Import of Empire 4.2.12
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src/util/land.c
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src/util/land.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* land.c: New version of empcre - Create the land masses in the game
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*
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* Known contributors to this file:
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* James Anderson, 1987
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* Dave Pare, 1989
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*/
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#include <stdio.h>
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#include <fcntl.h>
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#include "var.h"
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#include "misc.h"
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#include "power.h"
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#include "nat.h"
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#include "sect.h"
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#include "gamesdef.h"
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#include "file.h"
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#include "xy.h"
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#include "prototypes.h"
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#define rnd(x) (random() % (x))
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#define XPLATES ((WORLD_X) / 2) /* basically world x-y size */
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#define YPLATES (WORLD_Y)
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#define XSIZE (XPLATES)
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#define YSIZE (YPLATES)
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#define BIGV 256 /* used in making altitude */
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#define SMALLV 128 /* ex-ocean: rnd(SMALLV) - rnd(BIGV) */
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typedef enum plates {
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OCEAN, ISLAND, CONTINENT
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} plate_e;
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#define LANDMIN 1 /* plate altitude for normal land */
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#define HILLMIN 34 /* plate altitude for hills */
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#define PLATMIN 36 /* plate altitude for plateau */
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#define HIGHMIN 98 /* plate altitude for mountains */
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#define LANDCH 60 /* land plate percentage */
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#define NUMLAND (YPLATES * XPLATES * LANDCH)/100
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#define NUMISLE NUMLAND/5 /* 1 isle for 5 land */
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#define NUMWATER (XPLATES * YPLATES) - (NUMLAND + NUMISLE)
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#define SECTRANGE 3 /* smoothing area */
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#define MINCONTDIST 2 /* minimum continent distance */
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#define CHUNKSIZE 2 /* basic land block size */
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#define NEWCONTDIST (rnd(mincontdist) + mincontdist)
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/* dist away from others for newcont */
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#define NUMCHUNKS 70 /* number of CHUNKS per cont */
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struct sctstr sects[YSIZE][XSIZE];
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plate_e plates[YPLATES][XPLATES];
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int world[YSIZE][XSIZE];
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int sectrange = SECTRANGE;
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int mincontdist = MINCONTDIST;
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int chunksize = CHUNKSIZE;
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int numchunks = NUMCHUNKS;
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int numisle = NUMISLE;
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static void initworld();
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static void growcont();
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static void newcont();
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static int verify();
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static int makeland();
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static void make_altitude();
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static int total_land();
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static void make_sects();
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static void land_sct_init(coord x, coord y, s_char *ptr);
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int
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main(argc, argv)
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int argc;
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s_char **argv;
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{
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extern struct empfile empfile[];
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register int n;
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int x, y;
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int i, j;
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time_t now;
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int fd;
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int left;
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int big;
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if (argc > 1 && argc != 6) {
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printf("usage: %s sectrange mincontdist chunksize numchunks numisle\n",
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*argv);
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return -1;
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}
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if (argc == 6) {
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sectrange = atoi(argv[1]);
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mincontdist = atoi(argv[2]);
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chunksize = atoi(argv[3]);
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numchunks = atoi(argv[4]);
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numisle = atoi(argv[5]);
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}
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printf("sectrange: %d\n", sectrange);
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printf("mincontdist: %d\n", mincontdist);
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printf("chunksize: %d\n", chunksize);
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printf("numchunks: %d\n", numchunks);
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printf("numisle: %d\n", numisle);
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fd = open(empfile[EF_SECTOR].file, O_RDWR|O_CREAT|O_TRUNC, 0660);
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if (fd < 0) {
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perror(empfile[EF_SECTOR].file);
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return -1;
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}
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time(&now);
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srandom(now+getpid());
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initworld((plate_e *)plates);
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left = NUMLAND;
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printf("Creating continents");
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while (left > 0) {
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big = (left / (numchunks * 3 * chunksize*chunksize)) + 1;
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for (n=0; n<big; n++) {
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newcont(plates, &x, &y, NEWCONTDIST);
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left -= makeland(plates, x, y, chunksize, CONTINENT);
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}
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for (n=0; n < big * numchunks; n++) {
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growcont(plates, &x, &y);
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left -= makeland(plates, x, y, chunksize, CONTINENT);
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if ((n % numchunks) == 0) {
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printf(".");
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fflush(stdout);
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}
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}
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}
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printf("\n");
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printf("Creating islands");
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for (n = 0; n < numisle; n++) {
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/* find an open spot */
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while (plates[(i = rnd(YPLATES))][(j = rnd(XPLATES))] != OCEAN)
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;
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plates[i][j] = ISLAND;
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}
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printf("\n");
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printf("Making altitude\n");
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make_altitude(plates, world);
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printf("Creating sectors\n");
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make_sects(world, sects);
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printf("Writing sectors\n");
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n = write(fd, sects, sizeof(sects));
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if (n < 0) {
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perror(empfile[EF_SECTOR].file);
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return -1;
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}
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if (n != sizeof(sects)) {
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printf("%s: partial write\n", empfile[EF_SECTOR].file);
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return -1;
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}
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close(fd);
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exit(0);
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}
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static void
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initworld(plates)
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register plate_e *plates;
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{
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register int i;
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for (i=0; i<XPLATES*YPLATES; i++)
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*plates++ = OCEAN;
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}
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static void
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growcont(plates, xp, yp)
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register plate_e plates[YPLATES][XPLATES];
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int *xp;
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int *yp;
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{
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int x, y;
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/* merge with another one */
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while (plates[(y=rnd(YPLATES))][(x=rnd(XPLATES))] == OCEAN)
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;
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*xp = x;
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*yp = y;
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}
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static void
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newcont(plates, xp, yp, dist)
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register plate_e plates[YPLATES][XPLATES];
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int *xp;
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int *yp;
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int dist;
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{
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register int x, y;
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int i;
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for (i=0; i < 30; i++) {
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y = rnd(YPLATES);
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x = rnd(XPLATES);
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if (verify(plates, x, y, OCEAN, dist))
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break;
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}
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if (i == 30) {
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growcont(plates, xp, yp);
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} else {
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*xp = x;
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*yp = y;
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}
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}
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/*
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* verify that with "dist", there are only type "what" sectors
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* returns 0 if fail, 1 if success.
