diff --git a/tests/fire/02-POGO b/tests/fire/02-POGO index f9b91fef..a46509e2 100644 --- a/tests/fire/02-POGO +++ b/tests/fire/02-POGO @@ -8,5 +8,4 @@ plane * ?eff<100 land * ?eff<100 lcarg * ?eff<100 nuke * -__cmd added 4 0 0 -edit c 1 b 640 +__cmd added 3 0 0 diff --git a/tests/fire/04-POGO b/tests/fire/04-POGO index f9b91fef..a46509e2 100644 --- a/tests/fire/04-POGO +++ b/tests/fire/04-POGO @@ -8,5 +8,4 @@ plane * ?eff<100 land * ?eff<100 lcarg * ?eff<100 nuke * -__cmd added 4 0 0 -edit c 1 b 640 +__cmd added 3 0 0 diff --git a/tests/fire/final.xdump b/tests/fire/final.xdump index 89b4bdb7..6a3faaf4 100644 --- a/tests/fire/final.xdump +++ b/tests/fire/final.xdump @@ -486,7 +486,7 @@ uid owner type unitid price maxbidder markettime xloc yloc config nat cnum stat flags cname passwd ip hostname userid xcap ycap xorg yorg update tgms ann timeused btu access milreserve money login logout newstim annotim tech research education happiness relations(0) relations(1) relations(2) relations(3) relations(4) relations(5) relations(6) relations(7) relations(8) relations(9) relations(10) relations(11) relations(12) relations(13) relations(14) relations(15) relations(16) relations(17) relations(18) relations(19) relations(20) relations(21) relations(22) relations(23) relations(24) relations(25) relations(26) relations(27) relations(28) relations(29) relations(30) relations(31) relations(32) relations(33) relations(34) relations(35) relations(36) relations(37) relations(38) relations(39) relations(40) relations(41) relations(42) relations(43) relations(44) relations(45) relations(46) relations(47) relations(48) relations(49) relations(50) relations(51) relations(52) relations(53) relations(54) relations(55) relations(56) relations(57) relations(58) relations(59) relations(60) relations(61) relations(62) relations(63) relations(64) relations(65) relations(66) relations(67) relations(68) relations(69) relations(70) relations(71) relations(72) relations(73) relations(74) relations(75) relations(76) relations(77) relations(78) relations(79) relations(80) relations(81) relations(82) relations(83) relations(84) relations(85) relations(86) relations(87) relations(88) relations(89) relations(90) relations(91) relations(92) relations(93) relations(94) relations(95) relations(96) relations(97) relations(98) contacts(0) contacts(1) contacts(2) contacts(3) contacts(4) contacts(5) contacts(6) contacts(7) contacts(8) contacts(9) contacts(10) contacts(11) contacts(12) contacts(13) contacts(14) contacts(15) contacts(16) contacts(17) contacts(18) contacts(19) contacts(20) contacts(21) contacts(22) contacts(23) contacts(24) contacts(25) contacts(26) contacts(27) contacts(28) contacts(29) contacts(30) contacts(31) contacts(32) contacts(33) contacts(34) contacts(35) contacts(36) contacts(37) contacts(38) contacts(39) contacts(40) contacts(41) contacts(42) contacts(43) contacts(44) contacts(45) contacts(46) contacts(47) contacts(48) contacts(49) contacts(50) contacts(51) contacts(52) contacts(53) contacts(54) contacts(55) contacts(56) contacts(57) contacts(58) contacts(59) contacts(60) contacts(61) contacts(62) contacts(63) contacts(64) contacts(65) contacts(66) contacts(67) contacts(68) contacts(69) contacts(70) contacts(71) contacts(72) contacts(73) contacts(74) contacts(75) contacts(76) contacts(77) contacts(78) contacts(79) contacts(80) contacts(81) contacts(82) contacts(83) contacts(84) contacts(85) contacts(86) contacts(87) contacts(88) contacts(89) contacts(90) contacts(91) contacts(92) contacts(93) contacts(94) contacts(95) contacts(96) contacts(97) contacts(98) rejects(0) rejects(1) rejects(2) rejects(3) rejects(4) rejects(5) rejects(6) rejects(7) rejects(8) rejects(9) rejects(10) rejects(11) rejects(12) rejects(13) rejects(14) rejects(15) rejects(16) rejects(17) rejects(18) rejects(19) rejects(20) rejects(21) rejects(22) rejects(23) rejects(24) rejects(25) rejects(26) rejects(27) rejects(28) rejects(29) rejects(30) rejects(31) rejects(32) rejects(33) rejects(34) rejects(35) rejects(36) rejects(37) rejects(38) rejects(39) rejects(40) rejects(41) rejects(42) rejects(43) rejects(44) rejects(45) rejects(46) rejects(47) rejects(48) rejects(49) rejects(50) rejects(51) rejects(52) rejects(53) rejects(54) rejects(55) rejects(56) rejects(57) rejects(58) rejects(59) rejects(60) rejects(61) rejects(62) rejects(63) rejects(64) rejects(65) rejects(66) rejects(67) rejects(68) rejects(69) rejects(70) rejects(71) rejects(72) rejects(73) rejects(74) rejects(75) rejects(76) rejects(77) rejects(78) rejects(79) rejects(80) rejects(81) rejects(82) rejects(83) rejects(84) rejects(85) rejects(86) rejects(87) rejects(88) rejects(89) rejects(90) rejects(91) rejects(92) rejects(93) rejects(94) rejects(95) rejects(96) rejects(97) rejects(98) 