(force): Change to create update thread instead of calling

empth_sleep() as the empth_sleep() can not be aborted for an update.
(update_force): New.
This commit is contained in:
Ron Koenderink 2005-08-20 19:16:56 +00:00
parent 22456c4965
commit ef0dbf6790
3 changed files with 17 additions and 9 deletions

View file

@ -51,5 +51,6 @@ void player_kill_idle(void *);
void update_main(void *);
void update_sched(void *);
void shutdown_sequence(void *);
void update_force(void *);
#endif