Indentation fixes; suspect indent-emp is to blame.
This commit is contained in:
parent
aa4e268d89
commit
e67dca9d29
29 changed files with 89 additions and 133 deletions
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@ -107,9 +107,7 @@ as_add_cachepath(struct as_data *adp)
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/* And set some stuff */
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from->x = adp->from.x;
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/* Here we malloc a whole bunch of tolist pointers. */
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from->tolist = (struct as_topath **)calloc(1,
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sizeof(struct as_topath
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*) * WORLD_Y);
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from->tolist = calloc(1, sizeof(struct as_topath *) * WORLD_Y);
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/* Now, add from to the global list */
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from->next = fromhead[adp->from.y];
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fromhead[adp->from.y] = from;
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@ -110,8 +110,8 @@ bomb(void)
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wantflags = 0;
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if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
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return RET_SYN;
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if (!snxtitem
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(&ni_esc, EF_PLANE, getstarg(player->argp[2], "escort(s)? ", buf)))
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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if ((p =
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getstarg(player->argp[3], "pinpoint, or strategic? ", buf)) == 0)
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@ -255,9 +255,8 @@ pin_bomb(struct emp_qelem *list, struct sctstr *target)
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nunits = unitsatxy(target->sct_x, target->sct_y, 0, 0);
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getvec(VT_ITEM, vec, (s_char *)target, EF_SECTOR);
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retry:
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p = getstring
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("Bomb what? (ship, plane, land unit, efficiency, commodities) ",
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buf);
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p = getstring("Bomb what? (ship, plane, land unit, efficiency, commodities) ",
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buf);
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if (p == 0 || *p == 0) {
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if (player->aborted)
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return;
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@ -598,8 +597,7 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
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sprintf(msg, "Flak! Firing %d guns from ship %s\n",
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flak, prship(&ship));
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PR(ship.shp_own, msg);
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if (pinflak_planedamage
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(&plp->plane, plp->pcp, ship.shp_own, flak))
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if (pinflak_planedamage(&plp->plane, plp->pcp, ship.shp_own, flak))
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continue;
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}
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@ -838,8 +836,7 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
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"Flak! Firing flak guns from unit %s (aa rating %d)\n",
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prland(&land), land.lnd_aaf);
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PR(land.lnd_own, msg);
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if (pinflak_planedamage
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(&plp->plane, plp->pcp, land.lnd_own, flak))
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if (pinflak_planedamage(&plp->plane, plp->pcp, land.lnd_own, flak))
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continue;
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}
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@ -108,10 +108,8 @@ coll(void)
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owed *= loan.l_amtdue;
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/* End overflow fix */
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pr("You are owed $%.2f on that loan.\n", owed);
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if (!
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(p =
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getstarg(player->argp[2],
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"What sector do you wish to confiscate? ", buf)))
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if (!(p = getstarg(player->argp[2],
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"What sector do you wish to confiscate? ", buf)))
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return RET_SYN;
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if (!check_loan_ok(&loan))
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return RET_FAIL;
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@ -51,11 +51,9 @@ decl(void)
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s_char *p;
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s_char buf[1024];
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if (!
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(p =
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getstarg(player->argp[1],
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"alliance, friendly, neutrality, hostility, or war? ",
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buf)))
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if (!(p = getstarg(player->argp[1],
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"alliance, friendly, neutrality, hostility, or war? ",
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buf)))
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return RET_SYN;
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switch (*p) {
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case 'a':
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@ -73,7 +73,7 @@ deli(void)
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while (nxtsct(&nstr, §) > 0) {
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if (!player->owner)
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continue;
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del = getvar(i_del, (s_char *)§, EF_SECTOR);
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thresh = del & ~0x7;
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dir = del & 0x7;
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@ -100,7 +100,7 @@ deli(void)
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if (dir < 0)
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return RET_SYN;
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}
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if (!check_sect_ok(§))
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continue;
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@ -64,14 +64,11 @@ demo(void)
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cash = natp->nat_money;
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if (!snxtsct(&nstr, player->argp[1]))
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return RET_SYN;
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if ((p =
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getstarg(player->argp[2], "Number to de-mobilize : ", buf)) == 0)
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if (!(p = getstarg(player->argp[2], "Number to de-mobilize : ", buf)))
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return RET_SYN;
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number = atoi(p);
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if (!
