Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* distribute.c: Do distribution to sectors
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
*/
#include <stdlib.h>
#include "misc.h"
#include "var.h"
#include "nat.h"
#include "sect.h"
#include "item.h"
#include "xy.h"
#include "path.h"
#include "file.h"
#include "distribute.h"
#include "update.h"
#include "subs.h"
#include "common.h"
int
dodistribute(struct sctstr *sp, int imex, s_char *path, double dist_i_cost, double dist_e_cost)
/* import or export? */
{
struct sctstr *getdistsp();
float distpathcost();
struct ichrstr *ip;
struct sctstr *dist;
int amt;
int thresh;
int amt_dist;
int amt_sect;
int packing;
float imcost;
float excost;
int dist_packing;
int diff;
int item;
int dists[I_MAX+1];
int remote[I_MAX+1];
int local[I_MAX+1];
int changed;
int rplague;
int lplague;
getvec(VT_ITEM, local, (s_char *)sp, EF_SECTOR);
if ((sp->sct_dist_x == sp->sct_x) && (sp->sct_dist_y == sp->sct_y))
return 0;
if (getvec(VT_DIST, dists, (s_char *)sp, EF_SECTOR) <= 0)
return 0;
if (path == (s_char *)0){
if (sp->sct_own != 0) {
if (imex == EXPORT) /* only want this once */
wu(0,sp->sct_own,"No path to dist sector for %s\n",
ownxy(sp));
}
return 0;
}
dist = getsectp(sp->sct_dist_x,sp->sct_dist_y);
if (dist->sct_effic >= 60)
dist_packing = dchr[dist->sct_type].d_pkg;
else
dist_packing = NPKG; /* No packing */
if (sp->sct_effic >= 60)
packing = dchr[sp->sct_type].d_pkg;
else
packing = NPKG; /* No packing */
if ((dist->sct_effic >= 60) && dchr[dist->sct_type].d_pkg == WPKG)
packing = dchr[dist->sct_type].d_pkg;
getvec(VT_ITEM, remote, (s_char *)dist, EF_SECTOR);
lplague = rplague = changed = 0;
for (item = 1; item < I_MAX+1; item++) {
if (dists[item] == 0)
continue;
ip = &ichr[item];
thresh = dists[item];
/*
* calculate costs for importing and exporting.
* the div 10.0 is because delivering straight through
* to the dist sect is cheaper than stopping at each
* sector along the way (processor-timewise)
*/
excost = (dist_e_cost/ip->i_pkg[packing] * ip->i_lbs) / 10.0;
imcost = (dist_i_cost/ip->i_pkg[dist_packing] *ip->i_lbs)/10.0;
amt_sect = local[item];
amt_dist = remote[item];
diff = amt_sect - thresh;
if (item == I_CIVIL)
if (sp->sct_own != sp->sct_oldown)
continue;
if (item == I_CIVIL)
if (dist->sct_own != dist->sct_oldown)
continue;
if (diff < 0){
if (imex != IMPORT)
continue;
if (!military_control(dist))
continue;
diff = -diff;
/*
* import.
* don't import if no mobility.
* check to make sure have enough mobility in the
* dist sector to import what we need.
*/
if (dist->sct_mobil <= 0) {
/*logerror(" dist mobil < 0");*/
continue;
}
amt = diff;
if (item == I_CIVIL)
amt_dist--; /* Don't send your last civ */
if (amt_dist < amt) {
amt = amt_dist;
if (amt_dist == 0)
continue;
}
if (dist->sct_mobil < imcost * amt)
amt = dist->sct_mobil / imcost;
lplague++;
/* XXX replace with vector assign and putvec() */
remote[item] -= amt;
changed++;
dist->sct_mobil -= (int) (imcost * amt);
local[item] += amt;
} else {
if (imex != EXPORT)
continue;
if (!military_control(sp))
continue;
if ((item == I_CIVIL)&&(sp->sct_work < 100))
continue;
if ((item == I_CIVIL)&&(sp->sct_own != sp->sct_oldown))
continue;
/*
* export.
* don't export if no mobility. check to make sure we
* have mobility enough to do the right thing.
* also make sure that there's enough space in the
* target sector to hold the required amt.
*/
if (sp->sct_mobil <= 0) {
/*logerror(" sp mob is zero");*/
continue;
}
amt = diff;
if (amt > amt_sect)
amt = amt_sect;
if (sp->sct_mobil < excost * amt)
amt = sp->sct_mobil / excost;
if (amt + amt_dist > 9999)
amt = 9999 - amt_dist;
if (amt == 0)
continue;
/* XXX replace with vector assign and putvec() */
rplague++;
local[item] -= amt;
changed++;
sp->sct_mobil -= (int) (excost * amt);
remote[item] += amt;
}
}
putvec(VT_ITEM, remote, (s_char *)dist, EF_SECTOR);
putvec(VT_ITEM, local, (s_char *)sp, EF_SECTOR);
if (lplague) {
lplague = getvar(V_PSTAGE, (s_char *)dist, EF_SECTOR);
if (lplague == PLG_INFECT &&
getvar(V_PSTAGE, (s_char *)sp, EF_SECTOR) == PLG_HEALTHY) {
putvar(V_PSTAGE, PLG_EXPOSED, (s_char *)sp, EF_SECTOR);
}
}
if (rplague) {
rplague = getvar(V_PSTAGE, (s_char *)sp, EF_SECTOR);
if (rplague == PLG_INFECT &&
getvar(V_PSTAGE, (s_char *)dist, EF_SECTOR) == PLG_HEALTHY) {
putvar(V_PSTAGE, PLG_EXPOSED, (s_char *)dist, EF_SECTOR);
}
}
return changed;
}