Import of Empire 4.2.12

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Markus Armbruster 2003-08-23 12:23:04 +00:00
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* mobility.c: Add mobility to each of the items which accumulate mobility.
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998-1999
*/
#include "misc.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "land.h"
#include "plane.h"
#include "nat.h"
#include "file.h"
#include "optlist.h"
#include "mission.h"
#include "update.h"
#include "gen.h"
#include "subs.h"
#include "optlist.h"
extern int timestamp_fixing;
extern int update_pending;
int do_upd_checking = 0;
int
increase_mob(time_t *counter, float mult)
{
time_t secs;
time_t now;
time_t left;
extern long s_p_etu;
extern int updating_mob;
int newetus;
float newmob;
int inewmob;
time(&now);
secs = now - *counter;
if (secs < 1 || secs < s_p_etu)
return 0;
newetus = (int)(secs / s_p_etu);
if (newetus < 1)
return 0;
left = (secs % s_p_etu);
do {
newmob = (float)(newetus * mult);
inewmob = (int)(newetus * mult);
if (newmob == inewmob || newetus > 7)
break;
newetus--;
left += s_p_etu;
} while (newetus > 0);
if (newetus <= 0)
return 0;
time(counter);
*counter = *counter - left;
if (updating_mob)
return (newetus);
return 0;
}
void
update_timestamps(time_t lastsavedtime)
{
struct shpstr *shipp;
struct sctstr *sectp;
struct lndstr *landp;
struct plnstr *planep;
int n;
time_t now;
time_t delta;
timestamp_fixing = 1;
time(&now);
delta = now - lastsavedtime;
for (n = 0; (shipp = getshipp(n)); n++)
shipp->shp_access += delta;
for (n = 0; (sectp = getsectid(n)); n++)
sectp->sct_access += delta;
for (n = 0; (landp = getlandp(n)); n++)
landp->lnd_access += delta;
for (n = 0; (planep = getplanep(n)); n++)
planep->pln_access += delta;
timestamp_fixing = 0;
}
void
update_all_mob(void)
{
struct shpstr *shipp;
struct sctstr *sectp;
struct lndstr *landp;
struct plnstr *planep;
int n;
n = 0;
while (1) {
do_upd_checking = 1;
shipp = getshipp(n);
sectp = getsectid(n);
landp = getlandp(n);
planep = getplanep(n);
do_upd_checking = 0;
if (shipp)
shp_do_upd_mob(shipp);
if (sectp)
sct_do_upd_mob(sectp);
if (landp)
lnd_do_upd_mob(landp);
if (planep)
pln_do_upd_mob(planep);
if (!shipp && !sectp && !landp && !planep)
break;
n++;
}
do_upd_checking = 0;
}
void
sct_do_upd_mob(register struct sctstr *sp)
{
extern float sect_mob_scale;
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (sp->sct_own == 0)
return;
if (sp->sct_type == SCT_SANCT)
return;
if ((etus = increase_mob(&sp->sct_access, sect_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_sect(sp, etus);
/* putsect(sp);*/
do_upd_checking = 0;
}
void
shp_do_upd_mob(register struct shpstr *sp)
{
extern float ship_mob_scale;
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (sp->shp_own == 0)
return;
if ((etus = increase_mob(&sp->shp_access, ship_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_ship(sp, etus);
do_upd_checking = 0;
}
void
lnd_do_upd_mob(register struct lndstr *lp)
{
extern float land_mob_scale;
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (lp->lnd_own == 0)
return;
if ((etus = increase_mob(&lp->lnd_access, land_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_land(lp, etus);
do_upd_checking = 0;
}
void
pln_do_upd_mob(register struct plnstr *pp)
{
extern float plane_mob_scale;
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (pp->pln_own == 0)
return;
if ((etus = increase_mob(&pp->pln_access, plane_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_plane(pp, etus);
do_upd_checking = 0;
}
void
mob_sect(register int etus)
{
register struct sctstr *sp;
register int n;
time_t now;
time(&now);
for (n=0; NULL != (sp = getsectid(n)); n++) {
sp->sct_timestamp = now;
if (opt_MOB_ACCESS)
sct_do_upd_mob(sp);
else
do_mob_sect(sp, etus);
}
}
void
do_mob_sect(register struct sctstr *sp, register int etus)
{
extern float sect_mob_scale;
extern int sect_mob_max;
register int value;
if (sp->sct_own == 0)
return;
if (sp->sct_type == SCT_SANCT)
return;
/* Do we have to even bother? */
if (sp->sct_mobil >= sect_mob_max) {
/* No, so set just in case and then return */
sp->sct_mobil = sect_mob_max;
return;
}
value = sp->sct_mobil + ((float)etus * sect_mob_scale);
if (value > sect_mob_max)
value = sect_mob_max;
sp->sct_mobil = value;
}
void
mob_ship(register int etus)
{
register struct shpstr *sp;
register int n;
time_t now;
time(&now);
for (n=0; NULL != (sp = getshipp(n)); n++) {
sp->shp_timestamp = now;
if (opt_MOB_ACCESS)
shp_do_upd_mob(sp);
else
do_mob_ship(sp, etus);
}
}
void
do_mob_ship(register struct shpstr *sp, register int etus)
{
extern int ship_mob_max;
extern float ship_mob_scale;
int newfuel=0;
register int value;
int can_add,have_fuel_for,total_add;
double d;
extern int fuel_mult;
if (sp->shp_own == 0)
return;
/* Do we even have to bother updating this mobility? */
if (sp->shp_mobil >= ship_mob_max) {
/* No, so don't. Just set it to max (just in case) and
return. */
sp->shp_mobil = ship_mob_max;
return;
}
if (opt_FUEL == 0) { /* only a bit to do ... */
value = sp->shp_mobil + ((float)etus * ship_mob_scale);
if (value > ship_mob_max)
value = ship_mob_max;
sp->shp_mobil = value;
return; /* so we ship the FUEL stuff */
}
/* opt_FUEL in force */
if (mchr[(int)sp->shp_type].m_fuelu == 0) {
value = sp->shp_mobil + ((float)etus * ship_mob_scale);
if (value > ship_mob_max)
value = ship_mob_max;
sp->shp_mobil = (s_char)value;
} else {
can_add = ship_mob_max - sp->shp_mobil;
if (can_add > ((float)etus*ship_mob_scale))
can_add = ((float)etus*ship_mob_scale);
have_fuel_for = ldround((((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)*
(double)fuel_mult),1);
if (can_add > have_fuel_for){
int need;
need = can_add - have_fuel_for;
d = (double)need;
d *= (double)mchr[(int)sp->shp_type].m_fuelu;
d /= (double)fuel_mult;
d /= 5.0;
if ((d-(int)d) > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(sp->shp_own,sp->shp_x,
sp->shp_y,I_PETROL,need);
sp->shp_fuel += (u_char)(newfuel * 5);
}
have_fuel_for = ldround((((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)*
(double)fuel_mult),1);
if (can_add > have_fuel_for){
int need;
need = can_add - have_fuel_for;
d = (double)need;
d *= (double)mchr[(int)sp->shp_type].m_fuelu;
d /= (double)fuel_mult;
d /= 50.0;
if ((d-(int)d) > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(sp->shp_own,sp->shp_x,
sp->shp_y,I_OIL,need);
sp->shp_fuel += (u_char)(newfuel * 50);
}
have_fuel_for = ldround((((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)*
(double)fuel_mult),1);
if (can_add > have_fuel_for)
total_add = have_fuel_for;
else
total_add = can_add;
d = (double)total_add;
d *= (double)mchr[(int)sp->shp_type].m_fuelu;
d /= (double)fuel_mult;
sp->shp_fuel -= (u_char)ldround(d,1);
sp->shp_fuel = (u_char)min(sp->shp_fuel,
mchr[(int)sp->shp_type].m_fuelc);
sp->shp_mobil += (s_char)total_add;
}
}
void
mob_land(register int etus)
{
register struct lndstr *lp;
register int n;
time_t now;
time(&now);
for (n=0; NULL != (lp = getlandp(n)); n++) {
lp->lnd_timestamp = now;
if (opt_MOB_ACCESS)
lnd_do_upd_mob(lp);
else
do_mob_land(lp, etus);
}
}
void
do_mob_land(register struct lndstr *lp, register int etus)
{
extern int land_mob_max;
extern float land_mob_scale;
int newfuel=0;
register int value;
int can_add,have_fuel_for,total_add;
double d;
extern int fuel_mult;
if (lp->lnd_own == 0)
return;
if (lp->lnd_mobil >= land_mob_max) {
lp->lnd_mobil = land_mob_max;
return;
}
/*
* Give damaged units a break. When at low
* efficiency, units can go to -100 mob when
* marching 1 step, making them slower than
* normal mil. This helps take the curse off.
* If MOB_ACCESS is on, we don't do this, as it would
* be too much of an advantage. So, we just add double
* the small amount of mob if we are < 0 instead.
*/
if (!opt_MOB_ACCESS) {
if (lp->lnd_mobil < 0)
lp->lnd_mobil /= 2;
}
if (opt_FUEL == 0) { /* just some bits and pieces */
if (opt_MOB_ACCESS) {
if (lp->lnd_mobil < 0)
value = lp->lnd_mobil + (2 * ((float)etus * land_mob_scale));
else
value = lp->lnd_mobil + ((float)etus * land_mob_scale);
} else {
value = lp->lnd_mobil + ((float)etus * land_mob_scale);
}
if (value > land_mob_max)
value = land_mob_max;
lp->lnd_mobil = value;
return; /* Done! */
}
/* opt_FUEL in force ... */
if (lp->lnd_fuelu == 0){
if (opt_MOB_ACCESS) {
if (lp->lnd_mobil < 0)
value = lp->lnd_mobil + (2 * ((float)etus * land_mob_scale));
else
value = lp->lnd_mobil + ((float)etus * land_mob_scale);
} else {
value = lp->lnd_mobil + ((float)etus * land_mob_scale);
}
if (value > land_mob_max)
value = land_mob_max;
lp->lnd_mobil = value;
} else {
can_add = land_mob_max - lp->lnd_mobil;
if (can_add > ((float)etus*land_mob_scale))
can_add = ((float)etus*land_mob_scale);
have_fuel_for = (lp->lnd_fuel /
lp->lnd_fuelu)*fuel_mult;
if (can_add > have_fuel_for){
int need;
need = can_add - have_fuel_for;
d = (double)need;
d *= (double)lp->lnd_fuelu;
d /= (double)fuel_mult;
d /= 5.0;
if ((d-(int)d) > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(lp->lnd_own,lp->lnd_x,
lp->lnd_y,I_PETROL,need);
lp->lnd_fuel += (u_char)(newfuel * 5);
}
have_fuel_for = (lp->lnd_fuel /
lp->lnd_fuelu)*fuel_mult;
if (can_add > have_fuel_for){
int need;
need = can_add - have_fuel_for;
d = (double)need;
d *= (double)lp->lnd_fuelu;
d /= (double)fuel_mult;
d /= 50.0;
if ((d-(int)d) > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(lp->lnd_own,lp->lnd_x,
lp->lnd_y,I_OIL,need);
lp->lnd_fuel += (u_char)(newfuel * 50);
}
have_fuel_for = (lp->lnd_fuel /
lp->lnd_fuelu)*fuel_mult;
if (can_add > have_fuel_for){
total_add = have_fuel_for;
}
else
total_add = can_add;
d = (double)total_add;
d *= (double)lp->lnd_fuelu;
d /= (double)fuel_mult;
lp->lnd_fuel -= (u_char)ldround(d,1);
lp->lnd_fuel = (u_char)min(lp->lnd_fuel,
lp->lnd_fuelc);
if(total_add + lp->lnd_mobil > land_mob_max) {
total_add = land_mob_max - lp->lnd_mobil;
}
if (opt_MOB_ACCESS) {
if (lp->lnd_mobil < 0)
lp->lnd_mobil += (s_char)total_add;
}
lp->lnd_mobil += (s_char)total_add;
}
}
void
mob_plane(register int etus)
{
register struct plnstr *pp;
register int n;
time_t now;
time(&now);
for (n=0; NULL != (pp = getplanep(n)); n++) {
pp->pln_timestamp = now;
if (opt_MOB_ACCESS)
pln_do_upd_mob(pp);
else
do_mob_plane(pp, etus);
}
}
void
do_mob_plane(register struct plnstr *pp, register int etus)
{
extern int plane_mob_max;
extern float plane_mob_scale;
register int value;
if (pp->pln_own == 0)
return;
if (pp->pln_mobil >= plane_mob_max) {
pp->pln_mobil = plane_mob_max;
return;
}
value = pp->pln_mobil + ((float)etus * plane_mob_scale);
if (value > plane_mob_max)
value = plane_mob_max;
pp->pln_mobil = value;
}