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(p =
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getstarg(player->argp[3],
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"New civilians on active reserve? (y/n) ", buf)))
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if (!(p = getstarg(player->argp[3],
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"New civilians on active reserve? (y/n) ", buf)))
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return RET_SYN;
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if (*p != 'y' && *p != 'n')
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return RET_SYN;
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@ -72,8 +72,8 @@ drop(void)
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wantflags = 0;
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if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
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return RET_SYN;
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if (!snxtitem
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(&ni_esc, EF_PLANE, getstarg(player->argp[2], "escort(s)? ", buf)))
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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if ((p = getstarg(player->argp[3], "assembly point? ", buf)) == 0
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|| *p == 0)
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@ -76,8 +76,8 @@ fly(void)
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wantflags = 0;
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if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
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return RET_SYN;
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if (!snxtitem
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(&ni_esc, EF_PLANE, getstarg(player->argp[2], "escort(s)? ", buf)))
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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if ((p = getstarg(player->argp[3], "assembly point? ", buf)) == 0
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|| *p == 0)
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@ -225,9 +225,8 @@ fuel(void)
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if (!player->argp[4])
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pr("%s is not in a supplied, efficient harbor\n",
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prship(&item.ship));
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if (!snxtitem
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(&tender, EF_SHIP,
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getstarg(player->argp[4], "Oiler? ", buf)))
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if (!snxtitem (&tender, EF_SHIP,
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getstarg(player->argp[4], "Oiler? ", buf)))
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continue;
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if (!check_ship_ok(&item.ship))
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@ -217,9 +217,8 @@ launch_as(struct plnstr *pp)
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pr("No satellites there!\n");
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return -1;
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}
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if (msl_hit
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(pp, plane.pln_def, EF_PLANE, N_SAT_KILL, N_SAT_KILL,
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prplane(&plane), sx, sy, plane.pln_own)) {
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if (msl_hit(pp, plane.pln_def, EF_PLANE, N_SAT_KILL, N_SAT_KILL,
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prplane(&plane), sx, sy, plane.pln_own)) {
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dam = pln_damage(pp, sx, sy, 'p', &nukedam, 1);
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oldown = plane.pln_own;
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planedamage(&plane, dam);
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@ -393,8 +393,8 @@ load_plane_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
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}
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sprintf(prompt, "Plane(s) to %s %s? ",
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load_unload == LOAD ? "load onto" : "unload from", prship(sp));
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if (!snxtitem
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(&ni, EF_PLANE, p = getstarg(player->argp[3], prompt, buf)))
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if (!snxtitem(&ni, EF_PLANE,
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p = getstarg(player->argp[3], prompt, buf)))
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return RET_SYN;
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if (!still_ok_ship(sectp, sp))
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@ -538,8 +538,8 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
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}
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sprintf(prompt, "Land unit(s) to %s %s? ",
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load_unload == LOAD ? "load onto" : "unload from", prship(sp));
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if (!snxtitem
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(&ni, EF_LAND, p = getstarg(player->argp[3], prompt, buf)))
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if (!snxtitem(&ni, EF_LAND,
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p = getstarg(player->argp[3], prompt, buf)))
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return RET_SYN;
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if (!still_ok_ship(sectp, sp))
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@ -858,8 +858,8 @@ load_plane_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
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}
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sprintf(prompt, "Plane(s) to %s %s? ",
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load_unload == LOAD ? "load onto" : "unload from", prland(lp));
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if (!snxtitem
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(&ni, EF_PLANE, p = getstarg(player->argp[3], prompt, buf)))
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if (!snxtitem(&ni, EF_PLANE,
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p = getstarg(player->argp[3], prompt, buf)))
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return RET_SYN;
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if (!still_ok_land(sectp, lp))
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@ -1085,8 +1085,8 @@ load_land_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
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}
