Import of Empire 4.2.12
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src/server/shutdown.c
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src/server/shutdown.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* shutdown.c: Shuts down server. Runs at low priority.
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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*/
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#include "misc.h"
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#include "player.h"
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#include "empio.h"
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#include "empthread.h"
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#include "proto.h"
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#include "nat.h"
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#include "file.h"
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#include <time.h>
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#include "prototypes.h"
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int shutdown_pending;
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void
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shutdown_init(void)
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{
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shutdown_pending = 0;
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}
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void
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shutdown_sequence(argc, argv)
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int argc;
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s_char **argv;
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{
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struct natstr *god;
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struct tm *tm;
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time_t now;
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s_char header[100];
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if (shutdown_pending <= 0) {
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shutdown_pending = 0;
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logerror("shutdown called with 0 shutdown_pending");
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empth_exit();
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return;
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}
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god = getnatp(0);
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while (shutdown_pending > 0) {
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--shutdown_pending;
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time(&now);
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if (shutdown_pending <= 1440) { /* one day */
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tm = localtime(&now);
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sprintf(header, "BROADCAST from %s @ %02d:%02d: ",
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god->nat_cnam, tm->tm_hour, tm->tm_min);
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if (!shutdown_pending) {
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pr_wall("%sServer shutting down NOW!\n", header);
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shutdwn(0);
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} else if (shutdown_pending == 1) {
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pr_wall("%sServer shutting down in 1 minute!\n", header);
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} else if (shutdown_pending <= 5) {
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pr_wall("%sServer shutting down in %d minutes!\n", header, shutdown_pending);
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} else if (shutdown_pending <= 60 &&
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shutdown_pending%10 == 0) {
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pr_wall("%sThe server will be shutting down in %d minutes!\n", header, shutdown_pending);
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} else if (shutdown_pending%60 == 0) {
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pr_wall("%sThe server will be shutting down %d hours from now.\n", header, (int)(shutdown_pending/60));
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}
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}
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empth_sleep(now + 60);
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}
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empth_exit();
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}
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