Factor common code out of add() and new() into nat_reset()
The common nation wipe code is not quite identical, and it doesn't wipe the nation thoroughly enough. The new code does. Changes to both commands: * Wipe nat_update, nat_ann, nat_access, and nat_contact. Bug: should set nat_ann to the number of announcements. Changes to add command: * Don't wipe for status active and god. Before, nat_relate and nat_flags where wiped then. Changes to newcap command: * Wipe nat_hostaddr, nat_hostname, nat_userid, nat_dayno, nat_minused, nat_reserve, nat_last_login, nat_last_logout, nat_newstim, nat_annotim, nat_relate, nat_rejects, nat_flags.
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4 changed files with 121 additions and 71 deletions
115
src/lib/subs/natsub.c
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115
src/lib/subs/natsub.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* nat.c: Nation subroutines
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*
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* Known contributors to this file:
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* Markus Armbruster, 2008
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*/
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#include <config.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include "file.h"
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#include "game.h"
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#include "nat.h"
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#include "optlist.h"
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#include "tel.h"
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#include "xy.h"
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/*
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* Reset NATP for status STAT with origin/capital at X,Y.
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* Wipes everything but nat_cnum, nat_cnam and nat_pnam.
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* Also wipes realms and telegrams.
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*/
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struct natstr *
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nat_reset(struct natstr *natp, enum nat_status stat, coord x, coord y)
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{
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static struct range defrealm = { -8, -5, 10, 5, 0, 0 };
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struct realmstr newrealm;
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struct range absrealm;
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char buf[1024];
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time_t now = time(NULL);
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int i;
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natp->nat_stat = stat;
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*natp->nat_hostaddr = '\0';
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*natp->nat_hostname = '\0';
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*natp->nat_userid = '\0';
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natp->nat_xcap = natp->nat_xorg = x;
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natp->nat_ycap = natp->nat_yorg = y;
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if (stat == STAT_SANCT)
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xyabsrange(natp, &defrealm, &absrealm);
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else
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memset(&absrealm, 0, sizeof(absrealm));
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for (i = 0; i < MAXNOR; i++) {
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ef_blank(EF_REALM, i, &newrealm);
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newrealm.r_xl = absrealm.lx;
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newrealm.r_xh = absrealm.hx;
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newrealm.r_yl = absrealm.ly;
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newrealm.r_yh = absrealm.hy;
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newrealm.r_timestamp = now;
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putrealm(&newrealm);
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}
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if (players_at_00) {
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natp->nat_xorg = 0;
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natp->nat_yorg = 0;
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}
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natp->nat_dayno = 0;
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natp->nat_minused = 0;
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natp->nat_update = 0;
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natp->nat_tgms = 0;
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close(creat(mailbox(buf, natp->nat_cnum), S_IRWUG));
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natp->nat_ann = 0; /* FIXME number of annos */
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natp->nat_btu = stat == STAT_SANCT ? max_btus : 0;
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natp->nat_access = 0;
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game_tick_to_now(&natp->nat_access);
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natp->nat_reserve = 0;
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natp->nat_money = stat == STAT_SANCT ? start_cash : 0;
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natp->nat_last_login = natp->nat_last_login = 0;
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natp->nat_newstim = 0;
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natp->nat_annotim = 0;
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natp->nat_level[NAT_HLEV] = start_happiness;
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natp->nat_level[NAT_RLEV] = start_research;
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natp->nat_level[NAT_TLEV] = start_technology;
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natp->nat_level[NAT_ELEV] = start_education;
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for (i = 0; i < MAXNOC; i++)
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natp->nat_relate[i] = NEUTRAL;
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memset(natp->nat_contact, 0, sizeof(natp->nat_rejects));
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memset(natp->nat_rejects, 0, sizeof(natp->nat_rejects));
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natp->nat_flags =
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NF_FLASH | NF_BEEP | NF_COASTWATCH | NF_SONAR | NF_TECHLISTS;
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return natp;
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}
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