Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes.

This commit is contained in:
Marc Olzheim 2004-10-12 20:08:51 +00:00
parent 442803c30a
commit e9a040adb9
187 changed files with 246 additions and 435 deletions

View file

@ -36,7 +36,6 @@
#include "misc.h"
#include "player.h"
#include "nat.h"
#include "var.h"
#include "retreat.h"
#include "ship.h"
#include "land.h"
@ -133,8 +132,8 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
/* Is this the originally scared ship, or a follower */
{
struct sctstr sect;
register int n;
register int m;
int n;
int m;
int max;
int dir;
coord newx;
@ -419,8 +418,8 @@ retreat_land1(struct lndstr *lp, s_char code, int orig)
/* Is this the originally scared unit, or a follower */
{
struct sctstr sect;
register int n;
register int m;
int n;
int m;
int max;
int dir;
coord newx;