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sprintf(prompt, "Land unit(s) to %s %s? ",
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load_unload == LOAD ? "load onto" : "unload from", prland(lp));
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if (!snxtitem
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(&ni, EF_LAND, p = getstarg(player->argp[3], prompt, buf)))
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if (!snxtitem(&ni, EF_LAND,
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p = getstarg(player->argp[3], prompt, buf)))
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return RET_SYN;
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if (!still_ok_land(sectp, lp))
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@ -75,8 +75,8 @@ ltend(void)
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if (!(ip = whatitem(player->argp[1], "Transfer what commodity? ")))
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return RET_SYN;
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if (!snxtitem
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(&tenders, EF_SHIP, getstarg(player->argp[2], "Tender(s)? ", buf)))
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if (!snxtitem(&tenders, EF_SHIP,
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getstarg(player->argp[2], "Tender(s)? ", buf)))
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return RET_SYN;
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while (nxtitem(&tenders, (s_char *)&tender)) {
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if (!player->owner)
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@ -829,8 +829,7 @@ quiet_bigdef(int attacker, struct emp_qelem *list, natid own, natid aown,
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range = mapdist(ship.shp_x, ship.shp_y, ax, ay);
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if (range > erange)
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continue;
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if (!line_of_sight
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((s_char **)0, ship.shp_x, ship.shp_y, ax, ay))
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if (!line_of_sight((s_char **)0, ship.shp_x, ship.shp_y, ax, ay))
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continue;
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(*nfiring)++;
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@ -413,10 +413,9 @@ would_abandon(struct sctstr *sp, int vtype, int amnt, struct lndstr *lp)
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loyalcivs = 0;
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/* If they have a military unit there, they still own it */
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if (sp->sct_own != 0 && ((loyalcivs == 0) && (mil == 0) &&
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(has_units
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(sp->sct_x, sp->sct_y, sp->sct_own,
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lp) == 0)))
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if (sp->sct_own != 0
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&& ((loyalcivs == 0) && (mil == 0)
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&& (has_units(sp->sct_x, sp->sct_y, sp->sct_own, lp) == 0)))
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return 1;
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return 0;
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@ -77,8 +77,8 @@ para(void)
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wantflags = P_P;
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if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
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return RET_SYN;
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if (!snxtitem
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(&ni_esc, EF_PLANE, getstarg(player->argp[2], "escort(s)? ", buf)))
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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if ((p = getstarg(player->argp[3], "assembly point? ", buf)) == 0
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|| *p == 0)
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@ -132,7 +132,7 @@ dreal()
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}
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pr("Realms for %s (#%d)\n",cname(nat),nat);
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natp = getnatp(nat);
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abs.width = 0;
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abs.width = 0;
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abs.height = 0;
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while (curr <= lastr) {
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b = &natp->nat_b[curr];
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@ -71,8 +71,8 @@ reco(void)
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wantflags = 0;
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if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
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return RET_SYN;
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if (!snxtitem
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(&ni_esc, EF_PLANE, getstarg(player->argp[2], "escort(s)? ", buf)))
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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if ((p = getstarg(player->argp[3], "assembly point? ", buf)) == 0
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|| *p == 0)
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@ -204,29 +204,22 @@ printdiff(int mystat, double ours, struct natstr *natp, int what)
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if (tolerance > 2 * ours)
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tolerance = (int)(2 * ours);
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if (check(buf, theirs, 2 * ours, -1.0, shift, what, tolerance)) ;
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else if (check
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(buf, theirs, 1.5 * ours, 2.0 * ours, shift, what,
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else if (check(buf, theirs, 1.5 * ours, 2.0 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, 1.2 * ours, 1.5 * ours, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, 1.2 * ours, 1.5 * ours, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, 1.1 * ours, 1.2 * ours, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, ours / 1.1, 1.1 * ours, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, ours / 1.2, ours / 1.1, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, ours / 1.5, ours / 1.2, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, ours / 2.0, ours / 1.5, shift, what,
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tolerance)) ;
