the originally scared unit, or a follower */
|
||||
{
|
||||
extern double techfact(int, double);
|
||||
struct sctstr sect;
|
||||
register int n;
|
||||
register int m;
|
||||
int max;
|
||||
int dir;
|
||||
coord newx;
|
||||
coord newy;
|
||||
coord dx;
|
||||
coord dy;
|
||||
int stopping;
|
||||
int mines;
|
||||
int shells;
|
||||
double mobcost;
|
||||
struct lchrstr *lcp;
|
||||
int time_to_stop;
|
||||
s_char buf[RET_LEN-1];
|
||||
|
||||
lp->lnd_mission = 0;
|
||||
if (lp->lnd_own == 0)
|
||||
return 0;
|
||||
|
||||
if (isupper(code))
|
||||
code = tolower(code);
|
||||
|
||||
n = 0;
|
||||
if (lp->lnd_effic < LAND_MINEFF){
|
||||
wu(0, lp->lnd_own, "%s %s,\nbut it died in the attack, and so couldn't retreat!\n", prland(lp),
|
||||
conditions[findcondition(code)].desc[orig]);
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
getsect(lp->lnd_x,lp->lnd_y,§);
|
||||
|
||||
if (lp->lnd_mobil <= 0.0) {
|
||||
wu(0, lp->lnd_own, "%s %s,\nbut had no mobility, and couldn't retreat!\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig]);
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
n=(-1*MAX_RETREAT);
|
||||
stopping = 0;
|
||||
time_to_stop = 0;
|
||||
while ((!stopping) && n){
|
||||
dx = dy = 0;
|
||||
if (lp->lnd_rpath[0] == 0 || lp->lnd_rpath[0] == 0){
|
||||
stopping=1;
|
||||
continue;
|
||||
}
|
||||
if (lp->lnd_mobil <= 0.0) {
|
||||
wu(0, lp->lnd_own, "%s %s,\nbut ran out of mobility, and couldn't retreat fully!\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig]);
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 0;
|
||||
}
|
||||
dir = chkdir(lp->lnd_rpath[0], DIR_STOP, DIR_VIEW);
|
||||
bzero(buf,RET_LEN-1);
|
||||
bcopy(&lp->lnd_rpath[1],buf,RET_LEN-1);
|
||||
bzero(lp->lnd_rpath,RET_LEN);
|
||||
bcopy(buf,lp->lnd_rpath,RET_LEN-1);
|
||||
if (dir == -1)
|
||||
continue;
|
||||
if (dir == DIR_STOP)
|
||||
stopping++;
|
||||
else {
|
||||
dx = diroff[dir][0];
|
||||
dy = diroff[dir][1];
|
||||
}
|
||||
n++;
|
||||
|
||||
lcp = &lchr[(int)lp->lnd_type];
|
||||
newx = xnorm(lp->lnd_x + dx);
|
||||
newy = ynorm(lp->lnd_y + dy);
|
||||
|
||||
getsect(newx, newy, §);
|
||||
if ((sect.sct_type == SCT_WATER) ||
|
||||
(sect.sct_type == SCT_MOUNT) ||
|
||||
(sect.sct_type == SCT_SANCT) ||
|
||||
(sect.sct_type == SCT_WASTE) ||
|
||||
(sect.sct_own != lp->lnd_own)){
|
||||
wu(0, lp->lnd_own, "%s %s,\nbut could not retreat to %s!\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig],
|
||||
xyas(newx, newy, lp->lnd_own));
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 0;
|
||||
}
|
||||
mobcost = lnd_mobcost(lp, §, MOB_ROAD);
|
||||
lp->lnd_x = newx;
|
||||
lp->lnd_y = newy;
|
||||
lp->lnd_mobil -= mobcost;
|
||||
if (stopping)
|
||||
continue;
|
||||
|
||||
mines = getvar(V_MINE, (s_char *)§, EF_SECTOR);
|
||||
if ((lcp->l_flags & L_ENGINEER) && mines > 0 &&
|
||||
(sect.sct_oldown != lp->lnd_own)){
|
||||
max = vl_find(V_SHELL, lcp->l_vtype,
|
||||
lcp->l_vamt, (int) lcp->l_nv);
|
||||
shells = getvar(V_SHELL, (s_char *)lp, EF_LAND);
|
||||
for (m=0; mines > 0 && m < 5; m++) {
|
||||
if (chance(0.66)) {
|
||||
mines--;
|
||||
shells = min(max, shells + 1);
|
||||
}
|
||||
}
|
||||
putvar(V_MINE, mines, (s_char *)§, EF_SECTOR);
|
||||
putvar(V_SHELL, shells, (s_char *)lp, EF_LAND);
|
||||
putsect(§);
|
||||
}
|
||||
if (mines > 0 && (sect.sct_oldown != lp->lnd_own) &&
|
||||
chance(DMINE_HITCHANCE(mines))) {
|
||||
wu(0, lp->lnd_own, "%s %s,\nand hit a mine while retreating!\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig],
|
||||
xyas(newx, newy, lp->lnd_own));
|
||||
nreport(lp->lnd_own, N_LHIT_MINE, 0, 1);
|
||||
m = MINE_LDAMAGE();
|
||||
landdamage(lp, m);
|
||||
mines--;
|
||||
putvar(V_MINE, mines, (s_char *)§, EF_SECTOR);
|
||||
putsect(§);
|
||||
if (lp->lnd_effic < LAND_MINEFF)
|
||||
time_to_stop = 1;
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 0;
|
||||
}
|
||||
if (time_to_stop)
|
||||
stopping = 1;
|
||||
}
|
||||
|
||||
if (orig){
|
||||
wu(0, lp->lnd_own, "%s %s, and retreated to %s\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig],
|
||||
xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
|
||||
}else{
|
||||
wu(0, lp->lnd_own, "%s %s, and ended up at %s\n",
|
||||
prland(lp),
|
||||
conditions[findcondition(code)].desc[orig],
|
||||
xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
|
||||
}
|
||||
if (!orig) putland(lp->lnd_uid,lp);
|
||||
return 1;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue