Fix bad line breaks.
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parent
e89fb0bb17
commit
f5c81fe39e
1 changed files with 24 additions and 33 deletions
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@ -109,8 +109,8 @@ bomb(void)
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if (!snxtitem(&ni_esc, EF_PLANE,
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if (!snxtitem(&ni_esc, EF_PLANE,
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getstarg(player->argp[2], "escort(s)? ", buf)))
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getstarg(player->argp[2], "escort(s)? ", buf)))
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pr("No escorts...\n");
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pr("No escorts...\n");
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if ((p =
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p = getstarg(player->argp[3], "pinpoint, or strategic? ", buf);
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getstarg(player->argp[3], "pinpoint, or strategic? ", buf)) == 0)
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if (!p)
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return RET_SYN;
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return RET_SYN;
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mission = *p;
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mission = *p;
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if (strchr("ps", mission) == 0)
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if (strchr("ps", mission) == 0)
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@ -354,9 +354,8 @@ eff_bomb(struct emp_qelem *list, struct sctstr *target)
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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dam +=
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y,
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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'p', &nukedam, 1);
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&nukedam, 1);
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}
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}
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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return;
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return;
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@ -441,9 +440,8 @@ comm_bomb(struct emp_qelem *list, struct sctstr *target)
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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dam +=
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y,
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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'p', &nukedam, 1);
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&nukedam, 1);
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}
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}
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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return;
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return;
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@ -565,21 +563,19 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
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if (plp->plane.pln_nuketype != -1)
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if (plp->plane.pln_nuketype != -1)
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hitchance = 100;
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hitchance = 100;
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else {
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else {
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hitchance =
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hitchance = pln_hitchance(&plp->plane,
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pln_hitchance(&plp->plane, shp_hardtarget(&ship), EF_SHIP);
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shp_hardtarget(&ship), EF_SHIP);
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pr("%d%% hitchance...", hitchance);
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pr("%d%% hitchance...", hitchance);
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}
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}
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if (roll(100) <= hitchance) {
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if (roll(100) <= hitchance) {
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/* pinbombing is more accurate than normal bombing */
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/* pinbombing is more accurate than normal bombing */
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dam =
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dam = 2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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'p', &nukedam, 1);
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'p', &nukedam, 1);
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} else {
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} else {
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pr("splash\n");
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pr("splash\n");
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/* Bombs that miss have to land somewhere! */
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/* Bombs that miss have to land somewhere! */
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dam =
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dam = pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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&nukedam, 0);
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&nukedam, 0);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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dam = 0;
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dam = 0;
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}
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}
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@ -681,15 +677,13 @@ plane_bomb(struct emp_qelem *list, struct sctstr *target)
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}
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}
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if (roll(100) <= hitchance) {
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if (roll(100) <= hitchance) {
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/* pinbombing is more accurate than normal bombing */
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/* pinbombing is more accurate than normal bombing */
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dam =
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dam = 2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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'p', &nukedam, 1);
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'p', &nukedam, 1);
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} else {
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} else {
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pr("thud\n");
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pr("thud\n");
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/* Bombs that miss have to land somewhere! */
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/* Bombs that miss have to land somewhere! */
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dam =
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dam = pln_damage(&plp->plane, target->sct_x, target->sct_y,
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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'p', &nukedam, 0);
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&nukedam, 0);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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dam = 0;
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dam = 0;
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}
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}
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@ -796,20 +790,18 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
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if (plp->plane.pln_nuketype != -1)
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if (plp->plane.pln_nuketype != -1)
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hitchance = 100;
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hitchance = 100;
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else {
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else {
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hitchance =
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hitchance = pln_hitchance(&plp->plane,
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pln_hitchance(&plp->plane, lnd_hardtarget(&land), EF_LAND);
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lnd_hardtarget(&land), EF_LAND);
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pr("%d%% hitchance...", hitchance);
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pr("%d%% hitchance...", hitchance);
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}
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}
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if (roll(100) <= hitchance) {
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if (roll(100) <= hitchance) {
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dam =
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dam = 2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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2 * pln_damage(&plp->plane, target->sct_x, target->sct_y,
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'p', &nukedam, 1);
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'p', &nukedam, 1);
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} else {
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} else {
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pr("thud\n");
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pr("thud\n");
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/* Bombs that miss have to land somewhere! */
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/* Bombs that miss have to land somewhere! */
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dam =
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dam = pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 'p',
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&nukedam, 0);
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&nukedam, 0);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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collateral_damage(target->sct_x, target->sct_y, dam, list);
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dam = 0;
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dam = 0;
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}
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}
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@ -849,9 +841,8 @@ strat_bomb(struct emp_qelem *list, struct sctstr *target)
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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if ((plp->pcp->pl_flags & P_C) && (!(plp->pcp->pl_flags & P_T)))
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continue;
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continue;
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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if (plp->bombs || plp->plane.pln_nuketype != -1)
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dam +=
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dam += pln_damage(&plp->plane, target->sct_x, target->sct_y, 's',
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pln_damage(&plp->plane, target->sct_x, target->sct_y, 's',
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&nukedam, 1);
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&nukedam, 1);
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}
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}
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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if (dam <= 0) /* dam == 0 if only nukes were delivered */
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return;
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return;
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