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else if (check
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(buf, theirs, -1.0, ours / 2.0, shift, what, tolerance)) ;
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else if (check(buf, theirs, 1.1 * ours, 1.2 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.1, 1.1 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.2, ours / 1.1, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.5, ours / 1.2, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 2.0, ours / 1.5, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, -1.0, ours / 2.0, shift, what,
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tolerance)) ;
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else
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sprintf(buf, " n/a");
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} else
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@ -68,8 +68,7 @@ swaps(void)
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!getsect(sectb.sct_x, sectb.sct_y, §b))
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return RET_SYN;
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print_res(§b);
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if (!confirm
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("Are you sure these are the two sectors you wish to swap? "))
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if (!confirm ("Are you sure these are the two sectors you wish to swap? "))
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return RET_FAIL;
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/* save x and y from secta */
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x = secta.sct_x;
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@ -87,8 +87,8 @@ tend(void)
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return RET_SYN;
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}
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if (!snxtitem
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(&tenders, EF_SHIP, getstarg(player->argp[2], "Tender(s)? ", buf)))
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if (!snxtitem(&tenders, EF_SHIP,
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getstarg(player->argp[2], "Tender(s)? ", buf)))
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return RET_SYN;
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while (nxtitem(&tenders, (s_char *)&tender)) {
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@ -330,8 +330,7 @@ check_trade(void)
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continue;
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}
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if (tg.gen.trg_own != trade.trd_owner) {
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logerror
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("SOmething weird, tg.gen.trg_own != trade.trd_owner!\n");
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logerror("Something weird, tg.gen.trg_own != trade.trd_owner!\n");
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trade.trd_unitid = -1;
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puttrade(n, &trade);
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continue;
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@ -204,8 +204,8 @@ bestownedpath(s_char *bpath,
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tx = XNORM(tx);
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ty = YNORM(ty);
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if (mapindex[tx][ty] == 0xFFFF) {
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if (owned_and_navigable
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(bigmap, tx, ty, terrain, own)
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if (owned_and_navigable(bigmap, tx, ty,
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terrain, own)
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|| (tx == ex && ty == ey && !restr2)) {
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mapindex[tx][ty] =
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((i + 1) << 13) + routelen;
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@ -294,9 +294,8 @@ ef_write(int type, int id, caddr_t ptr)
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}
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if (id >= ep->fids) {
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if (ep->flags & EFF_MEM) {
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logerror
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("file %s went beyond %d items; won't be able toread item w/o restart",
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ep->name, ep->fids);
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logerror("file %s went beyond %d items; won't be able toread item w/o restart",
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ep->name, ep->fids);
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} else {
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/* write expanded file; ep->fids = last id + 1 */
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ep->fids = id + 1;
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@ -448,8 +448,7 @@ lwpInitSystem(int pri, char **ctxptr, int flags)
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if (pri < 1)
|
||||
pri = 1;
|
||||
/* *LwpContextPtr = 0; */
|
||||
if (!
|
||||
(LwpCurrent = (struct lwpProc *)calloc(1, sizeof(struct lwpProc))))
|
||||
if (!(LwpCurrent = calloc(1, sizeof(struct lwpProc))))
|
||||
return (0);
|
||||
if (!(stack = (int *)malloc(64)))
|
||||
return (0);
|
||||
|
|
|
@ -226,8 +226,7 @@ player_accept(void *unused)
|
|||
exit(1);
|
||||
}
|
||||
#else
|
||||
logerror
|
||||
("Alpha/Linux? You don't support SO_REUSEADDR yet, do you?\n");
|
||||
logerror("Alpha/Linux? You don't support SO_REUSEADDR yet, do you?\n");
|
||||
#endif
|
||||
if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
|
||||
logerror("inet socket bind");
|
||||
|
|
|
@ -578,9 +578,7 @@ att_abort(int combat_mode, struct combat *off, struct combat *def)
|
|||
&& (sect.sct_oldown != player->cnum)
|
||||
&& (issneak != SITZKRIEG) && (issneak != MOBILIZATION)) {
|
||||
pr("You're not at war with them!\n");
|
||||
if (!confirm
|
||||
("Do you really want to sneak attack (it will cost you $5000) [yn]? "))
|
||||
{
|
||||
if (!confirm("Do you really want to sneak attack (it will cost you $5000) [yn]? ")) {
|
||||
pr("Sneak attack cancelled!\n");
|
||||
return abort_attack();
|
||||
}
|
||||
|
@ -779,36 +777,29 @@ att_ask_support(int offset, int *fortp, int *shipp, int *landp,
|
|||
*fortp = *shipp = 0;
|
||||
*landp = *planep = 0;
|
||||
|
||||
if (!
|
||||
(p =
|
||||
getstarg(player->argp[offset], "Use fort support? ", buf)))
|
||||
if (!(p = getstarg(player->argp[offset], "Use fort support? ",
|
||||
buf)))
|
||||
return RET_SYN;
|
||||
|
||||
if ((*p == 'y') || (*p == 'Y'))
|
||||
*fortp = 1;
|
||||
|
||||
if (!
