retreat lretreat: Be less loquacious when changing orders
Instead of listing all the ships or land units ordered, just print how many got ordered, and describe the order, like this: [0:640] Command : retr 2/3 bg itb 2 ships ordered to retreat along path bg when injured, torpedoed, bombed [0:640] Command : retr 2 h 1 ship ordered not to retreat fleetadd doesn't list the ships it reassigns, either. On the other hand, stop lists the sectors it stops. Perhaps it should be gagged, too. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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2 changed files with 63 additions and 47 deletions
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@ -50,22 +50,15 @@
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Play#1 output Play#1 6 0 639
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Play#1 input retr 2/3 bgyujnbgyujnbgyujn itshbdu
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Play#1 command retreat
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Play#1 output Play#1 1 shp# ship type x,y fl path as flt? flags
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Play#1 output Play#1 1 2 lc light cruis -3,1 bgyujnbgy itshbdu
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Play#1 output Play#1 1 3 lc light cruis -3,1 a bgyujnbgy itshbdu
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Play#1 output Play#1 1 2 ships
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Play#1 output Play#1 1 2 ships ordered to retreat along path bgyujnbgyujnbgyujn when injured, torpedoed, sonared, helpless, bombed, depth-charged, boarded
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Play#1 output Play#1 6 0 638
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Play#1 input retr 3 h
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Play#1 command retreat
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Play#1 output Play#1 1 shp# ship type x,y fl path as flt? flags
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Play#1 output Play#1 1 3 lc light cruis -3,1 a
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Play#1 output Play#1 1 1 ship
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Play#1 output Play#1 1 1 ship ordered not to retreat
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Play#1 output Play#1 6 0 637
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Play#1 input retr a ?uid=4 b h
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Play#1 command retreat
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Play#1 output Play#1 1 shp# ship type x,y fl path as flt? flags
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Play#1 output Play#1 1 4 lc light cruis -5,1 a b Yes h
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Play#1 output Play#1 1 1 ship
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Play#1 output Play#1 1 1 ship ordered to retreat as group along path b when helpless
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Play#1 output Play#1 6 0 636
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Play#1 input fleet a 7
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Play#1 command fleetadd
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@ -115,22 +108,15 @@
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Play#1 output Play#1 6 0 634
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Play#1 input lret 2/3 yujnbgyujnbgyujnbg ihb
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Play#1 command lretreat
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Play#1 output Play#1 1 lnd# unit type x,y ar path as army? flags
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Play#1 output Play#1 1 2 inf infantry -3,1 yujnbgyuj ihb
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Play#1 output Play#1 1 3 inf infantry -3,1 a yujnbgyuj ihb
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Play#1 output Play#1 1 2 units
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Play#1 output Play#1 1 2 land units ordered to retreat along path yujnbgyujnbgyujnbg when injured, helpless, bombed
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Play#1 output Play#1 6 0 633
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Play#1 input lret 3 h
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Play#1 command lretreat
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Play#1 output Play#1 1 lnd# unit type x,y ar path as army? flags
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Play#1 output Play#1 1 3 inf infantry -3,1 a
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Play#1 output Play#1 1 1 unit
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Play#1 output Play#1 1 1 land unit ordered not to retreat
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Play#1 output Play#1 6 0 632
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Play#1 input lret a ?uid=4 b h
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Play#1 command lretreat
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Play#1 output Play#1 1 lnd# unit type x,y ar path as army? flags
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Play#1 output Play#1 1 4 inf infantry -4,0 a b Yes h
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Play#1 output Play#1 1 1 unit
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Play#1 output Play#1 1 1 land unit ordered to retreat as group along path b when helpless
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Play#1 output Play#1 6 0 631
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Play#1 input army a 7
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Play#1 command army
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