(build_ship, orde, qorde, nav_loadship, load_it, unload_it): Store

item types instead of mnemo characters in shpstr members shp_tstart[]
and shp_tend[].
(com_num): No longer used, remove.

(orde): Simplify swap code.

(prhold): New, factored out of qorde().
This commit is contained in:
Markus Armbruster 2004-04-08 19:14:09 +00:00
parent 7b42409c9a
commit e42f7e8210
5 changed files with 35 additions and 67 deletions

View file

@ -583,7 +583,6 @@ extern int nav_ship(register struct shpstr *);
extern int check_nav(struct sctstr *);
extern int load_it(register struct shpstr *, register struct sctstr *,
int);
extern int com_num(s_char *);
extern void unload_it(register struct shpstr *);
extern void auto_fuel_ship(register struct shpstr *);
/* nxtitemp.c */

View file

@ -411,8 +411,8 @@ build_ship(register struct sctstr *sp, register struct mchrstr *mp,
ship.shp_autonav = 0;
/* new code for autonav, Chad Zabel 1-15-94 */
for (i = 0; i < TMAX; ++i) {
ship.shp_tstart[i] = ' ';
ship.shp_tend[i] = ' ';
ship.shp_tstart[i] = I_NONE;
ship.shp_tend[i] = I_NONE;
ship.shp_lstart[i] = 0;
ship.shp_lend[i] = 0;
}

View file

@ -121,8 +121,8 @@ orde(void)
ship.shp_mission = 0;
ship.shp_autonav &= ~(AN_AUTONAV + AN_STANDBY + AN_LOADING);
for (i = 0; i < TMAX; i++) {
ship.shp_tstart[i] = ' ';
ship.shp_tend[i] = ' ';
ship.shp_tstart[i] = I_NONE;
ship.shp_tend[i] = I_NONE;
ship.shp_lstart[i] = 0;
ship.shp_lend[i] = 0;
}
@ -238,7 +238,7 @@ orde(void)
level = 0; /* prevent negatives. */
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tstart[sub] = (s_char)i1->i_mnem;
ship.shp_tstart[sub] = (s_char)i1->i_vtype;
ship.shp_lstart[sub] = level;
pr("Order Set \n");
break;
@ -258,7 +258,7 @@ orde(void)
level = 0;
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tend[sub] = (s_char)i1->i_mnem;
ship.shp_tend[sub] = (s_char)i1->i_vtype;
ship.shp_lend[sub] = level;
pr("Order Set \n");
break;
@ -286,7 +286,7 @@ orde(void)
&& (ship.shp_lstart[1] != ' '))) {
coord tcord;
s_char tcomm[TMAX];
s_char tcomm;
short lev[TMAX];
int i;
@ -306,9 +306,9 @@ orde(void)
lev[i] = ship.shp_lstart[i];
ship.shp_lstart[i] = ship.shp_lend[i];
ship.shp_lend[i] = lev[i];
tcomm[i] = ship.shp_tstart[i];
tcomm = ship.shp_tstart[i];
ship.shp_tstart[i] = ship.shp_tend[i];
ship.shp_tend[i] = tcomm[i];
ship.shp_tend[i] = tcomm;
}
}
/*
@ -353,6 +353,19 @@ eta_calc(struct shpstr *sp, s_char *path, int *len, int *nupdates)
}
}
static void
prhold(int hold, int itype, int amt)
{
if (itype != I_NONE && amt != 0) {
if (CANT_HAPPEN((unsigned)itype > I_MAX))
return;
pr("%d-", hold + 1);
pr("%c", ichr[itype].i_mnem);
pr(":");
pr("%d ", amt);
}
}
int
qorde(void)
{
@ -388,23 +401,11 @@ qorde(void)
if (ship.shp_autonav & AN_AUTONAV) {
pr(" [");
for (i = 0; i < TMAX; i++) {
if (ship.shp_tend[i] != ' ' && ship.shp_lend[i] != 0) {
pr("%d-", i + 1);
pr("%c", ship.shp_tend[i]);
pr(":");
pr("%d ", ship.shp_lend[i]);
}
}
for (i = 0; i < TMAX; i++)
prhold(i, ship.shp_tend[i], ship.shp_lend[i]);
pr("] , (");
for (i = 0; i < TMAX; i++) {
if (ship.shp_tstart[i] != ' ' && ship.shp_lstart[i] != 0) {
pr("%d-", i + 1);
pr("%c", ship.shp_tstart[i]);
pr(":");
pr("%d ", ship.shp_lstart[i]);
}
}
for (i = 0; i < TMAX; i++)
prhold(i, ship.shp_tstart[i], ship.shp_lstart[i]);
pr(")");
if (ship.shp_autonav & AN_SCUTTLE)
pr(" scuttling");

