Normalize long int and short int to just long and short.
This commit is contained in:
parent
a358704096
commit
e09e6e587b
9 changed files with 16 additions and 16 deletions
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@ -794,7 +794,7 @@ extern void do_fallout(register struct sctstr *, register int);
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extern void spread_fallout(struct sctstr *, int);
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extern void spread_fallout(struct sctstr *, int);
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extern void decay_fallout(struct sctstr *, int);
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extern void decay_fallout(struct sctstr *, int);
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extern void produce_sect(int natnum, int etu, int *bp,
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extern void produce_sect(int natnum, int etu, int *bp,
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long int (*p_sect)[2], int sector_type);
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long (*p_sect)[2], int sector_type);
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/* ship.c */
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/* ship.c */
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extern int prod_ship(int, int, int *, int);
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extern int prod_ship(int, int, int *, int);
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extern int feed_ship(struct shpstr *, int, int *, int);
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extern int feed_ship(struct shpstr *, int, int *, int);
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@ -52,14 +52,14 @@
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#include "budg.h"
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#include "budg.h"
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#include "commands.h"
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#include "commands.h"
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static void calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs,
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static void calc_all(long (*p_sect)[2], int *taxes, int *Ncivs,
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int *Nuws, int *bars, int *Nbars, int *mil,
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int *Nuws, int *bars, int *Nbars, int *mil,
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int *ships, int *sbuild, int *nsbuild, int *smaint,
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int *ships, int *sbuild, int *nsbuild, int *smaint,
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int *units, int *lbuild, int *nlbuild, int *lmaint,
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int *units, int *lbuild, int *nlbuild, int *lmaint,
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int *planes, int *pbuild, int *npbuild, int *pmaint);
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int *planes, int *pbuild, int *npbuild, int *pmaint);
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static int change_prio(struct natstr *np, char code, char *newval);
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static int change_prio(struct natstr *np, char code, char *newval);
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static char *dotsprintf(char *buf, char *format, int data);
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static char *dotsprintf(char *buf, char *format, int data);
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static void prexpense(long int cash, int *expensesp, int priority, int amount);
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static void prexpense(long cash, int *expensesp, int priority, int amount);
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int
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int
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budg(void)
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budg(void)
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@ -418,7 +418,7 @@ dotsprintf(char *buf, char *format, int data)
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}
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}
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static void
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static void
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prexpense(long int cash, int *expensesp, int priority, int amount)
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prexpense(long cash, int *expensesp, int priority, int amount)
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{
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{
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if (cash > *expensesp) {
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if (cash > *expensesp) {
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if (priority) {
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if (priority) {
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@ -45,7 +45,7 @@
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#include "commands.h"
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#include "commands.h"
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static long do_desi(struct natstr *natp, char *sects, char *deschar,
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static long do_desi(struct natstr *natp, char *sects, char *deschar,
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long int cash, int for_real);
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long cash, int for_real);
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int
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int
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desi(void)
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desi(void)
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@ -67,7 +67,7 @@ desi(void)
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}
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}
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static long
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static long
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do_desi(struct natstr *natp, char *sects, char *deschar, long int cash,
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do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
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int for_real)
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int for_real)
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{
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{
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int n;
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int n;
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@ -118,7 +118,7 @@ lwpWakeupFd(struct lwpProc *proc)
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}
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}
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void
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void
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lwpSleepUntil(long int until)
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lwpSleepUntil(long until)
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{
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{
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lwpStatus(LwpCurrent, "sleeping for %ld sec", until - time(0));
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lwpStatus(LwpCurrent, "sleeping for %ld sec", until - time(0));
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LwpCurrent->runtime = until;
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LwpCurrent->runtime = until;
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@ -38,7 +38,7 @@
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#include "prototypes.h"
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#include "prototypes.h"
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int
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int
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chkmoney(long int cost, long int cash, char *argp)
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chkmoney(long cost, long cash, char *argp)
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{
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{
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char buf[1024];
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char buf[1024];
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char *p;
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char *p;
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@ -57,7 +57,7 @@ chkmoney(long int cost, long int cash, char *argp)
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}
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}
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int
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int
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check_cost(int looping, int cost, long int cash, int *warnedp,
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check_cost(int looping, int cost, long cash, int *warnedp,
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char *argp)
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char *argp)
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{
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{
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char buf[1024];
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char buf[1024];
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@ -45,7 +45,7 @@
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static int findlost(char, natid, short, coord, coord, int);
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static int findlost(char, natid, short, coord, coord, int);
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void
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void
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makelost(char type, natid owner, short int id, coord x, coord y)
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makelost(char type, natid owner, short id, coord x, coord y)
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{
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{
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struct loststr lost;
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struct loststr lost;
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int n;
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int n;
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@ -70,7 +70,7 @@ makelost(char type, natid owner, short int id, coord x, coord y)
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}
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}
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void
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void
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makenotlost(char type, natid owner, short int id, coord x, coord y)
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makenotlost(char type, natid owner, short id, coord x, coord y)
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{
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{
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struct loststr lost;
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struct loststr lost;
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int n;
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int n;
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@ -93,7 +93,7 @@ makenotlost(char type, natid owner, short int id, coord x, coord y)
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* Else return -1.
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* Else return -1.
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*/
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*/
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static int
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static int
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findlost(char type, natid owner, short int id, coord x, coord y, int free)
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findlost(char type, natid owner, short id, coord x, coord y, int free)
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{
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{
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struct loststr lost;
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struct loststr lost;
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int n;
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int n;
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@ -847,7 +847,7 @@ nameofitem(struct genitem *gp, int type)
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}
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}
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char *
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char *
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mission_name(short int mission)
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mission_name(short mission)
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{
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{
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switch (mission) {
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switch (mission) {
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case MI_INTERDICT:
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case MI_INTERDICT:
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@ -61,7 +61,7 @@ long tpops[MAXNOC];
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int update_pending = 0;
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int update_pending = 0;
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static void do_prod(int, int, int, int *, long int (*)[2], int *, int *,
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static void do_prod(int, int, int, int *, long (*)[2], int *, int *,
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int *, int *, int *, int *);
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int *, int *, int *, int *);
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/*ARGSUSED*/
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/*ARGSUSED*/
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@ -210,7 +210,7 @@ update_main(void *unused)
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}
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}
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static void
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static void
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do_prod(int sector_type, int etu, int n, int *bp, long int (*p_sect)[2],
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do_prod(int sector_type, int etu, int n, int *bp, long (*p_sect)[2],
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int *ship_build, int *ship_maint, int *plane_build,
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int *ship_build, int *ship_maint, int *plane_build,
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int *plane_maint, int *land_build, int *land_maint)
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int *plane_maint, int *land_build, int *land_maint)
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{
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{
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@ -270,7 +270,7 @@ decay_fallout(struct sctstr *sp, int etus)
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*
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*
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*/
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*/
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void
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void
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produce_sect(int natnum, int etu, int *bp, long int (*p_sect)[2],
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produce_sect(int natnum, int etu, int *bp, long (*p_sect)[2],
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int sector_type)
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int sector_type)
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{
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{
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struct sctstr *sp;
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struct sctstr *sp;
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