Sectors need space for items, deliveries and distribution thresholds.

To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space.  Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space.  This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later.  It is only a
first step; further cleanup is required.  To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
This commit is contained in:
Markus Armbruster 2004-03-03 16:54:22 +00:00
parent ba86513b01
commit eccc5cb7d7
86 changed files with 853 additions and 1226 deletions

View file

@ -217,7 +217,6 @@ pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
int there;
int max;
struct mchrstr *mp;
int mines_there;
if (ip == 0)
return;
@ -229,8 +228,7 @@ pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
if (type == EF_SECTOR &&
(((struct sctstr *)ptr)->sct_type == SCT_WATER) &&
ip->i_vtype == V_SHELL) {
mines_there = getvar(V_MINE, ptr, EF_SECTOR);
putvar(V_MINE, amt + mines_there, ptr, EF_SECTOR);
((struct sctstr *)ptr)->sct_mines += amt;
pr("%d mines laid in %s.\n", amt,
xyas(((struct sctstr *)ptr)->sct_x,
((struct sctstr *)ptr)->sct_y, player->cnum));
@ -240,23 +238,25 @@ pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
writemap(player->cnum);
putsect((struct sctstr *)ptr);
} else {
there = getvar(ip->i_vtype, ptr, type) + amt;
max = 32767;
if (type == EF_SHIP) {
ship = (struct shpstr *)ptr;
there = ship->shp_item[ip->i_vtype];
mp = &mchr[(int)ship->shp_type];
max = vl_find(ip->i_vtype, mp->m_vtype,
mp->m_vamt, (int)mp->m_nv);
} else {
there = ((struct sctstr *)ptr)->sct_item[ip->i_vtype];
max = 32767;
}
there += amt;
if (there > max) {
pr("%d excess %s discarded\n", max - there, ip->i_name);
amt = max - there;
there = max;
}
putvar(ip->i_vtype, there, ptr, type);
pr("%d %s landed safely", amt, ip->i_name);
if (type == EF_SECTOR) {
struct sctstr *sectp = (struct sctstr *)ptr;
sectp->sct_item[ip->i_vtype] = there;
if (sectp->sct_own != player->cnum)
wu(0, sectp->sct_own, "%s planes drop %d %s in %s\n",
cname(player->cnum), amt, ip->i_name,
@ -265,12 +265,14 @@ pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
putsect((struct sctstr *)ptr);
} else {
struct shpstr *sp = (struct shpstr *)ptr;
sp->shp_item[ip->i_vtype] = there;
if (sp->shp_own != player->cnum)
wu(0, sp->shp_own, "%s planes land %d %s on carrier %d\n",
cname(player->cnum), amt, ip->i_name, sp->shp_uid);
pr(" on carrier #%d\n", ship->shp_uid);
putship(ship->shp_uid, ship);
}
pr("%d %s landed safely", amt, ip->i_name);
}
}
@ -906,7 +908,7 @@ plane_sweep(struct emp_qelem *plane_list, coord x, coord y)
int found = 0;
getsect(x, y, &sect);
mines_there = getvar(V_MINE, (s_char *)&sect, EF_SECTOR);
mines_there = sect.sct_mines;
if (mines_there == 0)
return;
@ -933,7 +935,7 @@ plane_sweep(struct emp_qelem *plane_list, coord x, coord y)
if (found && map_set(player->cnum, sect.sct_x, sect.sct_y, 'X', 0))
writemap(player->cnum);
putvar(V_MINE, mines_there, (s_char *)&sect, EF_SECTOR);
sect.sct_mines = mines_there;
putsect(&sect);
}