Break inclusion cycle: prototypes.h and commands.h included each
other. Ensure headers in include/ can be included in any order (except for econfig-spec.h, which is special). New header types.h to help avoid inclusion cycles. Sort include directives. Remove some superflous includes.
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include/types.h
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include/types.h
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* types.h: Empire types
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*
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* Known contributors to this file:
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* Markus Armbruster, 2006
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*/
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#ifndef TYPES_H
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#define TYPES_H
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typedef unsigned char natid; /* NSC_NATID must match this */
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typedef short coord;
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struct emp_qelem;
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struct empobj;
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struct lndstr;
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struct lndstr;
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struct lonstr;
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struct natstr;
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struct nchrstr;
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struct nstr_item;
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struct nstr_sect;
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struct nukstr;
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struct plist;
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struct plnstr;
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struct range;
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struct sctstr;
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struct shiplist;
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struct shpstr;
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struct trdstr;
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struct trtstr;
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struct comstr;
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struct cmndstr;
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union empobj_storage;
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#endif
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