Document.
(BP_CIVIL, BP_SHELL, BP_GUN): These were used write-only. Remove. (bud_key): Update accordingly. (bp_item_idx): enumeration type for the bp_item[] indexes. Use where appropriate. (bp_get_item): Oops on access to an item that is not tracked.
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1 changed files with 36 additions and 10 deletions
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@ -25,76 +25,98 @@
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*
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*
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* ---
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* ---
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*
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*
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* bp.c: Functions for build pointer (bp) handling
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* bp.c: The `build pointer' (bp) map
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*
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*
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* Known contributors to this file:
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* Known contributors to this file:
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* Ville Virrankoski, 1996
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* Ville Virrankoski, 1996
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* Markus Armbruster, 2007
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* Markus Armbruster, 2007
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*/
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*/
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/*
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* Some commands call update functions to simulate the update.
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* Naturally, these functions must not change game state then.
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* Instead, they track values separate data structure, namely the bp
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* map.
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*/
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#include <config.h>
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#include <config.h>
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#include "budg.h"
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#include "budg.h"
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#include "update.h"
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#include "update.h"
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enum {
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/* Item types we want to track. */
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BP_NONE = -1,
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enum bp_item_idx {
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BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN, BP_LCM, BP_HCM,
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BP_NONE = -1, /* not tracked */
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BP_MILIT, BP_LCM, BP_HCM,
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BP_MAX = BP_HCM
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BP_MAX = BP_HCM
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};
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};
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/*
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* Stuff to track for a sector.
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* A bp map is an array of these.
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*/
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struct bp {
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struct bp {
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short bp_item[BP_MAX + 1];
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short bp_item[BP_MAX + 1];
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short bp_avail;
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short bp_avail;
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};
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};
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static int bud_key[I_MAX + 1] = {
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/* Map i_type to enum bp_item_idx. */
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BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN,
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static enum bp_item_idx bud_key[I_MAX + 1] = {
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BP_NONE, BP_MILIT, BP_NONE, BP_NONE,
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BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE,
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BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE,
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BP_LCM, BP_HCM, BP_NONE, BP_NONE
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BP_LCM, BP_HCM, BP_NONE, BP_NONE
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};
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};
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/* Return pointer to the element of BP belonging to SP. */
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static struct bp *
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static struct bp *
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bp_ref(struct bp *bp, struct sctstr *sp)
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bp_ref(struct bp *bp, struct sctstr *sp)
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{
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{
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return &bp[sp->sct_x + sp->sct_y * WORLD_X];
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return &bp[sp->sct_x + sp->sct_y * WORLD_X];
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}
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}
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/*
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* Return the item value tracked in BP for sector SP's item COMM.
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* COMM must be a tracked item type.
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*/
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int
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int
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bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm)
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bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm)
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{
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{
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int idx = bud_key[comm];
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enum bp_item_idx idx = bud_key[comm];
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if (idx < 0)
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if (CANT_HAPPEN(idx < 0))
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return sp->sct_item[comm];
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return sp->sct_item[comm];
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return bp_ref(bp, sp)->bp_item[idx];
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return bp_ref(bp, sp)->bp_item[idx];
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}
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}
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/* Set the item value tracked in BP for sector SP's item COMM. */
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void
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void
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bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount)
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bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount)
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{
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{
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int idx = bud_key[comm];
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enum bp_item_idx idx = bud_key[comm];
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if (idx >= 0)
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if (idx >= 0)
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bp_ref(bp, sp)->bp_item[idx] = amount;
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bp_ref(bp, sp)->bp_item[idx] = amount;
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}
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}
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/* Return avail tracked in BP for sector SP. */
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int
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int
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bp_get_avail(struct bp *bp, struct sctstr *sp)
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bp_get_avail(struct bp *bp, struct sctstr *sp)
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{
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{
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return bp_ref(bp, sp)->bp_avail;
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return bp_ref(bp, sp)->bp_avail;
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}
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}
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/* Set avail tracked in BP for sector SP. */
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void
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void
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bp_put_avail(struct bp *bp, struct sctstr *sp, int amount)
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bp_put_avail(struct bp *bp, struct sctstr *sp, int amount)
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{
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{
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bp_ref(bp, sp)->bp_avail = amount;
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bp_ref(bp, sp)->bp_avail = amount;
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}
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}
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/* Set the values tracked in BP for sector SP to the values in SP. */
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void
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void
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bp_set_from_sect(struct bp *bp, struct sctstr *sp)
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bp_set_from_sect(struct bp *bp, struct sctstr *sp)
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{
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{
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int idx;
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enum bp_item_idx idx;
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struct bp *p = bp_ref(bp, sp);
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struct bp *p = bp_ref(bp, sp);
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i_type i;
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i_type i;
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@ -106,6 +128,10 @@ bp_set_from_sect(struct bp *bp, struct sctstr *sp)
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p->bp_avail = sp->sct_avail;
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p->bp_avail = sp->sct_avail;
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}
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}
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/*
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* Return a new bp map.
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* Caller should pass it to free() when done with it.
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*/
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struct bp *
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struct bp *
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bp_alloc(void)
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bp_alloc(void)
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{
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{
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