0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 640 0 0 123446579 0 0 0 0 400.000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () -1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 1 -1 0 0 0 0 0 255 596 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 1 -1 0 0 0 0 0 255 494 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 2 active (flash beep coastwatch sonar techlists) "2" "2" "" "" "" 0 0 0 0 0 2 0 255 640 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 3 new (flash beep coastwatch sonar techlists) "3" "3" "" "" "" 2 -2 0 0 0 0 0 255 640 0 0 25000 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 4 unused () "" "" "" "" "" 0 0 0 0 0 0 0 255 0 0 0 0 0 0 0 0 0.00000 0.00000 0.00000 0.00000 at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () diff --git a/tests/fire/journal.log b/tests/fire/journal.log index f1f329f5..5e89ed21 100644 --- a/tests/fire/journal.log +++ b/tests/fire/journal.log @@ -481,13 +481,9 @@ Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground Play#0 output Play#0 1 2 nukes Play#0 output Play#0 6 0 640 - Play#0 input __cmd added 4 0 0 + Play#0 input __cmd added 3 0 0 Play#0 command __cmd Play#0 output Play#0 6 0 640 - Play#0 input edit c 1 b 640 - Play#0 command edit - Play#0 output Play#0 1 BTUs of 1 (#1) changed from 595 to 640 - Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 @@ -505,8 +501,7 @@ Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** - Play#1 output Play#1 1 You have a new telegram waiting ... - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 595 Play#1 input ship * ?shell>0 Play#1 command ship Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech @@ -517,7 +512,7 @@ Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100 Play#1 output Play#1 1 9 cs cargo ship 3,1 100% 0 10 0 0 0 0 0 0 127 20 Play#1 output Play#1 1 6 ships - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 595 Play#1 input carg * ?shell>0 Play#1 command cargo Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad @@ -528,308 +523,308 @@ Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 6 ships - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 595 Play#1 input fire sh 666 6,0 Play#1 command fire - Play#1 output Play#1 6 0 639 + Play#1 output Play#1 6 0 594 Play#1 input fire sh 9 6,0 Play#1 command fire Play#1 output Play#1 1 Ships 9 cannot fire guns! - Play#1 output Play#1 6 0 638 + Play#1 output Play#1 6 0 593 Play#1 input fire sh 1 6,0 Play#1 command fire Play#1 output Play#1 1 Ship #1 is crippled! - Play#1 output Play#1 6 0 637 + Play#1 output Play#1 6 0 592 Play#1 input fire sh 2 2 Play#1 command fire Play#1 output Play#1 1 You can't fire upon yourself! - Play#1 output Play#1 6 0 636 + Play#1 output Play#1 6 0 591 Play#1 input fire sh 2 1,0 Play#1 command fire Play#1 output Play#1 1 No such sector exists! - Play#1 output Play#1 6 0 635 + Play#1 output Play#1 6 0 590 Play#1 input fire sh 2 666 Play#1 command fire Play#1 output Play#1 1 No such ship exists! - Play#1 output Play#1 6 0 634 + Play#1 output Play#1 6 0 589 Play#1 input unload m 2 13 Play#1 command unload Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 633 + Play#1 output Play#1 6 0 588 Play#1 input fire sh 2 6,0 Play#1 command fire Play#1 output Play#1 1 Not enough mil on ship #2 - Play#1 output Play#1 6 0 632 + Play#1 output Play#1 6 0 587 Play#1 input load m 2 13 Play#1 command load Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 631 + Play#1 output Play#1 6 0 586 Play#1 input unload g 2 10 Play#1 command unload Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 630 + Play#1 output Play#1 6 0 585 Play#1 input fire sh 2 6,0 Play#1 command fire Play#1 output Play#1 1 Not enough guns on ship #2 - Play#1 output Play#1 6 0 629 + Play#1 output Play#1 6 0 584 Play#1 input load g 2 10 Play#1 command load Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 628 + Play#1 output Play#1 6 0 583 Play#1 input unload s 2 200 Play#1 command unload Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 627 + Play#1 output Play#1 6 0 582 Play#1 input fire sh 2 6,0 Play#1 command fire Play#1 output Play#1 1 Not enough shells on ship #2 - Play#1 output Play#1 6 0 626 + Play#1 output Play#1 6 0 581 Play#1 input load s 2 200 Play#1 command load Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 625 + Play#1 output Play#1 6 0 580 Play#1 input fire sh 3 -12,0 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 624 + Play#1 output Play#1 6 0 579 Play#1 input fire sh 3 0 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 623 + Play#1 output Play#1 6 0 578 Play#1 input fire sh 3 13 