(player_find_other): Replace by getplayer. player_find_other()
searches for a player other than US for country CNUM, which is in state PS_PLAYING. Since there can be at most one player in state PS_PLAYING, and no caller pass that player as US, they can simply use getplayer() instead.
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3 changed files with 4 additions and 19 deletions
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@ -227,21 +227,6 @@ getplayer(natid cnum)
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return NULL;
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}
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struct player *
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player_find_other(struct player *us, register natid cnum)
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{
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register struct emp_qelem *qp;
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for (qp = Players.q_forw; qp != &Players; qp = qp->q_forw)
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if (((struct player *)qp)->cnum == cnum &&
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((struct player *)qp != us) &&
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(((struct player *)qp)->state == PS_PLAYING))
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return (struct player *)qp;
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return 0;
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}
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void
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player_wakeup_all(natid cnum)
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{
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