(gift): Remove the type argument, can be determined from the ptr

argument. Replace prship/prland/prplane/prnuke code with
obj_nameof().
This commit is contained in:
Ron Koenderink 2006-08-02 13:07:09 +00:00
parent 55107731cc
commit f246f86542
4 changed files with 22 additions and 42 deletions

View file

@ -313,36 +313,16 @@ lload(void)
}
void
gift(natid givee, natid giver, void *ptr, int type, char *mesg)
gift(natid givee, natid giver, void *ptr, char *mesg)
{
struct empobj *gen = ptr;
char *p;
if (giver != givee) {
switch (type) {
case EF_SHIP:
p = prship(ptr);
break;
case EF_PLANE:
p = prplane(ptr);
break;
case EF_LAND:
p = prland(ptr);
break;
case EF_NUKE:
p = prnuke(ptr);
break;
default:
CANT_REACH();
p = "a red herring";
}
if (giver != givee)
wu(0, givee, "%s %s %s\n", cname(giver), obj_nameof(gen), mesg);
wu(0, givee, "%s %s %s\n", cname(giver), p, mesg);
}
makelost(type, gen->own, gen->uid, gen->x, gen->y);
makelost(gen->ef_type, gen->own, gen->uid, gen->x, gen->y);
gen->own = givee;
makenotlost(type, gen->own, gen->uid, gen->x, gen->y);
makenotlost(gen->ef_type, gen->own, gen->uid, gen->x, gen->y);
}
static int
@ -460,7 +440,7 @@ load_plane_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
}
sprintf(buf, "loaded on your %s at %s",
prship(sp), xyas(sp->shp_x, sp->shp_y, sp->shp_own));
gift(sp->shp_own, player->cnum, &pln, EF_PLANE, buf);
gift(sp->shp_own, player->cnum, &pln, buf);
pln.pln_mission = 0;
putplane(pln.pln_uid, &pln);
} else {
@ -473,7 +453,7 @@ load_plane_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
sprintf(buf, "unloaded in your %s at %s",
dchr[sectp->sct_type].d_name,
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
gift(sectp->sct_own, player->cnum, &pln, EF_PLANE, buf);
gift(sectp->sct_own, player->cnum, &pln, buf);
putplane(pln.pln_uid, &pln);
}
pr("%s %s %s at %s.\n",
@ -621,7 +601,7 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
}
sprintf(buf, "loaded on your %s at %s",
prship(sp), xyas(sp->shp_x, sp->shp_y, sp->shp_own));
gift(sp->shp_own, player->cnum, &land, EF_LAND, buf);
gift(sp->shp_own, player->cnum, &land, buf);
land.lnd_ship = sp->shp_uid;
land.lnd_harden = 0;
land.lnd_mission = 0;
@ -638,7 +618,7 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
if (plane.pln_land != land.lnd_uid)
continue;
sprintf(buf, "loaded on %s", prship(sp));
gift(sp->shp_own, player->cnum, &plane, EF_PLANE, buf);
gift(sp->shp_own, player->cnum, &plane, buf);
plane.pln_mission = 0;
putplane(plane.pln_uid, &plane);
}
@ -649,7 +629,7 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
/* Spies are unloaded quietly, others aren't */
if (!(lchr[(int)land.lnd_type].l_flags & L_SPY))
gift(sectp->sct_own, player->cnum, &land, EF_LAND, buf);
gift(sectp->sct_own, player->cnum, &land, buf);
land.lnd_ship = -1;
sp->shp_nland--;
putland(land.lnd_uid, &land);
@ -668,7 +648,7 @@ load_land_ship(struct sctstr *sectp, struct shpstr *sp, int noisy,
sprintf(buf, "unloaded at %s",
xyas(plane.pln_x, plane.pln_y,
sectp->sct_own));
gift(sectp->sct_own, player->cnum, &plane, EF_PLANE, buf);
gift(sectp->sct_own, player->cnum, &plane, buf);
plane.pln_mission = 0;
putplane(plane.pln_uid, &plane);
}
@ -843,7 +823,7 @@ load_plane_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
}
sprintf(buf, "loaded on %s at %s",
prland(lp), xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
gift(lp->lnd_own, player->cnum, &pln, EF_PLANE, buf);
gift(lp->lnd_own, player->cnum, &pln, buf);
putplane(pln.pln_uid, &pln);
} else {
if (!take_plane_off_land(&pln, lp)) {
@ -854,7 +834,7 @@ load_plane_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
}
sprintf(buf, "unloaded at your sector at %s",
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
gift(sectp->sct_own, player->cnum, &pln, EF_PLANE, buf);
gift(sectp->sct_own, player->cnum, &pln, buf);
putplane(pln.pln_uid, &pln);
}
pr("%s %s %s at %s.\n",
@ -1048,7 +1028,7 @@ load_land_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
}
sprintf(buf, "loaded on your %s at %s",
prland(lp), xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
gift(lp->lnd_own, player->cnum, &land, EF_LAND, buf);
gift(lp->lnd_own, player->cnum, &land, buf);
land.lnd_land = lp->lnd_uid;
land.lnd_harden = 0;
land.lnd_mission = 0;
@ -1065,7 +1045,7 @@ load_land_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
if (plane.pln_land != land.lnd_uid)
continue;
sprintf(buf, "loaded on %s", prland(lp));
gift(lp->lnd_own, player->cnum, &plane, EF_PLANE, buf);
gift(lp->lnd_own, player->cnum, &plane, buf);
plane.pln_mission = 0;
putplane(plane.pln_uid, &plane);
}
@ -1073,7 +1053,7 @@ load_land_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
sprintf(buf, "unloaded in your %s at %s",
dchr[sectp->sct_type].d_name,
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
gift(sectp->sct_own, player->cnum, &land, EF_LAND, buf);
gift(sectp->sct_own, player->cnum, &land, buf);
land.lnd_land = -1;
lp->lnd_nland--;
putland(land.lnd_uid, &land);
@ -1086,7 +1066,7 @@ load_land_land(struct sctstr *sectp, struct lndstr *lp, int noisy,
continue;
sprintf(buf, "unloaded at %s",
xyas(plane.pln_x, plane.pln_y, sectp->sct_own));
gift(sectp->sct_own, player->cnum, &plane, EF_PLANE, buf);
gift(sectp->sct_own, player->cnum, &plane, buf);
plane.pln_mission = 0;
putplane(plane.pln_uid, &plane);
}