(START_UNITS, start_unit_type, deity_build_land, new): Remove

undocumented compile-time option START_UNITS.  It hasn't been used in
ages; writing a quick build script is easier than recompiling the
server.
This commit is contained in:
Markus Armbruster 2005-10-23 20:52:46 +00:00
parent 7dbe2d5687
commit dab1f0bc7d
4 changed files with 0 additions and 95 deletions

View file

@ -99,11 +99,6 @@ double people_damage = 1.00; /* Civs/mil/uw take this fraction of damage */
double collateral_dam = 0.10; /* Side effect damage to sector */
double assault_penalty = 0.50; /* attack factor for para & assault troops */
/* START_UNITS */
#ifdef START_UNITS
int start_unit_type[START_UNITS] = { 0, 1 }; /* type of unit */
#endif /* START_UNITS */
/* opt_FUEL */
int fuel_mult = 10; /* 1 fuel = 10 mob */