From f150d9cb9f2e3cb8775c5225c560c27d1a60cced Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 22 Feb 2015 10:55:40 +0100 Subject: [PATCH] info/fire: Drop misinformation on damage varying with gun size Goes all the way back to Empire 1, and as far as I can tell was misleading there already. Signed-off-by: Markus Armbruster --- info/fire.t | 2 -- 1 file changed, 2 deletions(-) diff --git a/info/fire.t b/info/fire.t index 26d68e96..e55a1982 100644 --- a/info/fire.t +++ b/info/fire.t @@ -79,8 +79,6 @@ pay to move 1 sector for each shot fired. (If the NOMOBCOST option is in use, ships pay no mobility for firing.) .s1 The damages inflicted vary with efficiency of the attacker, -the size of the guns -(battleship guns are four times as big as patrol boat guns), the number of guns fired (7 being the useful max for forts), and the armor of the victim. Land sectors take damage depending on their defensive strength.