(gamehours): All callers ignore the value assigned to hour[]. Remove
parameter. Remove calls without effect. Other callers changed.
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2df3f002e1
commit
ded3daf70d
6 changed files with 8 additions and 23 deletions
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@ -119,7 +119,7 @@ extern void filetruncate(s_char *);
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/* hap_fact.c */
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extern double hap_fact(struct natstr *, struct natstr *);
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/* hours.c */
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extern int gamehours(time_t, int *);
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extern int gamehours(time_t);
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/* land.c */
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extern int has_units(coord, coord, natid, struct lndstr *);
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extern int has_units_with_mob(coord, coord, natid);
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@ -49,18 +49,16 @@
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/*
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* returns true if game can be played now.
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* Sets the number of minutes until the hours
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* function must be re-called.
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*/
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int
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gamehours(time_t now, int *hour)
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gamehours(time_t now)
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{
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register s_char *bp;
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register struct tm *tm;
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int day;
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int curtime;
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int okday[7];
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int tomorrow;
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int hour[2];
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tm = localtime(&now);
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curtime = tm->tm_min + tm->tm_hour * 60;
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@ -83,12 +81,6 @@ gamehours(time_t now, int *hour)
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break;
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if (bp == 0)
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return 0;
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} else {
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hour[0] = 0;
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hour[1] = 24 * 60;
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}
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tomorrow = tm->tm_wday + 1;
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if (tomorrow >= 7)
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tomorrow = 0;
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return 1;
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}
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@ -65,7 +65,6 @@ void
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player_main(struct player *p)
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{
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struct natstr *natp;
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int hour[2];
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int secs;
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s_char buf[128];
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@ -83,7 +82,7 @@ player_main(struct player *p)
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pr("You're not a deity!\n");
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return;
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}
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if (!gamehours(player->curup, hour)) {
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if (!gamehours(player->curup)) {
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pr("Empire hours restriction in force\n");
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if ((natp->nat_stat & STAT_GOD) == 0)
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return;
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@ -190,7 +189,6 @@ status(void)
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struct natstr *natp;
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int minute;
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struct sctstr sect;
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int hour[2];
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s_char buf[128];
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if (player->state == PS_SHUTDOWN)
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@ -249,7 +247,7 @@ status(void)
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* either day change, or hours restriction
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*/
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daychange(player->curup);
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if (!gamehours(player->curup, hour)) {
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if (!gamehours(player->curup)) {
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pr("Empire hours restriction in force\n");
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if ((natp->nat_stat & STAT_GOD) == 0) {
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putnat(natp);
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@ -91,7 +91,6 @@ int
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main(int argc, char **argv)
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{
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time_t now;
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int hour[2];
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int flags = 0;
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int op;
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char *config_file = NULL;
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@ -207,7 +206,6 @@ main(int argc, char **argv)
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ef_init();
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init_files();
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io_init();
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gamehours(now, hour);
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if (opt_MOB_ACCESS) {
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/* This fixes up mobility upon restart */
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@ -49,7 +49,6 @@ mobility_check(void *unused)
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struct mob_acc_globals timestamps;
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time_t now;
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FILE *fp;
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int hour[2];
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while (1) {
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time(&now);
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@ -68,7 +67,7 @@ mobility_check(void *unused)
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rewind(fp);
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fwrite(×tamps, sizeof(timestamps), 1, fp);
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fclose(fp);
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if (!gamehours(now, hour)) {
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if (!gamehours(now)) {
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if (updating_mob == 1) {
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update_all_mob();
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logerror("Turning off mobility updating (gamehours).");
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@ -127,7 +126,7 @@ mobility_init(void)
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time(&now);
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logerror("Done at %s", ctime(&now));
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if (now >= timestamps.starttime && gamehours(now, hour)) {
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if (now >= timestamps.starttime && gamehours(now)) {
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logerror("Turning on mobility updating.");
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updating_mob = 1;
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} else {
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@ -50,7 +50,6 @@ void
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update_sched(void *unused)
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{
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s_char *kw;
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int hour[2];
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int wind;
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time_t now, delta;
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@ -58,7 +57,6 @@ update_sched(void *unused)
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empth_create(PP_SCHED, update_wait, (50 * 1024), 0, "UpdateWait",
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"Waits until players idle", 0);
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time(&now);
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(void)gamehours(now, hour);
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if (s_p_etu <= 0) {
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logerror("bad value for s_p_etu (%d)", s_p_etu);
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s_p_etu = 2 * 60;
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@ -78,7 +76,7 @@ update_sched(void *unused)
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empth_sleep(update_time);
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time(&now);
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now += adj_update;
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if (!gamehours(now, hour)) {
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if (!gamehours(now)) {
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logerror("No update permitted (hours restriction)");
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continue;
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}
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