From db599368bc259203258129ed52a79ccb3796598a Mon Sep 17 00:00:00 2001 From: Ron Koenderink Date: Sat, 24 Jun 2006 22:36:42 +0000 Subject: [PATCH] Add commands related to nukes to Subject Nukes. --- info/Fallout.t | 2 +- info/Mobility.t | 2 +- info/Nuke-types.t | 2 +- info/arm.t | 2 +- info/build.t | 2 +- info/harden.t | 2 +- info/launch.t | 2 +- info/lost.t | 2 +- info/ndump.t | 2 +- info/nuke.t | 2 +- info/show.t | 2 +- info/start.t | 2 +- info/stop.t | 2 +- info/transport.t | 2 +- 14 files changed, 14 insertions(+), 14 deletions(-) diff --git a/info/Fallout.t b/info/Fallout.t index a52f98a5..48f88731 100644 --- a/info/Fallout.t +++ b/info/Fallout.t @@ -32,4 +32,4 @@ you are trying to figure out what fallout is going to do to your country. Well, good luck, so are we. :) .fi -.SA "launch, nuke, Diplomacy, Damage, Combat" +.SA "launch, nuke, Diplomacy, Damage, Combat, Nukes" diff --git a/info/Mobility.t b/info/Mobility.t index 11293aec..cf526d7f 100644 --- a/info/Mobility.t +++ b/info/Mobility.t @@ -238,4 +238,4 @@ When a sector is shelled, its mobility goes down in exactly the same way that efficiency goes down (see "info Damage"). .fi -.SA "Sectors, Infrastructure, Ships, LandUnits, Planes, Transportation" +.SA "Sectors, Infrastructure, Ships, LandUnits, Planes, Nukes, Transportation" diff --git a/info/Nuke-types.t b/info/Nuke-types.t index 9eec5672..34274903 100644 --- a/info/Nuke-types.t +++ b/info/Nuke-types.t @@ -70,4 +70,4 @@ by experimentation, although research suggests that radioactivity left behind by nuclear detonations may have lasting effects. .s1 -.SA "launch, fly, build, transport, show, Planes" +.SA "launch, fly, build, transport, show, Planes, Nukes" diff --git a/info/arm.t b/info/arm.t index 865e3324..76ceecc0 100644 --- a/info/arm.t +++ b/info/arm.t @@ -18,4 +18,4 @@ on, just arm the plane/missile again (in this case, the second argument will be ignored). You can see whether a nuke will air- or ground-burst using the "plane" command. .s1 -.SA "disarm, plane, build, transport, launch, Damage, Planes, Moving" +.SA "disarm, plane, build, transport, launch, Damage, Planes, Nukes, Moving" diff --git a/info/build.t b/info/build.t index b15d078b..10ede4b3 100644 --- a/info/build.t +++ b/info/build.t @@ -173,4 +173,4 @@ When a bridge falls, all mines in the sector are cleared. .s1 Ships can navigate under bridge spans that are at least 60% efficient. .s1 -.SA "Unit-types, Ship-types, Plane-types, Nuke-types, Bridges, show, upgrade, Maintenance, Ships, Planes, LandUnits, Sectors" +.SA "Unit-types, Ship-types, Plane-types, Nuke-types, Bridges, show, upgrade, Maintenance, Ships, Planes, LandUnits, Nukes, Sectors" diff --git a/info/harden.t b/info/harden.t index 813e805a..1d8ad9f6 100644 --- a/info/harden.t +++ b/info/harden.t @@ -16,4 +16,4 @@ Once a missile has been placed in a silo (hardened to a level greater than 0) it can no longer be moved. .s1 -.SA "launch, Nuke-types, Plane-types, Planes" +.SA "launch, Nuke-types, Plane-types, Planes, Nukes" diff --git a/info/launch.t b/info/launch.t index b2b2c33e..e8baf4de 100644 --- a/info/launch.t +++ b/info/launch.t @@ -124,4 +124,4 @@ If a foreign satellite moves over your territory durring an update, then you will get a message like "Fodderland satellite spotted over 12,24" as a part of your update BULLETIN. .s1 -.SA "build, plane, satellite, Nuke-types, relations, Planes" +.SA "build, plane, satellite, Nuke-types, relations, Planes, Nukes" diff --git a/info/lost.t b/info/lost.t index 8a186db4..c27d76ef 100644 --- a/info/lost.t +++ b/info/lost.t @@ -57,4 +57,4 @@ The y coordinate of the lost item when it was lost. The timestamp of when the item was lost. .in .s1 -.SA "xdump, dump, ldump, sdump, ndump, pdump, Ships, Planes, LandUnits, Sectors, Clients" +.SA "xdump, dump, ldump, sdump, ndump, pdump, Ships, Planes, Nukes, LandUnits, Sectors, Clients" diff --git a/info/ndump.t b/info/ndump.t index 8ed4c1fe..4368b0aa 100644 --- a/info/ndump.t +++ b/info/ndump.t @@ -40,4 +40,4 @@ A ndump lists each of your sectors in the specified area. The header line is a list of fields that correspond to the order that ndump prints the nuke info. .s1 -.SA "nuke, xdump, Clients, Planes" +.SA "nuke, xdump, Clients, Planes, Nukes" diff --git a/info/nuke.t b/info/nuke.t index 80f2cabc..b4a3eacd 100644 --- a/info/nuke.t +++ b/info/nuke.t @@ -32,4 +32,4 @@ the plane the nuke is on, if any, whether the nuke is programmed for air or ground burst. .in .s1 -.SA "arm, build, launch, transport, Planes" +.SA "arm, build, launch, transport, Planes, Nukes" diff --git a/info/show.t b/info/show.t index a42061ad..575c8fc7 100644 --- a/info/show.t +++ b/info/show.t @@ -36,4 +36,4 @@ will give something like 3mt fusion 7 210 10 325 $19000 .FI .s1 -.SA "Ship-types, Nuke-types, Plane-types, Unit-types, Sector-types, Ships, Planes, LandUnits, Products, newspaper" +.SA "Ship-types, Nuke-types, Plane-types, Unit-types, Sector-types, Ships, Planes, LandUnits, Nukes, Products, newspaper" diff --git a/info/start.t b/info/start.t index 99b98904..ceb108ce 100644 --- a/info/start.t +++ b/info/start.t @@ -13,4 +13,4 @@ PRODUCTION STARTING 1 sector .FI .s1 -.SA "stop, census, Producing, Updates" +.SA "stop, census, Producing, Updates, Nukes" diff --git a/info/stop.t b/info/stop.t index 8dc87e87..40282faf 100644 --- a/info/stop.t +++ b/info/stop.t @@ -26,4 +26,4 @@ PRODUCTION STOPPAGE 1 sector .FI .s1 -.SA "start, census, Producing, Updates" +.SA "start, census, Producing, Updates, Nukes" diff --git a/info/transport.t b/info/transport.t index 1d3ae114..a3e21f7e 100644 --- a/info/transport.t +++ b/info/transport.t @@ -29,4 +29,4 @@ immune to land mines and interdiction. .s1 See info \*QMobility\*U for the mobility cost to transport planes and nukes. .s1 -.SA "arm, move, navigate, nuke, Mobility, Planes, Transportation, Moving" +.SA "arm, move, navigate, nuke, Mobility, Planes, Nukes, Transportation, Moving"