Cosmetics.
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parent
aa377df359
commit
d8cb7c48f0
11 changed files with 15 additions and 21 deletions
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@ -743,9 +743,7 @@ build_bridge(register struct sctstr *sp, register int *vec)
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xyas(sp->sct_x, sp->sct_y, player->cnum));
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nav_map(sp->sct_x, sp->sct_y, 1);
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}
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if (!
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(p =
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getstarg(player->argp[3], "build span in what direction? ", buf))
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if (!(p = getstarg(player->argp[3], "build span in what direction? ", buf))
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|| !*p) {
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return 0;
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}
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@ -1071,9 +1069,7 @@ build_tower(register struct sctstr *sp, register int *vec)
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pr("Building from %s\n", xyas(sp->sct_x, sp->sct_y, player->cnum));
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nav_map(sp->sct_x, sp->sct_y, 1);
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}
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if (!
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(p =
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getstarg(player->argp[3], "build tower in what direction? ", buf))
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if (!(p = getstarg(player->argp[3], "build tower in what direction? ", buf))
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|| !*p) {
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return 0;
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}
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@ -148,8 +148,8 @@ extern int grin();
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extern int shar();
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extern int sail(); /* Forsman's hacks */
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extern int foll();
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/**/ extern int mobq();
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/**/ extern int name();
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extern int mobq();
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extern int name();
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extern int range();
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extern int zdon();
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extern int fuel();
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@ -287,7 +287,8 @@ struct cmndstr player_coms[] = {
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{"drop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COMM>", 1, drop, C_MOD, NORM + MONEY + CAP},
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{"dump <SECTS> [<fields>]", 0, dump, 0, NORM},
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{"echo [<string>]", 0, echo, 0, NORM},
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{"edit <country|land|unit|ship|plane|nuke> [<KEY> <VALUE>]...", 0, edit, C_MOD, GOD},
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{"edit <country|land|unit|ship|plane|nuke> [<KEY> <VALUE>]...", 0,
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edit, C_MOD, GOD},
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{"enable", 0, enab, C_MOD, GOD},
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{"enlist <SECTS> <NUM>", 2, enli, C_MOD, NORM + MONEY + CAP},
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{"execute <INPUT FILE>", 0, execute, 0, VIS},
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@ -76,8 +76,8 @@ getele(s_char *nation, s_char *buf)
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pr("%s", buf);
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continue;
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}
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if (buffer[0] == '.' && ((buffer[1] == 0) ||
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(buffer[1] == '\n')
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if (buffer[0] == '.' && ((buffer[1] == 0)
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|| (buffer[1] == '\n')
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|| (buffer[1] == '\r')))
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break;
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len = strlen(buffer);
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@ -430,9 +430,6 @@ perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
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{
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extern int land_max_interdiction_range;
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extern int ship_max_interdiction_range;
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s_char *mission_name(short int mission), *nameofitem(s_char *buf,
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struct genitem
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*gp, int type);
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struct emp_qelem *qp, missiles, bombers, escorts, airp, b, e;
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struct emp_qelem *newqp;
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struct genlist *glp;
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