From e15e7f6bf855d17c2dcebc34a1e675581f71df72 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Wed, 22 Jun 2016 21:25:05 +0200 Subject: [PATCH] update: Drop dead check for land unit destroyed by starvation Starving military don't damage their land unit since 4.0.0. Signed-off-by: Markus Armbruster --- src/lib/update/land.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/lib/update/land.c b/src/lib/update/land.c index 23d3f228..6be2c142 100644 --- a/src/lib/update/land.c +++ b/src/lib/update/land.c @@ -146,9 +146,7 @@ upd_land(struct lndstr *lp, int etus, struct bp *bp, int build) if (!player->simulation) { /* feed */ if ((n = feed_land(lp, etus)) > 0) { - wu(0, lp->lnd_own, "%d starved in %s%s\n", - n, prland(lp), - (lp->lnd_effic < LAND_MINEFF ? ", killing it" : "")); + wu(0, lp->lnd_own, "%d starved in %s\n", n, prland(lp)); if (n > 10) nreport(lp->lnd_own, N_DIE_FAMINE, 0, 1); }