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 622 + Play#1 output Play#1 6 0 577 Play#1 input fire sh 3 12 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 621 + Play#1 output Play#1 6 0 576 Play#1 input fire sh 3 6,0 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage. - Play#1 output Play#1 6 0 620 + Play#1 output Play#1 6 0 575 Play#1 input fire sh 3 2,-2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage. - Play#1 output Play#1 6 0 619 + Play#1 output Play#1 6 0 574 Play#1 input unload g 3 -1 Play#1 command unload Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 618 + Play#1 output Play#1 6 0 573 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage. - Play#1 output Play#1 6 0 617 + Play#1 output Play#1 6 0 572 Play#1 input load g 3 1 Play#1 command load Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 616 + Play#1 output Play#1 6 0 571 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage. - Play#1 output Play#1 6 0 615 + Play#1 output Play#1 6 0 570 Play#1 input load g 3 1 Play#1 command load Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 614 + Play#1 output Play#1 6 0 569 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage. - Play#1 output Play#1 6 0 613 + Play#1 output Play#1 6 0 568 Play#1 input load g 3 7 Play#1 command load Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 612 + Play#1 output Play#1 6 0 567 Play#1 input unload s 3 -1 Play#1 command unload Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 611 + Play#1 output Play#1 6 0 566 Play#1 input navi 3 jh Play#1 command navigate Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1 Play#1 output Play#1 1 Path taken: j - Play#1 output Play#1 6 0 610 + Play#1 output Play#1 6 0 565 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage. - Play#1 output Play#1 6 0 609 + Play#1 output Play#1 6 0 564 Play#1 input navi 3 gh Play#1 command navigate Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1 Play#1 output Play#1 1 Path taken: g - Play#1 output Play#1 6 0 608 + Play#1 output Play#1 6 0 563 Play#1 input load s 3 2 Play#1 command load Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 607 + Play#1 output Play#1 6 0 562 Play#1 input navi 3 jh Play#1 command navigate Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1 Play#1 output Play#1 1 Path taken: j - Play#1 output Play#1 6 0 606 + Play#1 output Play#1 6 0 561 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage. - Play#1 output Play#1 6 0 605 + Play#1 output Play#1 6 0 560 Play#1 input navi 3 gh Play#1 command navigate Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1 Play#1 output Play#1 1 Path taken: g - Play#1 output Play#1 6 0 604 + Play#1 output Play#1 6 0 559 Play#1 input load s 3 169 Play#1 command load Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 603 + Play#1 output Play#1 6 0 558 Play#1 input unload m 3 -1 Play#1 command unload Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 602 + Play#1 output Play#1 6 0 557 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage. - Play#1 output Play#1 6 0 601 + Play#1 output Play#1 6 0 556 Play#1 input load m 3 1 Play#1 command load Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 600 + Play#1 output Play#1 6 0 555 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage. - Play#1 output Play#1 6 0 599 + Play#1 output Play#1 6 0 554 Play#1 input load m 3 1 Play#1 command load Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 598 + Play#1 output Play#1 6 0 553 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage. - Play#1 output Play#1 6 0 597 + Play#1 output Play#1 6 0 552 Play#1 input load m 3 10 Play#1 command load Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 596 + Play#1 output Play#1 6 0 551 Play#1 input fire sh 2 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage. - Play#1 output Play#1 6 0 595 + Play#1 output Play#1 6 0 550 Play#1 input fire sh 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage. - Play#1 output Play#1 6 0 594 + Play#1 output Play#1 6 0 549 Play#1 input fire sh 5 13 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage. - Play#1 output Play#1 6 0 593 + Play#1 output Play#1 6 0 548 Play#1 input fire sh 6 12 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage. - Play#1 output Play#1 6 0 592 + Play#1 output Play#1 6 0 547 Play#1 input fire sh 5 11 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage. Play#1 output Play#1 1 sub sunk! - Play#1 output Play#1 6 0 591 + Play#1 output Play#1 6 0 546 Play#1 input fire sh 6 10 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage. Play#1 output Play#1 1 sub sunk! - Play#1 output Play#1 6 0 590 + Play#1 output Play#1 6 0 545 Play#1 input navi 5 jh Play#1 command navigate Play#1 output Play#1 