Permit flash to yourself
Flashing yourself failed with a bogus "not logged on" message for deities, and a mildly bogus "not a deity or friendly with us" message for mortals. Fix by simply permitting it. Not terribly useful, except perhaps for empire-hub users, but why not.
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1 changed files with 6 additions and 4 deletions
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@ -63,7 +63,8 @@ flash(void)
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}
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} else {
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/* Ok, we are a normal country, can we flash them? */
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if (to->nat_stat != STAT_GOD && getrel(to, player->cnum) < FRIENDLY) {
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if (to->nat_stat != STAT_GOD && tocn != player->cnum
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&& getrel(to, player->cnum) < FRIENDLY) {
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pr("%s is not a deity or friendly with us.\n", to->nat_cnam);
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return RET_SYN;
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}
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@ -127,8 +128,6 @@ sendmessage(struct natstr *to, char *message, int verbose)
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for (other = player_next(NULL); other; other = player_next(other)) {
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if (other->state != PS_PLAYING)
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continue;
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if (player == other)
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continue;
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if (to) {
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/* flash */
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if (other->cnum != to->nat_cnum)
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@ -136,6 +135,8 @@ sendmessage(struct natstr *to, char *message, int verbose)
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wto = to;
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} else {
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/* wall */
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if (player == other)
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continue;
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wto = getnatp(other->cnum);
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if (CANT_HAPPEN(!wto))
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continue;
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@ -165,7 +166,8 @@ sendmessage(struct natstr *to, char *message, int verbose)
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if (to) {
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/* flash */
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if (player->god || getrel(to, player->cnum) == ALLIED) {
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if (player->god || to->nat_cnum == player->cnum
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|| getrel(to, player->cnum) == ALLIED) {
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/* Can see TO logged in anyway, so it's okay to tell */
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if (rejected)
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pr("%s is not accepting flashes\n", to->nat_cnam);
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