(map, draw_map): Remove undocumented feature that lets deities run map

as another country.  It appeared around Chainsaw 3.0 and never fully
worked.  See also #1335316.
This commit is contained in:
Markus Armbruster 2005-10-23 08:32:49 +00:00
parent 01c80490b9
commit f5a1430bcf
5 changed files with 22 additions and 57 deletions

View file

@ -52,8 +52,7 @@ static int bmnxtsct(struct nstr_sect *);
static s_char map_char(u_char type, natid own, int owner_or_god);
int
draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp,
int country)
draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp)
{
struct natstr *np;
struct range range;
@ -98,7 +97,7 @@ draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp,
player->command->c_form);
player->command->c_flags |= C_MOD;
}
np = getnatp(country);
np = getnatp(player->cnum);
/* zap any conditionals */
nsp->ncond = 0;
xyrelrange(np, &nsp->range, &range);
@ -132,19 +131,16 @@ draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp,
{
struct sctstr sect;
if ((!player->god || country)) {
if (!player->god) {
memset(bitmap, 0, (WORLD_X * WORLD_Y) / 8);
bitinit2(nsp, bitmap, country);
bitinit2(nsp, bitmap, player->cnum);
}
while (nxtsct(nsp, &sect) && !player->aborted) {
if ((!player->god || country) &&
!emp_getbit(nsp->x, nsp->y, bitmap)) {
if (!player->god)
continue;
}
if (!player->god && !emp_getbit(nsp->x, nsp->y, bitmap))
continue;
wmap[nsp->dy][nsp->dx]
= map_char(sect.sct_newtype, sect.sct_own,
sect.sct_own == country || player->god);
player->owner);
}
break;
}
@ -154,18 +150,14 @@ draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp,
s_char mapch;
int changed = 0;
if ((!player->god || country)) {
if (!player->god) {
memset(bitmap, 0, (WORLD_X * WORLD_Y) / 8);
bitinit2(nsp, bitmap, country);
bitinit2(nsp, bitmap, player->cnum);
}
while (nxtsct(nsp, &sect) && !player->aborted) {
if ((!player->god || country)
&& !emp_getbit(nsp->x, nsp->y, bitmap)) {
if (!player->god)
continue;
}
mapch = map_char(sect.sct_type, sect.sct_own,
sect.sct_own == country || player->god);
if (!player->god && !emp_getbit(nsp->x, nsp->y, bitmap))
continue;
mapch = map_char(sect.sct_type, sect.sct_own, player->owner);
wmap[nsp->dy][nsp->dx] = mapch;
changed |= map_set(player->cnum, nsp->x, nsp->y, mapch, 0);
}
@ -224,16 +216,13 @@ draw_map(int bmap, s_char origin, int map_flags, struct nstr_sect *nsp,
struct sctstr sect;
snxtsct_rewind(nsp);
if ((!player->god || country)) {
if (!player->god) {
memset(bitmap, 0, (WORLD_X * WORLD_Y) / 8);
bitinit2(nsp, bitmap, country);
bitinit2(nsp, bitmap, player->cnum);
}
while (nxtsct(nsp, &sect) && !player->aborted) {
if ((!player->god || country) &&
!emp_getbit(nsp->x, nsp->y, bitmap)) {
if (!player->god)
continue;
}
if (!player->god && !emp_getbit(nsp->x, nsp->y, bitmap))
continue;
ptr = &wmap[nsp->dy][nsp->dx];
if (sect.sct_own == player->cnum)
*ptr |= 0x80;