1 Flagship is dd destroyer (#5) Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0 Play#1 output Play#1 1 Path taken: j - Play#1 output Play#1 6 0 589 + Play#1 output Play#1 6 0 544 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 588 + Play#1 output Play#1 6 0 543 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage. - Play#1 output Play#1 6 0 587 + Play#1 output Play#1 6 0 542 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 586 + Play#1 output Play#1 6 0 541 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage. - Play#1 output Play#1 6 0 585 + Play#1 output Play#1 6 0 540 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 584 + Play#1 output Play#1 6 0 539 Play#1 input fire sh 5 24 Play#1 command fire Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage. - Play#1 output Play#1 6 0 583 + Play#1 output Play#1 6 0 538 Play#1 input carg * ?shell>0 Play#1 command cargo Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad @@ -840,7 +835,7 @@ Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 6 ships - Play#1 output Play#1 6 0 583 + Play#1 output Play#1 6 0 538 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 @@ -965,13 +960,9 @@ Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground Play#0 output Play#0 1 2 nukes Play#0 output Play#0 6 0 640 - Play#0 input __cmd added 4 0 0 + Play#0 input __cmd added 3 0 0 Play#0 command __cmd Play#0 output Play#0 6 0 640 - Play#0 input edit c 1 b 640 - Play#0 command edit - Play#0 output Play#0 1 BTUs of 1 (#1) changed from 583 to 640 - Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 @@ -989,8 +980,7 @@ Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** - Play#1 output Play#1 1 You have a new telegram waiting ... - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 538 Play#1 input land * ?shell>0 Play#1 command land Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry @@ -999,7 +989,7 @@ Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 0% 0 0 Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 0% 0 0 Play#1 output Play#1 1 4 units - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 538 Play#1 input lcarg * ?shell>0 Play#1 command lcargo Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad @@ -1008,223 +998,223 @@ Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 4 units - Play#1 output Play#1 6 0 640 + Play#1 output Play#1 6 0 538 Play#1 input fire la 666 6,0 Play#1 command fire - Play#1 output Play#1 6 0 639 + Play#1 output Play#1 6 0 537 Play#1 input fire la 9 6,0 Play#1 command fire Play#1 output Play#1 1 Unit 9 cannot fire! - Play#1 output Play#1 6 0 638 + Play#1 output Play#1 6 0 536 Play#1 input fire la 1 6,0 Play#1 command fire Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient - Play#1 output Play#1 6 0 637 + Play#1 output Play#1 6 0 535 Play#1 input fire la 2 3,1 Play#1 command fire Play#1 output Play#1 1 You can't fire upon yourself! - Play#1 output Play#1 6 0 636 + Play#1 output Play#1 6 0 534 Play#1 input fire la 2 1,0 Play#1 command fire Play#1 output Play#1 1 No such sector exists! - Play#1 output Play#1 6 0 635 + Play#1 output Play#1 6 0 533 Play#1 input fire la 2 666 Play#1 command fire Play#1 output Play#1 1 No such ship exists! - Play#1 output Play#1 6 0 634 + Play#1 output Play#1 6 0 532 Play#1 input lunload m 2 10 Play#1 command lunload Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 633 + Play#1 output Play#1 6 0 531 Play#1 input fire la 2 6,0 Play#1 command fire Play#1 output Play#1 1 Unit 2 cannot fire because it has no military! - Play#1 output Play#1 6 0 632 + Play#1 output Play#1 6 0 530 Play#1 input lload m 2 10 Play#1 command lload Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 631 + Play#1 output Play#1 6 0 529 Play#1 input lunload g 2 12 Play#1 command lunload Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 630 + Play#1 output Play#1 6 0 528 Play#1 input fire la 2 6,0 Play#1 command fire Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns - Play#1 output Play#1 6 0 629 + Play#1 output Play#1 6 0 527 Play#1 input lload g 2 12 Play#1 command lload Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 628 + Play#1 output Play#1 6 0 526 Play#1 input lunload s 2 80 Play#1 command lunload Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 627 + Play#1 output Play#1 6 0 525 Play#1 input fire la 2 6,0 Play#1 command fire Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells - Play#1 output Play#1 6 0 626 + Play#1 output Play#1 6 0 524 Play#1 input lload s 2 80 Play#1 command lload Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 625 + Play#1 output Play#1 6 0 523 Play#1 input load land 9 2 Play#1 command load Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1. Play#1 output Play#1 1 1 ship loaded - Play#1 output Play#1 6 0 624 + Play#1 output Play#1 6 0 522 Play#1 input fire la 2 6,0 Play#1 command fire Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship! - Play#1 output Play#1 6 0 623 + Play#1 output Play#1 6 0 521 Play#1 input unload land 9 2 Play#1 command unload Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1. Play#1 output Play#1 1 1 ship unloaded - Play#1 output Play#1 6 0 622 + Play#1 output Play#1 6 0 520 Play#1 input lload land 9 2 Play#1 command lload Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1. Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 621 + Play#1 output Play#1 6 0 519 Play#1 input fire la 2 6,0 Play#1 command fire Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit! - Play#1 output Play#1 6 0 620 + Play#1 output Play#1 6 0 518 Play#1 input lunload land 9 2 Play#1 command lunload Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1. Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 619 + Play#1 output Play#1 6 0 517 Play#1 input fire la 3 -12,0 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 618 + Play#1 output Play#1 6 0 516 Play#1 input fire la 3 0 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 617 + Play#1 output Play#1 6 0 515 Play#1 input fire la 3 13 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 616 + Play#1 output Play#1 6 0 514 Play#1 input fire la 3 12 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 615 + Play#1 output Play#1 6 0 513 Play#1 input fire la 3 6,0 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage. - Play#1 output Play#1 6 0 614 + Play#1 output Play#1 6 0 512 Play#1 input fire la 3 2,-2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage. - Play#1 output Play#1 6 0 613 + Play#1 output Play#1 6 0 511 Play#1 input lunload g 3 -1 Play#1 command lunload Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 612 + Play#1 output Play#1 6 0 510 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage. - Play#1 output Play#1 6 0 611 + Play#1 output Play#1 6 0 509 Play#1 input lload g 3 11 Play#1 command lload Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 610 + Play#1 output Play#1 6 0 508 Play#1 input lunload s 3 -1 Play#1 command lunload Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 1 unit unloaded - Play#1 output Play#1 6 0 609 + Play#1 output Play#1 6 0 507 Play#1 input march 3 gh Play#1 command march Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1 - Play#1 output Play#1 6 0 608 + Play#1 output Play#1 6 0 506 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage. - Play#1 output Play#1 6 0 607 + Play#1 output Play#1 6 0 505 Play#1 input march 3 jh Play#1 command march Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1 - Play#1 output Play#1 6 0 606 + Play#1 output Play#1 6 0 504 Play#1 input lload s 3 51 Play#1 command lload Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 1 unit loaded - Play#1 output Play#1 6 0 605 + Play#1 output Play#1 6 0 503 Play#1 input fire la 2 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage. - Play#1 output Play#1 6 0 604 + Play#1 output Play#1 6 0 502 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage. - Play#1 output Play#1 6 0 603 + Play#1 output Play#1 6 0 501 Play#1 input march 3 yyyh Play#1 command march Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2 - Play#1 output Play#1 6 0 602 + Play#1 output Play#1 6 0 500 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 601 + Play#1 output Play#1 6 0 499 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage. - Play#1 output Play#1 6 0 600 + Play#1 output Play#1 6 0 498 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 599 + Play#1 output Play#1 6 0 497 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage. - Play#1 output Play#1 6 0 598 + Play#1 output Play#1 6 0 496 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 597 + Play#1 output Play#1 6 0 495 Play#1 input fire la 3 0,2 Play#1 command fire Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 Target out of range. - Play#1 output Play#1 6 0 596 + Play#1 output Play#1 6 0 494 Play#1 input lcarg * ?shell>0 Play#1 command lcargo Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad @@ -1233,7 +1223,7 @@ Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 4 units - Play#1 output Play#1 6 0 596 + Play#1 output Play#1 6 0 494 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 @@ -1370,8 +1360,6 @@ Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#9) in 3,1 for 0 damage. - Play#0 output Play#0 1 BTUs changed from 595 to 640 by an act of POGO! - Play#0 output Play#0 1 BTUs changed from 583 to 640 by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 2 Play#0 command read