Update change log for 4.3.22
This commit is contained in:
parent
70a9a44bbc
commit
e250301140
2 changed files with 82 additions and 4 deletions
|
@ -1,9 +1,48 @@
|
||||||
|
Changes to Empire 4.3.22 - Sat Apr 25 11:56:29 UTC 2009
|
||||||
|
* Fix a Windows client bug that could lead to hangs, at least with
|
||||||
|
some versions of the C run-time. Broken in 4.3.11.
|
||||||
|
* Allow building without curses terminfo. Highlighting in the client
|
||||||
|
doesn't work then.
|
||||||
|
* Really fix bomb not to wipe out plane updates made while it asked
|
||||||
|
for pinpoint targets. The fix in 4.3.21 didn't cover escorts.
|
||||||
|
* Fix tend land not to wipe out concurrent updates.
|
||||||
|
* Fix a bug in automatic supply:
|
||||||
|
- Ships with just two shells could fire a torpedo to return fire or
|
||||||
|
interdict.
|
||||||
|
- Ships with just one shell could use their anti-missile defense.
|
||||||
|
- Land units were considered in supply even when they had not quite
|
||||||
|
enough supplies. Such land units could defend without penalty,
|
||||||
|
attack and react.
|
||||||
|
Broken in 4.3.20.
|
||||||
|
* Fix update to take dead units off carriers.
|
||||||
|
* Standalone client distribution built empire instead of empire.exe
|
||||||
|
for Windows. Broken in 4.3.0.
|
||||||
|
* Fix client to abort script execution on SIGINT.
|
||||||
|
* Fix Windows client not to hang on EOF on standard input when that
|
||||||
|
is a tty.
|
||||||
|
* Fix a client bug that could make it hang when EOF on standard input
|
||||||
|
follows an execute command closely.
|
||||||
|
* Seamines under bridge spans were disabled a long time ago, in
|
||||||
|
Empire 2. The drop command refuses to mine there. Change mine
|
||||||
|
command to do so as well.
|
||||||
|
* Seamines under bridge spans were mistaken for landmines by ground
|
||||||
|
combat, land units retreating from bombs, and non-land unit ground
|
||||||
|
movement.
|
||||||
|
* When a bridge tower collapsed, its landmines magically became
|
||||||
|
seamines.
|
||||||
|
* Don't log out player when he interrupts a command. Broken in
|
||||||
|
4.3.19.
|
||||||
|
* Code cleanup and portability improvements.
|
||||||
|
* Info file and documentation fixes.
|
||||||
|
|
||||||
Changes to Empire 4.3.21 - Mon Mar 9 21:34:52 UTC 2009
|
Changes to Empire 4.3.21 - Mon Mar 9 21:34:52 UTC 2009
|
||||||
* Fix swapsector not to wipe out concurrent changes to the swapped
|
* Fix swapsector not to wipe out concurrent changes to the swapped
|
||||||
sectors.
|
sectors.
|
||||||
* Fix a bug in crash dumping that could mess up the journal and, at
|
* Fix a bug in crash dumping that could mess up the journal and, at
|
||||||
least in theory, mess up commands info, read, turn, and wire;
|
least in theory, mess up commands info, read, turn, and wire;
|
||||||
announcement expiry, and reading of econfig and schedule.
|
announcement expiry, and reading of econfig and schedule.
|
||||||
|
* Fix bomb not to wipe out plane updates made while it asked for
|
||||||
|
pinpoint targets.
|
||||||
* When bombing ships with a force containing both planes with and
|
* When bombing ships with a force containing both planes with and
|
||||||
without capability ASW, the bomb command could fail to report
|
without capability ASW, the bomb command could fail to report
|
||||||
presence of submarines, and could refuse to bomb ships when there
|
presence of submarines, and could refuse to bomb ships when there
|
||||||
|
@ -189,7 +228,7 @@ Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008
|
||||||
* Wipe orders when ships, planes, land units and nukes are taken over
|
* Wipe orders when ships, planes, land units and nukes are taken over
|
||||||
violently or given away peacefully. Fleet, wing, army and mission
|
violently or given away peacefully. Fleet, wing, army and mission
|
||||||
were already cleared in many, but not all cases. Other orders were
|
were already cleared in many, but not all cases. Other orders were
|
||||||
never cleared: mission op areas (visible in xdump), ship autonav
|
never cleared: mission op-areas (visible in xdump), ship autonav
|
||||||
orders, ship sail path (including ship to follow and mobility
|
orders, ship sail path (including ship to follow and mobility
|
||||||
quota), land unit retreat orders, plane range limit, and land unit
|
quota), land unit retreat orders, plane range limit, and land unit
|
||||||
retreat percentage.
|
retreat percentage.
|
||||||
|
@ -1422,7 +1461,7 @@ Changes to Empire 4.2.21 - Sat Jul 16 17:51:01 UTC 2005
|
||||||
* Fix crash bug in emp_config parsing.
|
* Fix crash bug in emp_config parsing.
|
||||||
* Fix buffer overruns in turn and shutdown.
|
* Fix buffer overruns in turn and shutdown.
|
||||||
* Fix second argument of shutdown.
|
* Fix second argument of shutdown.
|
||||||
* tele and turn now abort on EOF.
|
* announce, pray, telegram and turn now abort on EOF.
|
||||||
* Fix display of MOTD and game down message of maximum size.
|
* Fix display of MOTD and game down message of maximum size.
|
||||||
* Correctly support telnet line termination on input. Previously,
|
* Correctly support telnet line termination on input. Previously,
|
||||||
carriage returns could slip into ship names and such.
|
carriage returns could slip into ship names and such.
