(pln_equip, mission_pln_equip): Rename item to itype. Use struct
ichrstr member i_vtype instead of pointer arithmetic to map from `struct ichrstr *' to item type. No functional changes.
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522f1cdf9a
commit
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2 changed files with 32 additions and 32 deletions
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@ -1266,7 +1266,7 @@ mission_pln_equip(struct plist *plp, struct ichrstr *ip, int flags,
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struct sctstr sect;
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int type;
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s_char *ptr;
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int item;
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int itype;
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int rval;
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int vec[I_MAX + 1];
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@ -1292,32 +1292,32 @@ mission_pln_equip(struct plist *plp, struct ichrstr *ip, int flags,
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vec[I_PETROL] -= pcp->pl_fuel;
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rval = 0;
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if (!(flags & P_F)) {
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item = 0;
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itype = 0;
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needed = 0;
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switch (mission) {
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case 's':
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case 'p':
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if (pp->pln_nuketype == -1) {
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item = I_SHELL;
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itype = I_SHELL;
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needed = pp->pln_load;
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}
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break;
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case 't':
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if ((pcp->pl_flags & P_C) == 0 || ip == 0)
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break;
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item = ip - ichr;
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itype = ip->i_vtype;
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needed = (pp->pln_load * 2) / ip->i_lbs;
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break;
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case 'd':
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if ((pcp->pl_flags & P_C) == 0 || ip == 0)
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break;
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item = ip - ichr;
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itype = ip->i_vtype;
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needed = (pp->pln_load * 2) / ip->i_lbs;
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break;
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case 'a':
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if ((pcp->pl_flags & (P_V | P_C)) == 0)
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break;
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item = I_MILIT;
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itype = I_MILIT;
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needed = pp->pln_load / ip->i_lbs;
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break;
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case 'n':
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@ -1326,26 +1326,26 @@ mission_pln_equip(struct plist *plp, struct ichrstr *ip, int flags,
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break;
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case 'i': /* missile interception */
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if (pp->pln_load) {
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item = I_SHELL;
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itype = I_SHELL;
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needed = pp->pln_load;
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}
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break;
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default:
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break;
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}
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if (rval < 0 || (item && needed <= 0)) {
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if (rval < 0 || (itype && needed <= 0)) {
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return -1;
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}
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if ((vec[item] < needed) && (item == I_SHELL))
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vec[item] += supply_commod(plp->plane.pln_own,
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if (vec[itype] < needed && (itype == I_SHELL))
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vec[itype] += supply_commod(plp->plane.pln_own,
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plp->plane.pln_x, plp->plane.pln_y,
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I_SHELL, needed);
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if (vec[item] < needed) {
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if (vec[itype] < needed) {
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return -1;
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} else {
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vec[item] -= needed;
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vec[itype] -= needed;
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}
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if (item == I_SHELL && (mission == 's' || mission == 'p'))
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if (itype == I_SHELL && (mission == 's' || mission == 'p'))
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plp->bombs = needed;
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else
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plp->misc = needed;
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@ -522,7 +522,7 @@ pln_equip(struct plist *plp, struct ichrstr *ip, int flags, s_char mission)
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struct sctstr sect;
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int type;
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s_char *ptr;
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int item;
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int itype;
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int rval;
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int vec[I_MAX + 1];
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int own;
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@ -561,31 +561,31 @@ pln_equip(struct plist *plp, struct ichrstr *ip, int flags, s_char mission)
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vec[I_PETROL] -= pcp->pl_fuel;
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rval = 0;
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if ((flags & P_F) == 0) {
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item = 0;
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itype = 0;
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needed = 0;
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switch (mission) {
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case 's':
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case 'p':
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if (pp->pln_nuketype == -1) {
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item = I_SHELL;
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itype = I_SHELL;
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needed = pp->pln_load;
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}
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break;
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case 't':
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if ((pcp->pl_flags & P_C) == 0 || ip == 0)
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break;
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item = ip - ichr;
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itype = ip->i_vtype;
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needed = (pp->pln_load * 2) / ip->i_lbs;
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break;
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case 'd':
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item = ip - ichr;
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itype = ip->i_vtype;
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needed = (pp->pln_load * 2) / ip->i_lbs;
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/* Is this mine dropping excursion? */
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if ((item == I_SHELL) && (pcp->pl_flags & P_MINE))
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if (itype == I_SHELL && (pcp->pl_flags & P_MINE))
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break;
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/* Is this a cargo drop? */
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if ((pcp->pl_flags & P_C) == 0 || ip == 0) {
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item = 0;
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itype = 0;
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needed = 0;
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break;
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}
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@ -593,7 +593,7 @@ pln_equip(struct plist *plp, struct ichrstr *ip, int flags, s_char mission)
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case 'a':
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if ((pcp->pl_flags & (P_V | P_C)) == 0)
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break;
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item = I_MILIT;
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itype = I_MILIT;
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needed = pp->pln_load / ip->i_lbs;
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break;
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case 'n':
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@ -603,24 +603,24 @@ pln_equip(struct plist *plp, struct ichrstr *ip, int flags, s_char mission)
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default:
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break;
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}
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if (rval < 0 || (item && needed <= 0)) {
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if (rval < 0 || (itype && needed <= 0)) {
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pr("%s can't contribute to mission\n", prplane(pp));
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return -1;
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}
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#if 0
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/* Supply is broken somewhere, so don't use it for now */
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if ((vec[item] < needed) && (item == I_SHELL))
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vec[item] += supply_commod(plp->plane.pln_own,
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if (vec[itype] < needed && itype == I_SHELL)
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vec[itype] += supply_commod(plp->plane.pln_own,
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plp->plane.pln_x, plp->plane.pln_y,
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I_SHELL, needed);
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#endif
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if (vec[item] < needed) {
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pr("Not enough %s for %s\n", ichr[item].i_name, prplane(pp));
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if (vec[itype] < needed) {
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pr("Not enough %s for %s\n", ichr[itype].i_name, prplane(pp));
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return -1;
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} else {
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vec[item] -= needed;
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vec[itype] -= needed;
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}
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if (item == I_SHELL && (mission == 's' || mission == 'p'))
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if (itype == I_SHELL && (mission == 's' || mission == 'p'))
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plp->bombs = needed;
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else
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plp->misc = needed;
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