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*/
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static int
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verify(plates, x, y, what, dist)
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register plate_e plates[YPLATES][XPLATES];
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int x;
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int y;
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int what;
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int dist;
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{
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register int xbase, ybase;
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register int x1, y1;
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for (ybase = y - dist; ybase <= y + dist; ybase++) {
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for (xbase = x - dist; xbase <= x + dist; xbase++) {
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/* normalize to world coords */
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y1 = ybase < 0 ? ybase+YPLATES : ybase % YPLATES;
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x1 = xbase < 0 ? xbase+XPLATES : xbase % XPLATES;
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if (plates[y1][x1] != what)
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return 0;
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}
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}
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return 1;
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}
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static int
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makeland(plates, x, y, dist, what)
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register plate_e plates[YPLATES][XPLATES];
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int x;
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int y;
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int dist;
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int what;
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{
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register int xbase, ybase;
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register int xfail, yfail;
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register int x1, y1;
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int created;
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created = 0;
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for (ybase = y - dist; ybase <= y + dist; ybase++) {
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yfail = y - ybase;
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if (yfail < 0)
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yfail = -yfail;
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y1 = ybase < 0 ? ybase+YPLATES : ybase % YPLATES;
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for (xbase = x - dist; xbase <= x + dist; xbase++) {
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x1 = xbase < 0 ? xbase+XPLATES : xbase % XPLATES;
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if (plates[y1][x1] != OCEAN)
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continue;
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xfail = x - x1;
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if (xfail < 0)
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xfail = -xfail;
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if (xfail < yfail)
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xfail = yfail;
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if (xfail < dist-1 || !rnd(xfail + 1) ||
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!rnd(xfail + 1)) {
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plates[y1][x1] = what;
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created++;
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}
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}
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}
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return created;
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}
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static void
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make_altitude(plates, world)
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register plate_e plates[YPLATES][XPLATES];
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register int world[YSIZE][XSIZE];
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{
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register int x, y;
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for (y = 0; y < YPLATES; y++) {
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for (x = 0; x < XPLATES; x++) {
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switch (plates[y][x]) {
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case OCEAN:
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/*-BIGV, -SMALLV/2, SMALLV*/
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world[y][x] = rnd(SMALLV) - rnd(BIGV);
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break;
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case ISLAND:
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/*-BIGV, 0, BIGV*/
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world[y][x] = rnd(BIGV) - rnd(BIGV) + 2;
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break;
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case CONTINENT:
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/*-SMALLV, SMALLV/2, BIGV*/
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world[y][x] = rnd(BIGV) - rnd(SMALLV);
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}
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}
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}
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}
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static int
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total_land(world, xbase, ybase, range)
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register int world[YSIZE][XSIZE];
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register int xbase;
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int ybase;
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register int range;
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{
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register int x;
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register int xmax;
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register int total;
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register int *row;
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int y;
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int ymax;
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total = 0;
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xmax = xbase + range;
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ymax = ybase + range;
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for (y = ybase; y < ymax; y++) {
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row = world[y % YSIZE];
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for (x = xbase; x < xmax; x++)
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total += row[x % XSIZE];
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}
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return total;
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}
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static void
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make_sects(world, sects)
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register int world[YSIZE][XSIZE];
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struct sctstr *sects;
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{
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register struct sctstr *sct;
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register int i;
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register int x, y;
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int elev[12+12+3]; /* # sects from -12 to 12 in steps of 10 elev */
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int range;
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int rangesq;
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int total;
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int sum;
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for (i = 0; i < 12+12+3; i++)
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elev[i] = 0;
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sum = 0;
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sct = sects;
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for (y = 0; y < YSIZE; y++) {
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for (x = 0; x < XSIZE; x++, sct++) {
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land_sct_init(x*2 + (y & 01), y, (s_char *)sct);
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range = 3 + rnd(sectrange);
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rangesq = range * range;
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total = total_land(world, x, y, range) / rangesq;
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if (total < LANDMIN) {
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sct->sct_type = SCT_WATER;
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} else if (total < HILLMIN)
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sct->sct_type = SCT_RURAL;
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else if (total < PLATMIN)
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sct->sct_type = SCT_MOUNT;
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else if (total < HIGHMIN)
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sct->sct_type = SCT_RURAL;
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else
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sct->sct_type = SCT_MOUNT;
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sct->sct_elev = total;
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sct->sct_newtype = sct->sct_type;
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sum += total;
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if (total < -129)
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elev[0]++;
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else
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if (total > 129)
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elev[26]++;
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else
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elev[13+total/10]++;
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}
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}
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for (i = 0; i < 12+12+3; i++)
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if (elev[i] != 0)
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printf("%4d sectors elevation %4d to %4d\n",
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elev[i], 10*i - 140, 10*i - 130);
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}
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static void
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land_sct_init(coord x, coord y, s_char *ptr)
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{
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struct sctstr *sp = (struct sctstr *) ptr;
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sp->ef_type = EF_SECTOR;
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sp->sct_x = x;
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sp->sct_y = y;
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sp->sct_dist_x = x;
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sp->sct_dist_y = y;
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}
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