Wipe orders when ship, plane, land unit or nuke changes owner
Use new unit_wipe_orders() for violent takeover (takeover_unit() on behalf of assault, attack, board, lboard, paradrop and pboard), and peaceful takeover (unit_give_away() on behalf of arm, disarm, load, unload, lload, lunload, scrap, scuttle, tend, trade). Before, takeover_unit() cleared only group, mission and ship retreat orders, and unit_give_away() only group and mission. Orders that weren't cleared: * Mission op area (visible in xdump) * Ship autonav orders * Ship sail path including ship to follow and mobility quota * Plane range limit * Land unit retreat orders and retreat percentage
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4 changed files with 57 additions and 8 deletions
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@ -372,8 +372,6 @@ check_trade(void)
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tg.plane.pln_land = -1;
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break;
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case EF_SHIP:
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tg.ship.shp_rflags = 0;
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memset(tg.ship.shp_rpath, 0, sizeof(tg.ship.shp_rpath));
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break;
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case EF_LAND:
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tg.land.lnd_x = trade.trd_x;
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