Sectors need space for items, deliveries and distribution thresholds.
To save space, the ancients invented `variables': a collection of key-value pairs, missing means zero value, space for `enough' keys. This complicates the code, as assigning to a `variable' can fail for lack of space. Over time, `enough' increased, and for quite some time now `variables' have been *wasting* space. This changeset replaces them, except in struct mchrstr, struct lchrstr and struct pchrstr, where they are read-only, and will be replaced later. It is only a first step; further cleanup is required. To simplify and minimize this necessarily huge changeset, the new item[] arrays have an unused slot 0, and the old variable types V_CIVIL, ... are still defined, but must have the same values as the item types I_CIVIL, ...
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86 changed files with 853 additions and 1226 deletions
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@ -240,11 +240,11 @@ int
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nav_ship(register struct shpstr *sp)
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{
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struct sctstr *sectp;
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s_char *cp, item;
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s_char *cp;
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int stopping;
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int quit;
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int didsomething = 0;
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int max_amt, food_amt, comm;
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int max_amt, food_amt;
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s_char buf[1024];
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struct emp_qelem ship_list;
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struct emp_qelem *qp, *newqp;
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@ -332,11 +332,9 @@ nav_ship(register struct shpstr *sp)
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}
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/* special case for fishing boats */
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if ((mchr[(int)sp->shp_type].m_flags & M_FOOD) == 1) {
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item = (s_char)'f';
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comm = com_num(&item);
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food_amt = getvar(comm, (s_char *)sp, EF_SHIP);
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max_amt = (vl_find(comm, vship->m_vtype,
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vship->m_vamt, (int)vship->m_nv));
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food_amt = sp->shp_item[I_FOOD];
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max_amt = vl_find(V_FOOD, vship->m_vtype,
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vship->m_vamt, vship->m_nv);
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sectp = getsectp(sp->shp_x, sp->shp_y);
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if (food_amt < max_amt && (sectp->sct_own == 0))
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