Document.

(BP_CIVIL, BP_SHELL, BP_GUN): These were used write-only.  Remove.
(bud_key): Update accordingly.

(bp_item_idx): enumeration type for the bp_item[] indexes.  Use where
appropriate.

(bp_get_item): Oops on access to an item that is not tracked.
This commit is contained in:
Markus Armbruster 2007-01-13 18:08:49 +00:00
parent f1df44dd2c
commit e50ec526f5

View file

@ -25,76 +25,98 @@
* *
* --- * ---
* *
* bp.c: Functions for build pointer (bp) handling * bp.c: The `build pointer' (bp) map
* *
* Known contributors to this file: * Known contributors to this file:
* Ville Virrankoski, 1996 * Ville Virrankoski, 1996
* Markus Armbruster, 2007 * Markus Armbruster, 2007
*/ */
/*
* Some commands call update functions to simulate the update.
* Naturally, these functions must not change game state then.
* Instead, they track values separate data structure, namely the bp
* map.
*/
#include <config.h> #include <config.h>
#include "budg.h" #include "budg.h"
#include "update.h" #include "update.h"
enum { /* Item types we want to track. */
BP_NONE = -1, enum bp_item_idx {
BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN, BP_LCM, BP_HCM, BP_NONE = -1, /* not tracked */
BP_MILIT, BP_LCM, BP_HCM,
BP_MAX = BP_HCM BP_MAX = BP_HCM
}; };
/*
* Stuff to track for a sector.
* A bp map is an array of these.
*/
struct bp { struct bp {
short bp_item[BP_MAX + 1]; short bp_item[BP_MAX + 1];
short bp_avail; short bp_avail;
}; };
static int bud_key[I_MAX + 1] = { /* Map i_type to enum bp_item_idx. */
BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN, static enum bp_item_idx bud_key[I_MAX + 1] = {
BP_NONE, BP_MILIT, BP_NONE, BP_NONE,
BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE,
BP_LCM, BP_HCM, BP_NONE, BP_NONE BP_LCM, BP_HCM, BP_NONE, BP_NONE
}; };
/* Return pointer to the element of BP belonging to SP. */
static struct bp * static struct bp *
bp_ref(struct bp *bp, struct sctstr *sp) bp_ref(struct bp *bp, struct sctstr *sp)
{ {
return &bp[sp->sct_x + sp->sct_y * WORLD_X]; return &bp[sp->sct_x + sp->sct_y * WORLD_X];
} }
/*
* Return the item value tracked in BP for sector SP's item COMM.
* COMM must be a tracked item type.
*/
int int
bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm) bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm)
{ {
int idx = bud_key[comm]; enum bp_item_idx idx = bud_key[comm];
if (idx < 0) if (CANT_HAPPEN(idx < 0))
return sp->sct_item[comm]; return sp->sct_item[comm];
return bp_ref(bp, sp)->bp_item[idx]; return bp_ref(bp, sp)->bp_item[idx];
} }
/* Set the item value tracked in BP for sector SP's item COMM. */
void void
bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount) bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount)
{ {
int idx = bud_key[comm]; enum bp_item_idx idx = bud_key[comm];
if (idx >= 0) if (idx >= 0)
bp_ref(bp, sp)->bp_item[idx] = amount; bp_ref(bp, sp)->bp_item[idx] = amount;
} }
/* Return avail tracked in BP for sector SP. */
int int
bp_get_avail(struct bp *bp, struct sctstr *sp) bp_get_avail(struct bp *bp, struct sctstr *sp)
{ {
return bp_ref(bp, sp)->bp_avail; return bp_ref(bp, sp)->bp_avail;
} }
/* Set avail tracked in BP for sector SP. */
void void
bp_put_avail(struct bp *bp, struct sctstr *sp, int amount) bp_put_avail(struct bp *bp, struct sctstr *sp, int amount)
{ {
bp_ref(bp, sp)->bp_avail = amount; bp_ref(bp, sp)->bp_avail = amount;
} }
/* Set the values tracked in BP for sector SP to the values in SP. */
void void
bp_set_from_sect(struct bp *bp, struct sctstr *sp) bp_set_from_sect(struct bp *bp, struct sctstr *sp)
{ {
int idx; enum bp_item_idx idx;
struct bp *p = bp_ref(bp, sp); struct bp *p = bp_ref(bp, sp);
i_type i; i_type i;
@ -106,6 +128,10 @@ bp_set_from_sect(struct bp *bp, struct sctstr *sp)
p->bp_avail = sp->sct_avail; p->bp_avail = sp->sct_avail;
} }
/*
* Return a new bp map.
* Caller should pass it to free() when done with it.
*/
struct bp * struct bp *
bp_alloc(void) bp_alloc(void)
{ {