View file

@ -158,8 +158,7 @@ static int
nav_loadship(register struct shpstr *sp, natid cnum)
{
struct sctstr *sectp;
s_char item;
int i, landown, shipown, level, didsomething[TMAX], rel;
int i, landown, shipown, didsomething[TMAX], rel;
for (i = 0; i < TMAX; i++)
didsomething[i] = 0;
@ -182,12 +181,9 @@ nav_loadship(register struct shpstr *sp, natid cnum)
/* loop through each field for that ship */
for (i = 0; i < TMAX; ++i) {
item = sp->shp_tend[i]; /* commodity */
level = sp->shp_lend[i]; /* amount */
/* check and see if the data fields have been set. */
if (item == ' ' || level == 0) {
if (sp->shp_tend[i] == I_NONE || sp->shp_lend[i] == 0) {
/* nothing to do move on. */
didsomething[i] = 1;
continue;

View file

@ -86,13 +86,13 @@ load_it(register struct shpstr *sp, register struct sctstr *psect, int i)
{
int comm, shipown, amount, ship_amt, sect_amt;
int abs_max, max_amt, transfer;
s_char item;
struct mchrstr *vship;
amount = sp->shp_lend[i];
shipown = sp->shp_own;
item = sp->shp_tend[i]; /* commodity */
comm = com_num(&item);
comm = sp->shp_tend[i];
if (CANT_HAPPEN((unsigned)comm > I_MAX))
return 0;
ship_amt = sp->shp_item[comm];
sect_amt = psect->sct_item[comm];
@ -161,7 +161,6 @@ void
unload_it(register struct shpstr *sp)
{
struct sctstr *sectp;
s_char item;
int i;
int landowner;
int shipown;
@ -169,8 +168,6 @@ unload_it(register struct shpstr *sp)
int sect_amt;
int ship_amt;
int max_amt;
int level;
sectp = getsectp(sp->shp_x, sp->shp_y);
@ -178,17 +175,16 @@ unload_it(register struct shpstr *sp)
shipown = sp->shp_own;
for (i = 0; i < TMAX; ++i) {
item = sp->shp_tend[i];
level = sp->shp_lend[i];
if (item == ' ' || level == 0)
if (sp->shp_tend[i] == I_NONE || sp->shp_lend[i] == 0)
continue;
if (landowner == 0)
continue;
if (sectp->sct_type != SCT_HARBR)
continue;
comm = com_num(&item);
comm = sp->shp_tend[i];
if (CANT_HAPPEN((unsigned)comm > I_MAX))
continue;
ship_amt = sp->shp_item[comm];
sect_amt = sectp->sct_item[comm];
@ -217,30 +213,6 @@ unload_it(register struct shpstr *sp)
}
}
/* com_num
* This small but useful bit of code runs through the list
* of commodities and return the integer value of the
* commodity it finds if possible.
* Basicly its a hacked version of whatitem.c found in the
* /player directory.
* new autonav code.
* Chad Zabel 6/1/94
*/
int
com_num(s_char *ptr)
{
struct ichrstr *ip;
for (ip = &ichr[1]; ip->i_mnem != 0; ip++) {
if (*ptr == ip->i_mnem)
return ip->i_vtype;
}
return 0; /*NOTREACHED*/
}
/* auto_fuel_ship
* Assume a check for fuel=0 has already been made and passed.
* Try to fill a ship using petro. and then oil.