(configdir): New, to be used for loading configuration tables.
(emp_config): Set it to econfig's directory.
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parent
376d87c3a0
commit
e4865d473e
3 changed files with 16 additions and 2 deletions
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@ -37,7 +37,6 @@
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#include "nsc.h"
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/* Default econfig file */
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extern char dflt_econfig[];
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/* Game parameters, can be set in econfig */
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@ -45,7 +44,8 @@ extern char dflt_econfig[];
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#include "econfig-spec.h"
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#undef EMP_CONFIG_H_OUTPUT
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/* Variables that get values derived from econfig */
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extern char *configdir;
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extern char *motdfil;
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extern char *downfil;
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extern char *disablefil;
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@ -78,6 +78,7 @@ emp_config(char *file)
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char scanspace[1024];
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char *av[128];
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char buf[1024];
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char *slash;
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struct keymatch *kp;
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int lno = 0;
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int errors = 0;
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@ -94,6 +95,11 @@ emp_config(char *file)
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return -1;
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}
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if ((slash = strrchr(file, '/')))
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configdir = strndup(file, slash + 1 - file);
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else
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configdir = NULL;
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while (fgets(buf, sizeof buf, fp) != NULL) {
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++lno;
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for (i = 0; buf[i] && isspace(buf[i]); ++i) ;
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@ -37,8 +37,16 @@
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#include "optlist.h"
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/* econfig file to try when user doesn't specify one */
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char dflt_econfig[] = "@econfig@";
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/* Where to find configuration, which is wherever econfig is looked for */
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char *configdir;
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/* Where to find info pages */
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char *infodir = "@einfodir@";
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/* Where this game's data is stored */
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char *gamedir = "@gamedir@";
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/* relative to DATADIR */
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