Rearrange uses of getrel() slightly
Just to make the next few commits easier to review.
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5 changed files with 18 additions and 17 deletions
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@ -501,7 +501,7 @@ lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp,
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lnd_stays(actor, "has no mil on it to guide it", llp);
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continue;
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}
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if (sect.sct_own != land.lnd_own &&
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if (sect.sct_own != actor &&
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getrel(getnatp(sect.sct_own), actor) != ALLIED &&
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!(lchr[(int)llp->unit.land.lnd_type].l_flags & L_SPY) &&
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sect.sct_own) {
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@ -782,9 +782,8 @@ lnd_fort_interdiction(struct emp_qelem *list,
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while (nxtsct(&ns, &fsect)) {
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if (fsect.sct_own == 0)
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continue;
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if (fsect.sct_own == victim)
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continue;
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if (getrel(getnatp(fsect.sct_own), victim) >= NEUTRAL)
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if (fsect.sct_own == victim
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|| getrel(getnatp(fsect.sct_own), victim) >= NEUTRAL)
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continue;
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range = roundrange(fortrange(&fsect));
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trange = mapdist(newx, newy, fsect.sct_x, fsect.sct_y);
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