|
||||||
|
|
|
@ -7,12 +7,51 @@ new Empire4 Server. This outlines the various changes and how they
|
||||||
will affect you, the player. These were coded as the Wolfpack project,
|
will affect you, the player. These were coded as the Wolfpack project,
|
||||||
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
|
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
|
||||||
.NF
|
.NF
|
||||||
|
Changes to Empire 4.3.22 - Sat Apr 25 11:56:29 UTC 2009
|
||||||
|
* Fix a Windows client bug that could lead to hangs, at least with
|
||||||
|
some versions of the C run-time. Broken in 4.3.11.
|
||||||
|
* Allow building without curses terminfo. Highlighting in the client
|
||||||
|
doesn't work then.
|
||||||
|
* Really fix bomb not to wipe out plane updates made while it asked
|
||||||
|
for pinpoint targets. The fix in 4.3.21 didn't cover escorts.
|
||||||
|
* Fix tend land not to wipe out concurrent updates.
|
||||||
|
* Fix a bug in automatic supply:
|
||||||
|
- Ships with just two shells could fire a torpedo to return fire or
|
||||||
|
interdict.
|
||||||
|
- Ships with just one shell could use their anti-missile defense.
|
||||||
|
- Land units were considered in supply even when they had not quite
|
||||||
|
enough supplies. Such land units could defend without penalty,
|
||||||
|
attack and react.
|
||||||
|
Broken in 4.3.20.
|
||||||
|
* Fix update to take dead units off carriers.
|
||||||
|
* Standalone client distribution built empire instead of empire.exe
|
||||||
|
for Windows. Broken in 4.3.0.
|
||||||
|
* Fix client to abort script execution on SIGINT.
|
||||||
|
* Fix Windows client not to hang on EOF on standard input when that
|
||||||
|
is a tty.
|
||||||
|
* Fix a client bug that could make it hang when EOF on standard input
|
||||||
|
follows an execute command closely.
|
||||||
|
* Seamines under bridge spans were disabled a long time ago, in
|
||||||
|
Empire 2. The drop command refuses to mine there. Change mine
|
||||||
|
command to do so as well.
|
||||||
|
* Seamines under bridge spans were mistaken for landmines by ground
|
||||||
|
combat, land units retreating from bombs, and non-land unit ground
|
||||||
|
movement.
|
||||||
|
* When a bridge tower collapsed, its landmines magically became
|
||||||
|
seamines.
|
||||||
|
* Don't log out player when he interrupts a command. Broken in
|
||||||
|
4.3.19.
|
||||||
|
* Code cleanup and portability improvements.
|
||||||
|
* Info file and documentation fixes.
|
||||||
|
|
||||||
Changes to Empire 4.3.21 - Mon Mar 9 21:34:52 UTC 2009
|
Changes to Empire 4.3.21 - Mon Mar 9 21:34:52 UTC 2009
|
||||||
* Fix swapsector not to wipe out concurrent changes to the swapped
|
* Fix swapsector not to wipe out concurrent changes to the swapped
|
||||||
sectors.
|
sectors.
|
||||||
* Fix a bug in crash dumping that could mess up the journal and, at
|
* Fix a bug in crash dumping that could mess up the journal and, at
|
||||||
least in theory, mess up commands info, read, turn, and wire;
|
least in theory, mess up commands info, read, turn, and wire;
|
||||||
announcement expiry, and reading of econfig and schedule.
|
announcement expiry, and reading of econfig and schedule.
|
||||||
|
* Fix bomb not to wipe out plane updates made while it asked for
|
||||||
|
pinpoint targets.
|
||||||
* When bombing ships with a force containing both planes with and
|
* When bombing ships with a force containing both planes with and
|
||||||
without capability ASW, the bomb command could fail to report
|
without capability ASW, the bomb command could fail to report
|
||||||
presence of submarines, and could refuse to bomb ships when there
|
presence of submarines, and could refuse to bomb ships when there
|
||||||
|
@ -198,7 +237,7 @@ Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008
|
||||||
* Wipe orders when ships, planes, land units and nukes are taken over
|
* Wipe orders when ships, planes, land units and nukes are taken over
|
||||||
violently or given away peacefully. Fleet, wing, army and mission
|
violently or given away peacefully. Fleet, wing, army and mission
|
||||||
were already cleared in many, but not all cases. Other orders were
|
were already cleared in many, but not all cases. Other orders were
|
||||||
never cleared: mission op areas (visible in xdump), ship autonav
|
never cleared: mission op-areas (visible in xdump), ship autonav
|
||||||
orders, ship sail path (including ship to follow and mobility
|
orders, ship sail path (including ship to follow and mobility
|
||||||
quota), land unit retreat orders, plane range limit, and land unit
|
quota), land unit retreat orders, plane range limit, and land unit
|
||||||
retreat percentage.
|
retreat percentage.
|
||||||
|
@ -1431,7 +1470,7 @@ Changes to Empire 4.2.21 - Sat Jul 16 17:51:01 UTC 2005
|
||||||
* Fix crash bug in emp_config parsing.
|
* Fix crash bug in emp_config parsing.
|
||||||
* Fix buffer overruns in turn and shutdown.
|
* Fix buffer overruns in turn and shutdown.
|
||||||
* Fix second argument of shutdown.
|
* Fix second argument of shutdown.
|
||||||
* tele and turn now abort on EOF.
|
* announce, pray, telegram and turn now abort on EOF.
|
||||||
* Fix display of MOTD and game down message of maximum size.
|
* Fix display of MOTD and game down message of maximum size.
|
||||||
* Correctly support telnet line termination on input. Previously,
|
* Correctly support telnet line termination on input. Previously,
|
||||||
carriage returns could slip into ship names and such.
|
carriage returns could slip into ship names and such.
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue