Switch io_close(), io_input() from timeouts to deadlines

All users want deadlines.  Move the conversion from deadline to
timeout from callers to io.c, where it becoems an implementation
detail.
This commit is contained in:
Markus Armbruster 2012-03-11 07:14:24 +01:00
parent 10768189e2
commit ddbcce12c3
5 changed files with 26 additions and 21 deletions

View file

@ -32,7 +32,7 @@
#ifndef EMPIO_H #ifndef EMPIO_H
#define EMPIO_H #define EMPIO_H
#include <sys/time.h> #include <time.h>
#define IO_READ 0x1 #define IO_READ 0x1
#define IO_WRITE 0x2 #define IO_WRITE 0x2
@ -43,9 +43,8 @@
extern struct iop *io_open(int, int, int); extern struct iop *io_open(int, int, int);
extern void io_init(void); extern void io_init(void);
extern void io_close(struct iop *, struct timeval *); extern void io_close(struct iop *, time_t);
extern void io_timeout(struct timeval *, time_t); extern int io_input(struct iop *, time_t);
extern int io_input(struct iop *, struct timeval *);
extern int io_inputwaiting(struct iop *); extern int io_inputwaiting(struct iop *);
extern int io_outputwaiting(struct iop *); extern int io_outputwaiting(struct iop *);
extern int io_output(struct iop *, int); extern int io_output(struct iop *, int);

View file

@ -65,6 +65,8 @@ struct iop {
int last_out; int last_out;
}; };
static struct timeval *io_timeout(struct timeval *, time_t);
void void
io_init(void) io_init(void)
{ {
@ -104,14 +106,16 @@ io_open(int fd, int flags, int bufsize)
} }
void void
io_close(struct iop *iop, struct timeval *timeout) io_close(struct iop *iop, time_t deadline)
{ {
struct timeval timeout;
char buf[IO_BUFSIZE]; char buf[IO_BUFSIZE];
int ret; int ret;
while (io_output(iop, 1) > 0) ; while (io_output(iop, 1) > 0) ;
shutdown(iop->fd, SHUT_WR); shutdown(iop->fd, SHUT_WR);
while (empth_select(iop->fd, EMPTH_FD_READ, timeout) > 0) { while (empth_select(iop->fd, EMPTH_FD_READ,
io_timeout(&timeout, deadline)) > 0) {
ret = read(iop->fd, buf, sizeof(buf)); ret = read(iop->fd, buf, sizeof(buf));
if (ret <= 0) if (ret <= 0)
break; break;
@ -124,11 +128,14 @@ io_close(struct iop *iop, struct timeval *timeout)
free(iop); free(iop);
} }
void static struct timeval *
io_timeout(struct timeval *timeout, time_t deadline) io_timeout(struct timeval *timeout, time_t deadline)
{ {
struct timeval now; struct timeval now;
if (deadline == (time_t)-1)
return NULL; /* no deadline */
gettimeofday(&now, NULL); gettimeofday(&now, NULL);
if (now.tv_sec >= deadline) { if (now.tv_sec >= deadline) {
/* deadline reached already */ /* deadline reached already */
@ -140,20 +147,24 @@ io_timeout(struct timeval *timeout, time_t deadline)
timeout->tv_usec = 999999 - now.tv_usec; timeout->tv_usec = 999999 - now.tv_usec;
/* yes, this is 1usec early; sue me */ /* yes, this is 1usec early; sue me */
} }
return timeout;
} }
/* /*
* Read input from IOP and enqueue it. * Read input from IOP and enqueue it.
* If TIMEOUT is non-null, wait at most that long for input to arrive. * Wait at most until DEADLINE for input to arrive. (time_t)-1 means
* Does not yield the processor when timeout is zero. * wait as long as it takes (no timeout).
* Does not yield the processor when DEADLINE is zero.
* A wait for input can be cut short by empth_wakeup(). * A wait for input can be cut short by empth_wakeup().
* Return number of bytes read on success, -1 on error. * Return number of bytes read on success, -1 on error.
* In particular, return zero on timeout, early wakeup or EOF. Use * In particular, return zero on timeout, early wakeup or EOF. Use
* io_eof() to distinguish timeout and early wakeup from EOF. * io_eof() to distinguish timeout and early wakeup from EOF.
*/ */
int int
io_input(struct iop *iop, struct timeval *timeout) io_input(struct iop *iop, time_t deadline)
{ {
struct timeval timeout;
char buf[IO_BUFSIZE]; char buf[IO_BUFSIZE];
int cc; int cc;
int res; int res;
@ -165,8 +176,9 @@ io_input(struct iop *iop, struct timeval *timeout)
if (iop->flags & IO_EOF) if (iop->flags & IO_EOF)
return 0; return 0;
if (!timeout || timeout->tv_sec || timeout->tv_usec) { if (deadline) {
res = empth_select(iop->fd, EMPTH_FD_READ, timeout); res = empth_select(iop->fd, EMPTH_FD_READ,
io_timeout(&timeout, deadline));
if (res < 0) { if (res < 0) {
iop->flags |= IO_ERROR; iop->flags |= IO_ERROR;
return -1; return -1;

View file

@ -95,13 +95,11 @@ player_new(int s)
struct player * struct player *
player_delete(struct player *lp) player_delete(struct player *lp)
{ {
struct timeval timeout;
struct player *back; struct player *back;
if (lp->iop) { if (lp->iop) {
/* it's a real player */ /* it's a real player */
io_timeout(&timeout, player->curup + minutes(max_idle)); io_close(lp->iop, player->curup + minutes(max_idle));
io_close(lp->iop, &timeout);
lp->iop = NULL; lp->iop = NULL;
} }
back = (struct player *)lp->queue.q_back; back = (struct player *)lp->queue.q_back;

View file

@ -76,7 +76,6 @@ static struct cmndstr login_coms[] = {
void void
player_login(void *ud) player_login(void *ud)
{ {
struct timeval timeout;
char buf[128]; char buf[128];
char space[128]; char space[128];
int ac; int ac;
@ -90,8 +89,7 @@ player_login(void *ud)
for (;;) { for (;;) {
io_output(player->iop, 1); io_output(player->iop, 1);
if (io_gets(player->iop, buf, sizeof(buf)) < 0) { if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
io_timeout(&timeout, player->curup + minutes(max_idle)); res = io_input(player->iop, player->curup + minutes(max_idle));
res = io_input(player->iop, &timeout);
if (res <= 0) { if (res <= 0) {
if (res == 0 && !io_eof(player->iop)) if (res == 0 && !io_eof(player->iop))
pr_id(player, C_DATA, "idle connection terminated\n"); pr_id(player, C_DATA, "idle connection terminated\n");

View file

@ -61,7 +61,6 @@ int
recvclient(char *cmd, int size) recvclient(char *cmd, int size)
{ {
int count, res; int count, res;
struct timeval timeout;
count = -1; count = -1;
while (!player->aborted) { while (!player->aborted) {
@ -92,8 +91,7 @@ recvclient(char *cmd, int size)
if (player->aborted) if (player->aborted)
break; break;
io_timeout(&timeout, player->curup + minutes(max_idle)); res = io_input(player->iop, player->curup + minutes(max_idle));
res = io_input(player->iop, &timeout);
if (res > 0) if (res > 0)
; ;
else if (res < 0) else if (res < 0)