|
||||
(p =
|
||||
getstarg(player->argp[offset + 1], "Use ship support? ",
|
||||
buf)))
|
||||
if (!(p = getstarg(player->argp[offset + 1], "Use ship support? ",
|
||||
buf)))
|
||||
return RET_SYN;
|
||||
|
||||
if ((*p == 'y') || (*p == 'Y'))
|
||||
*shipp = 1;
|
||||
|
||||
if (!
|
||||
(p =
|
||||
getstarg(player->argp[offset + 2], "Use land support? ",
|
||||
buf)))
|
||||
if (!(p = getstarg(player->argp[offset + 2], "Use land support? ",
|
||||
buf)))
|
||||
return RET_SYN;
|
||||
|
||||
if ((*p == 'y') || (*p == 'Y'))
|
||||
*landp = 1;
|
||||
|
||||
if (!
|
||||
(p =
|
||||
getstarg(player->argp[offset + 3], "Use plane support? ",
|
||||
buf)))
|
||||
if (!p = getstarg(player->argp[offset + 3], "Use plane support? ",
|
||||
buf)))
|
||||
return RET_SYN;
|
||||
|
||||
if ((*p == 'y') || (*p == 'Y'))
|
||||
|
@ -1597,10 +1588,7 @@ att_reacting_units(struct combat *def, struct emp_qelem *list, int a_spy,
|
|||
continue;
|
||||
|
||||
getsect(def->x, def->y, &dsect);
|
||||
if (!
|
||||
(p =
|
||||
(s_char *)BestLandPath(buf, §, &dsect, &move_cost,
|
||||
MOB_ROAD)))
|
||||
if (!(p = BestLandPath(buf, §, &dsect, &move_cost, MOB_ROAD)))
|
||||
continue;
|
||||
|
||||
mobcost = land.lnd_effic * 0.01 * lchr[(int)land.lnd_type].l_spd;
|
||||
|
|
|
@ -109,11 +109,10 @@ pln_onewaymission(struct sctstr *target, int *shipno, int *flagp)
|
|||
if (!(p = getstarg(0, "Carrier #? ", buf)) || !*p)
|
||||
break;
|
||||
n = atoi(p);
|
||||
if (n < 0 || !getship(n, &ship) || (!player->owner &&
|
||||
(getrel
|
||||
(getnatp(ship.shp_own),
|
||||
player->cnum) !=
|
||||
ALLIED))) {
|
||||
if (n < 0 || !getship(n, &ship)
|
||||
|| (!player->owner
|
||||
&& (getrel(getnatp(ship.shp_own), player->cnum)
|
||||
!= ALLIED))) {
|
||||
pr("Not yours\n");
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -82,13 +82,11 @@ shutdown_sequence(void *unused)
|
|||
shutdown_pending);
|
||||
} else if (shutdown_pending <= 60
|
||||
&& shutdown_pending % 10 == 0) {
|
||||
pr_wall
|
||||
("%sThe server will be shutting down in %d minutes!\n",
|
||||
header, shutdown_pending);
|
||||
pr_wall("%sThe server will be shutting down in %d minutes!\n",
|
||||
header, shutdown_pending);
|
||||
} else if (shutdown_pending % 60 == 0) {
|
||||
pr_wall
|
||||
("%sThe server will be shutting down %d hours from now.\n",
|
||||
header, (int)(shutdown_pending / 60));
|
||||
pr_wall("%sThe server will be shutting down %d hours from now.\n",
|
||||
header, (int)(shutdown_pending / 60));
|
||||
}
|
||||
}
|
||||
empth_sleep(now + 60);
|
||||
|
|
|
@ -112,9 +112,8 @@ s_char **argv;
|
|||
int big;
|
||||
|
||||
if (argc > 1 && argc != 6) {
|
||||
printf
|
||||
("usage: %s sectrange mincontdist chunksize numchunks numisle\n",
|
||||
*argv);
|
||||
printf("usage: %s sectrange mincontdist chunksize numchunks numisle\n",
|
||||
*argv);
|
||||
return -1;
|
||||
}
|
||||
if (argc == 6) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue