Clean up unobvious coordinate system use in detonate()

Use the obviously correct player->cnum instead of own.  They're
actually equal here.
This commit is contained in:
Markus Armbruster 2010-06-20 17:57:55 +02:00
parent efd3940322
commit f0da4769dc

View file

@ -186,7 +186,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
if (own == player->cnum) {
pr("%s at %s reports %d%% damage\n",
prplane(&plane),
xyas(plane.pln_x, plane.pln_y, own), damage);
xyas(plane.pln_x, plane.pln_y, player->cnum), damage);
} else {
mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
cname(player->cnum), damage,
@ -228,7 +228,8 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
land_damage(&land, damage);
if (own == player->cnum) {
pr("%s at %s reports %d%% damage\n",
prland(&land), xyas(land.lnd_x, land.lnd_y, own), damage);
prland(&land), xyas(land.lnd_x, land.lnd_y, player->cnum),
damage);
} else {
mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
cname(player->cnum), damage,
@ -264,7 +265,8 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
ship_damage(&ship, damage);
if (own == player->cnum) {
pr("%s at %s reports %d%% damage\n",
prship(&ship), xyas(ship.shp_x, ship.shp_y, own), damage);
prship(&ship), xyas(ship.shp_x, ship.shp_y, player->cnum),
damage);
} else {
mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
cname(player->cnum), damage, prship(&ship),
@ -284,7 +286,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
nuke.nuk_effic = 0;
if (own == player->cnum) {
pr("%s at %s destroyed\n",
prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, player->cnum));
} else {
mpr(own, "%s nuclear device destroyed %s at %s\n",
cname(player->cnum), prnuke(&nuke),