Sectors need space for items, deliveries and distribution thresholds.
To save space, the ancients invented `variables': a collection of key-value pairs, missing means zero value, space for `enough' keys. This complicates the code, as assigning to a `variable' can fail for lack of space. Over time, `enough' increased, and for quite some time now `variables' have been *wasting* space. This changeset replaces them, except in struct mchrstr, struct lchrstr and struct pchrstr, where they are read-only, and will be replaced later. It is only a first step; further cleanup is required. To simplify and minimize this necessarily huge changeset, the new item[] arrays have an unused slot 0, and the old variable types V_CIVIL, ... are still defined, but must have the same values as the item types I_CIVIL, ...
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86 changed files with 853 additions and 1226 deletions
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@ -264,8 +264,7 @@ prod(void)
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if (*amount == 0)
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totcomp++;
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else {
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used = min(used, (int)(getvar((int)*comp, (s_char *)§,
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EF_SECTOR) / *amount));
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used = min(used, sect.sct_item[(int)*comp] / *amount);
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totcomp += *amount;
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}
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++comp;
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@ -293,8 +292,7 @@ prod(void)
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if (real < 0.0)
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real = 0.0;
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/* production backlog? */
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if ((there =
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getvar((int)vtype, (s_char *)§, EF_SECTOR)) >= 9999) {
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if ((there = sect.sct_item[vtype]) >= 9999) {
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there = 9999;
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}
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act = min(act, (9999 - there));
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