Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
817 changed files with 126589 additions and 0 deletions

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src/lib/subs/snxtitem.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* snxtitem.c: Arrange item selection using one of many criteria.
*
* Known contributors to this file:
* Dave Pare, 1989
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "file.h"
#include "com.h"
#include "prototypes.h"
/*
* setup the nstr structure for sector selection.
* can select on NS_ALL, NS_AREA, NS_DIST, and NS_LIST.
* iterate thru the "condarg" string looking
* for arguments to compile into the nstr.
*/
int
snxtitem(register struct nstr_item *np, int type, s_char *str)
{
register s_char *cp;
struct range range;
int list[NS_LSIZE];
int n;
coord cx, cy;
int dist;
int flags;
s_char natnumber[16];
s_char prompt[128];
s_char buf[1024];
np->type = NS_UNDEF;
np->sel = NS_UNDEF;
if (str == 0) {
sprintf(prompt, "%s(s)? ", ef_nameof(type));
str = getstring(prompt, buf);
if (str == 0)
return 0;
}
if (*str == 0) {
/* str present, but only <cr>: nil string passed by player */
return 0;
}
if (type == EF_NATION && isalpha(*str)) {
sprintf(natnumber, "%d", natarg(str, ""));
str = natnumber;
}
flags = ef_flags(type);
switch (sarg_type(str)) {
case NS_AREA:
if (!(flags & EFF_XY))
return 0;
if (!sarg_area(str, &range))
return 0;
snxtitem_area(np, type, &range);
break;
case NS_DIST:
if (!(flags & EFF_XY))
return 0;
if (!sarg_range(str, &cx, &cy, &dist))
return 0;
snxtitem_dist(np, type, cx, cy, dist);
break;
case NS_ALL:
snxtitem_all(np, type);
break;
case NS_LIST:
if ((n = sarg_list(str, list, NS_LSIZE)) == 0)
return 0;
if (!snxtitem_list(np, type, list, n))
return 0;
break;
case NS_XY:
if (!(flags & EFF_XY))
return 0;
if (!sarg_xy(str, &cx, &cy))
return 0;
snxtitem_xy(np, type, cx, cy);
break;
case NS_GROUP:
if (!(flags & EFF_GROUP))
return 0;
snxtitem_group(np, type, *str);
break;
default:
return 0;
}
np->flags = flags;
if (player->condarg == 0)
return 1;
cp = player->condarg;
while ((cp = nstr_comp(np->cond, &np->ncond, type, cp)) && *cp)
;
if (cp == 0)
return 0;
return 1;
}
/*
* The rest of these (snxtitem_area, snxtitem_dist, etc, have been moved
* into the common lib, since they don't use condargs, and are useful
* elsewhere (update, chiefly). ---ts
*
*/